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Elder Scrolls

Captain Kaleen is a Redguard residing in Port Hunding in Stros M'Kai. Captain Kaleen is responsible for saving the Vestige from drowning, if they sided with the Daggerfall Covenant.

Background[]

"Look at that, Lambur! Our half-drowned friend is up and about. We weren't sure you'd make it."
―Kaleen[src]

After the completion of the Daggerfall Covenant questline, she will treat the Vestige differently, depending on what paths were chosen during the events at Carzog's Demise. The Spearhead docks at Daggerfall where the Vestige, Kaleen and the other dissenters part ways.

Kaleen can later be found on her ship in the Wayrest Docks along with part of her crew who decided to stay with her. If the Vestige interacts with her, they will know what she has been doing since leaving Betnikh and Stros M'Kai. She has become a privateer serving King Fahara'jad and has dropped her pirate ways.

Coincidentally, Lambur and her other former crew mates can be found opposite the Spearhead, now serving under Captain Albert Marck.

Interactions[]

Daggerfall Covenant Quests[]

The Broken Spearhead[]

The Vestige need to find someone on board the ship to take them to Stros M'Kai and find Captain Kaleen.

Innocent Scoundrel[]

A man named Jakarn was thrown into The Grave, a prison below Port Hunding. Apparently the headman of the town accused him of stealing a valuable gem.

Buried Secrets[]

A researcher named Neramo asks the Vestige for help exploring the Dwemer Ruins of Bthzark.

Like Moths to a Candle[]

The Sea Drakes have captured friends of Telonil. They're being held at Saintsport.

Tip of the Spearhead[]

Now that the Vestige have recruited at least one of the people Kaleen wanted, we can pull off her heist whenever ready. The goal is to break into Headman Bhosek's palace and steal the shipping logs from his lockbox.

Farsight[]

See visions of things to come.

Carzog's Demise[]

The investigations of the Bloodthorn Cult's activities have convinced Chief Tazgol that they threaten the Orcs on Betnikh. Lambur is leading the way to Carzog's Demise ruin to investigate them.

On to Glenumbra[]

After the actions made in the previous quest, Chief Tazgol has been convinced to join the Daggerfall Covenant. He ordered Captain Kaleen to sail to Daggerfall.

Children of Yokuda[]

After the events at Wayrest, Captain Kaleen joins King Fahara'jad as a privateer. Kaleen and Nicolene are sent to Shornhelm in Rivenspire to find one of the Redguard King's rogue agents, where the Vestige helps find Kaleen and stop the agent Naruk from inciting war.

Dialogue[]

Show: The Broken Spearhead

"Look what the sea spat out, Lambur. Might be just what we need. You interested in some easy money?"

You saved me? "Really, I just fished you out of the water. Master Kasan got you breathing again. The important thing is you're alive. But if you're feeling grateful ... I could use some help."
Help with what? "A job. Anyone who helps is going to get rich. Right now I need a fresh face, someone this island's butcher-in-charge, Headman Bhosek, doesn't know and won't stop. Basically, you recruit the folks I need, you get a cut of the take. Interested?
All right, I'll help you. Who am I after? "The three folks I need are Crafty Lerisa, Jakarn, and Neramo. Any or all of them would do."
Tell me about Jakarn "He's a thief, but he's the best there is. He'd be a big help in the heist I have planned. Problem is, he robbed Bhosek. Nobody robs Bhosek. He's been tossed into the Grave, under Bhosek's palace."
I'll look for Jakarn. How do I get to him? "There's an entrance off the river, under the palace. Watch out for traps and the other prisoners. They're all murderers down there, the worst scum on the island. That's the Grave. You can leave any time you want, if you can get out alive."
Tell me more about Neramo. "Neramo's nice enough for an Altmer, if you get past his Dwemer fixation. Thing is, the relics he finds in Dwemer ruins sometimes come in very handy. He just might have a device we can use for our heist."
I'll look for Neramo. Where do I find him? "There's a Dwemer ruin outside town - Bthzark. Neramo went there to dig up relics. Help him find some and he might join us."
Tell me more about Crafty Lerisa. "She's an old friend, captain of the Maiden's Breath. She's also a master of disguise. We can use that. The Sea Drakes used their lighthouse tricks to run her ship aground near Saintsport. Rescue her, and she might join us."
I'll look for Lerisa. How do I find her? "You won't spot her. She stays well hidden. Your best bet is to look for her monkey, Howler. They're never far apart. Find that monkey, and you'll find Lerisa."
Who runs Stros M'kai? "Bloody Bhosek, or Headman Bhosek, as he calls himself now. He took over the palace years ago. Killed the old ruler and took his place."
Doesn't anyone stand up to him? "Captain Helane, but she's worse than Bhosek. Her Sea Drakes run Saintport south of here. Biggest band of murderers on the seas. Bhosek and Helane tolerate each other. Neither's ready for a war, yet."
Where can I get a drink around here? "The Screaming Mermaid's just up the road, and they've always got good rum. Just keep a grip on your coinpurse, or you'll be a beggar by day's end."
Anyone I should watch out for? "Bhosek's thugs, the Bloody Fists. Cross one, you cross them all, and Bhosek will have your head on a pike faster than you can say, "Please don't put my head on a pike!" Also, the Sea Drakes will gut you if you enter Saintsport."
Where's the rest of your crew? "Deserted, the traitors. See, there's a fortune to be made from Breton galleons. Thing is, King Fahara'jad called for an end to it, now that we're all part of the Daggerfall Covenant. Of course, as a loyal Redguard, I obeyed."
Who is King Fahara'jad? "Ruler of the Redguard people, now king among equals in the Daggerfall Covenant. King Fahara'jad would have us raid the ships of our enemies, not our allies. There is wisdom in that."
And your crew disagreed? "If by "disagreed" you mean "tried to kill us" then yes. Bunch of bloody mutineers. Lambur, myself, and a few others ran them off the ship, but word spread. No one here wants to sail with a captain who won't raid Bretons."
No thanks. "Don't blame you for being cautious. Just think it over. You change your mind or want a chance to get off this wretched island, you know where to find me."

