Elder Scrolls
Advertisement
Elder Scrolls
Birthsign Interface

Out of 13 possible birthsigns, players can choose which one their character was born under.

For other uses, see Birthsigns.
"The skies are marked with numberless sparks, each a fire, and every one a sign."
Uriel Septim VII[src]

A Birthsign in Tamriel is a constellation under which a person can be born. A person born under a sign is usually bestowed magical bonuses, ranging from increased Magicka to a paralyzing kiss. These bonuses can be perceived as either a blessing or a curse.

Note: lesser powers act like spells and require magicka.

The Apprentice[]

Birthsign apprentice

The Apprentice ability confers a 100-point bonus to your Magicka attribute but gives you a 100% Weakness to Magic.


The Atronach[]

Birthsign atronach

With the Atronach ability, the Hero doesn't regain Magicka over time. Instead the Hero has a 50% Spell Absorption to recharge Magicka. Base Magicka is also increased by 150 points.


The Lady[]

Birthsign lady

The Lady's Blessing confers bonuses of 10 points to Willpower and Endurance attributes.


The Lord[]

Birthsign lord

Being born under the Lord gives the Hero the Blood of the North lesser power to regenerate up to 90 points of Health and also gain the Trollkin curse, a permanent 25% Weakness to Fire.


The Lover[]

Birthsign lover

Use the Lover's Kiss power once a day to paralyze an opponent for 10 seconds at the cost of 120 points of Fatigue. Also, members of the opposite sex are more friendly.


The Mage[]

Birthsign mage

The Mage ability confers a permanent bonus of 50 points to Magicka.


The Ritual[]

Birthsign ritual

Those born under the Ritual use the Mara's Gift power once a day as a powerful Restore Health spell. The Blessed Word can turn the undead.


The Serpent[]

Birthsign serpent

Gains the Serpent spell to cause a slow but potent poison on touch, while simultaneously curing and dispelling magic on the Hero. Casting this spell costs 100 points of Fatigue.


The Shadow[]

Birthsign shadow

Use the Moonshadow power once a day to become Invisible for 60 seconds.


The Steed[]

Birthsign steed

The Steed ability grants a bonus of 20 Speed attribute.


The Thief[]

Birthsign thief

The Thief ability grants a 10-point bonus to Agility, Speed, and Luck attributes.


The Tower[]

Birthsign tower

With the Tower Key power, once a day open a door or container of Average lock level or less. The Tower Warden reflects five points of damage for 120 seconds a day.


The Warrior[]

Birthsign warrior

The Warrior ability grants a bonus of 10 points to Strength and Endurance attributes.


Gallery[]

Advertisement