Jeremy Fenske, an artist.
For other uses, see Concept Art .
The following images are conceptual illustrations created for The Elder Scrolls Online .
Concept art is created to try several different designs to get the best possible result out of the work. Not only is it used to develop the work, but also to show the development of the project to investors, clients or directors.
These illustrations give an insight on the artistic process leading up to the release of Online .
Artists [ ]
The following are artists who were hired by Zenimax to draw concept art:
Corey Loving
Jason Williford
Jeremy Fenske
Rayph
Taylor Fischer
Armor [ ]
An armor set simply labeled 'Emperor Armor.' Appears to be used as Emperor's Regalia ingame.
Tribal shamans, wearing tribal armor.
Creatures [ ]
A
Guar , reptilian creatures native to Morrowind and Black Marsh.
A
Kagouti , reptilian creatures native to Morrowind and Black Marsh.
A
Lamia , water-dwelling creatures.
A
Mammoth , large elephantine creatures native to the province of Skyrim.
A
Mantikora , large predators said to inhabit Craglorn.
A Land Dreugh, a form of
Dreugh .
A detailed illustration of the Land Dreugh.
A Murkmire Behemoth , a form of Behemoth.
A
Netch , cnidarian-like creatures native to the province of Morrowind.
A
Skeleton , reanimated bones of the deceased who by magical or supernatural means manage to rise from the dead.
A
Welwa , creatures that inhabit the region of Craglorn in eastern
Hammerfell .
A
Wolf , canine animals native to Skyrim, High Rock and
Cyrodiil .
A
Wamasu , dangerous reptilian creatures from the depths of Black Marsh.
A
Duneripper , apex predators native to the Alik'r Desert.
A
Daedroth , a reptilian Daedra serving the Daedric Prince Molag Bal.
Locations [ ]
Murkmire , an upcoming region in
The Elder Scrolls Online in western Black Marsh.
Large trees dotted throughout a swamp.
An ancient temple in Murkmire.
Architectural ruins in a valley.
A village in the midst of weakly spread swamp.
The
Alik'r Desert , a vast desert in the northern reaches of Hammerfell.
A foresty region on Auridon.
Wrothgar , a region in the province of High Rock.
A snowy pinewood region of Wrothgar.
General artwork [ ]
Soldiers of the Ebonheart Pact.
Feral
Vampires that have gone insane from bloodlust.
Armor worn by the Aldmeri Dominion.
A battle between the forces of Molag Bal and the Aldmeri Dominion.
The forces of
Molag Bal in the Imperial City.
The forces of Molag Bal infront of the Dragonfire Cathedral.
A Grievous Twilight, a new type of Daedra.
Another example of Orcish Armor.
The Trinimac Armor added by the DLC.
Several examples of the environment of and around Orsinium.
A three-dimensional map of Wrothgar, the setting of Orsinium .
A three-dimensional map of
Hew's Bane , a barren peninsula located on the southern coast of Hammerfell.
Concept art for a statue of
Nocturnal by Corey Loving, designed for early versions of the questline that didn't make it in-game
Dwarven Colossus by Corey Loving
Dwarven Colossus by Corey Loving
Naryu Virian in new Morag Tong style weapons/armor
Art of Vivec, Muatra, his armor, and his niche
Key promotional art for the DLC
See also [ ]