Effects
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The following are lists of magical effects in The Elder Scrolls games. They may be alchemical, spell, or enchantment effects.
Arena effects
Morrowind effects
Oblivion effects
Skyrim effects
Arena effects
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- Main article: Effects (Arena)
Morrowind effects
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The following effects are featured in The Elder Scrolls III: Morrowind and expansions:
- Absorb Attribute
- Absorb Fatigue
- Absorb Health
- Absorb Magicka
- Absorb Skill
- Almsivi Intervention
- Blind
- Bound Battle Axe
- Bound Boots
- Bound Cuirass
- Bound Dagger
- Bound Gloves
- Bound Helm
- Bound Longbow
- Bound Longsword
- Bound Mace
- Bound Shield
- Bound Spear
- Burden
- Call Bear BM
- Call Wolf BM
- Calm Creature
- Calm Humanoid
- Chameleon
- Charm
- Command Creature
- Command Humanoid
- Corprus
- Cure Blight Disease
- Cure Common Disease
- Cure Corprus Disease
- Cure Paralyzation
- Cure Poison
- Damage Attribute
- Damage Fatigue
- Damage Health
- Damage Magicka
- Damage Skill
- Demoralize Creature
- Demoralize Humanoid
- Detect Animal
- Detect Enchantment
- Detect Key
- Disintegrate Armor
- Disintegrate Weapon
- Dispel
- Divine Intervention
- Drain Attribute
- Drain Fatigue
- Drain Health
- Drain Magicka
- Drain Skill
- Feather
- Fire Damage
- Fire Shield
- Fortify Attack
- Fortify Attribute
- Fortify Fatigue
- Fortify Health
- Fortify Magicka
- Fortify Maximum Magicka
- Fortify Skill
- Frenzy Creature
- Frenzy Humanoid
- Frost Damage
- Frost Shield
- Invisibility
- Jump
- Levitate
- Light
- Lightning Shield
- Lock
- Mark
- Night-Eye
- Open
- Paralyze
- Poison
- Rally Creature
- Rally Humanoid
- Recall
- Reflect
- Remove Curse
- Resist Blight Disease
- Resist Common Disease
- Resist Corprus Disease
- Resist Fire
- Resist Frost
- Resist Magicka
- Resist Normal Weapons
- Resist Paralysis
- Resist Poison
- Resist Shock
- Restore Attribute
- Restore Fatigue
- Restore Health
- Restore Magicka
- Restore Skill
- Sanctuary
- Shield
- Shock Damage
- Silence
- Slowfall
- Sound
- Spell Absorption
- Stunted Magicka
- Summon Ancestral Ghost
- Summon Bonelord
- Summon Bonewalker
- Summon Bonewolf BM
- Summon Centurion Sphere
- Summon Clannfear
- Summon Daedra
- Summon Dremora
- Summon Fabricant TR
- Summon Flame Atronach
- Summon Frost Atronach
- Summon Golden Saint
- Summon Greater Bonewalker
- Summon Hunger
- Summon Scamp
- Summon Skeletal Minion
- Summon Storm Atronach
- Summon Winged Twilight
- Sun Damage
- Swift Swim
- Telekinesis
- Turn Undead
- Vampirism
- Water Breathing
- Water Walking
- Weakness to Blight Disease
- Weakness to Common Disease
- Weakness to Corprus Disease
- Weakness to Fire
- Weakness to Frost
- Weakness to Magicka
- Weakness to Normal Weapons
- Weakness to Poison
- Weakness to Shock
Oblivion effects
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- Absorb Attribute
- Absorb Fatigue
- Absorb Health
- Absorb Magicka
- Absorb Skill
- Absorb Spell Points
- Bound Axe
- Bound Boots
- Bound Cuirass
- Bound Dagger
- Bound Greaves
- Bound Helmet
- Bound Bow
- Bound Mace
- Bound Shield
- Burden
- Calm
- Chameleon
- Charm
- Command Creature
- Command Humanoid
- Cure Disease
- Cure Paralysis
- Cure Poison
- Damage Attribute
- Damage Fatigue
- Damage Health
- Damage Spell Points
- Darkness
- Demoralize
- Detect Life
- Disintegrate Armor
- Disintegrate Weapon
- Dispel
- Drain Attribute
- Drain Fatigue
- Drain Health
- Drain Skill
- Drain Spell Points
- Feather
- Fire Damage
- Fire Shield
- Fortify Attribute
- Fortify Fatigue
- Fortify Health
- Fortify Magicka Multiplier
- Fortify Skill
- Fortify Spell Points
- Frenzy
- Frost Damage
- Frost Shield
- Invisibility
- Light
- Lightning Shield
- Night-Eye
- Open
- Paralyze
- Poison
- Rally
- Reanimate
- Reflect
- Reflect Damage
- Reflect Disease
- Resist Disease
- Resist Fire
- Resist Frost
- Resist Magic
- Resist Normal Weapons
- Resist Paralysis
- Resist Poison
- Resist Shock
- Resist Water Damage
- Restore Attribute
- Restore Fatigue
- Restore Skill
- Restore Spell Points
- Shield
- Shock Damage
- Silence
- Soul Trap
- Spell Absorption
- Stunted Magicka
- Summon Clannfear
- Summon Daedroth
- Summon Dremora
- Summon Dremora Lord
- Summon Flame Atronach
- Summon Frost Atronach
- Summon Ghost
- Summon Headless Zombie
- Summon Lich
- Summon Scamp
- Summon Skeleton
- Summon Skeleton Archer
- Summon Skeleton Champion
- Summon Skeleton Hero
- Summon Spider Daedra
- Summon Storm Atronach
- Summon Wraith
- Summon Wraith Lord
- Summon Xivilai
- Summon Zombie
- Sun Damage
- Telekinesis
- Turn Undead
- Vampirism
- Water Breathing
- Water Walking
- Weakness to Disease
- Weakness to Fire
- Weakness to Frost
- Weakness to Magic
- Weakness to Normal Weapons
- Weakness to Poison
- Weakness to Shock