If not awoken on the ship:

"Look at that, Lambur! Our half-drowned friend is up and about. We weren't sure you'd make it."

Could be. "I have a heist planned, a big one. Anyone who helps is going to be rich. But I need people who aren't local, who aren't in the pocket of Headman Bhosek. Still interested?"
What would I have to do? "This work requires some special talents. You help me recruit the folks I need, you get a cut of the take."
I'm in. "So, what do you say?"
Who am I after? "The three folks I need are Crafty Lerisa, Jakarn, and Neramo. Any or all of them would do."
Show: Tip of the Spearhead
After talking to Lambur:

"We've got a crew to rival the legends! Time to make some money, don't you agree?"

I agree. What now? "Now we're ready for the real challenge—the heist. The target's Bhosek. That slimy bastard's finally gonna get what's coming to him. We're going to steal his sailing logs."
His sailing logs? Really? "His sailing logs are the key to our fortune, friend. They're the records of every ship that's docked here, every stolen cargo they've unloaded, and every illicit payment made to Bhosek."
How does that make us rich? "Those records are worth a fortune to King Fahara'jad. They're written proof that Bhosek has violated the king's order to stop raiding Breton shipping. With those papers in hand, the king can threaten to destroy Bhosek if he doesn't stop."
The king's agreed to pay you for them? "Absolutely. His envoy is on the dock now, waiting. As soon as we turn over the sailing logs, he gives us a fortune in gold. The trick will be getting into Bhosek's palace, stealing the logs, and getting out with them. That's your job."
How do I do it? "First you need a servant's disguise to get into the palace. The papers are in a lockbox on the top floor. Bhosek has the only key. Slip this powder into his drink, then grab the key."
And then? "The lockbox is always guarded. The guard's not bright, but he'll raise the alarm if anyone tries to open the box. Deal with him quietly—no stabbing. Lambur and I will have the ship ready to sail when you return with the papers."
I'll be back soon.

After obtaining the logs:

"My friend! Welcome back. Do you have some good news?"

Here's the shipping logs, captain.

Before leaving for Betnikh:

"Before we leave for Betnikh, talk to the crew. Get familiar with them. It'll be a long trip."

I'm ready to leave now. Let's sail. "Then we leave for Betnikh, an Orc island that hasn't yet joined the Covenant. I hope to change that.

Lambur's happy to go home. She may try to thank you with ale. My advice? Make it to six mugs. You'll have a friend for life."
All right, I'll get to know the crew. "If there's one thing Master Kasan taught me, it's that knowing your ship and crew keeps you alive.

Seems like you'd make a fine captain, some day. But you'll have to find your own ship!"

On Betnikh:

"When my crew turned traitor, I never thought I'd see Betnikh again. Feels good."

What now? "Head into town and get a drink! This is home and we'll be here for a while. Here's your cut of the take from the heist."

After completing the quest:

"Careful here. These Orcs aren't yet part of the Covenant, but I'm working on that. Feel free to check out Stonetooth Fortress. Maybe you'll meet a nice Orc."

Why should they join the Covenant? "They aren't fools. Proud as the Seamount clan are, they can't deny the Covenant's strength in numbers.

And they'll make a mountain of coin selling weapons to our alliance."
Show: Carzog's Demise

"The relic, ours at last! For the Covenant!"

So you're sure we should keep it? "Yes. Keep it and use it! A discovery like this could tip the war in our favor. Think of all the lives we could save!"
How would it save lives? "With this relic, our enemies would not dare invade the Covenant. No more Pact raids out of Skyrim. No Dominion fleets in our waters! Think of the whole ocean here, not just the waves. It's what we must do to protect our people. All our people."
I have to think about this.
Show: On to Glenumbra
If the vestige destroyed the Relic during Carzog's Demise

"I swore never to sail with you again. But Chief Tazgol has asked me to sail you to Glenumbra, which I will do."

Chief Tazgol is ready to join the Daggerfall Covenant. He asked you to take me to Daggerfall. "Only out of respect for the chief and for the good of the alliance, not for you. Are you ready to go?"
Not yet.
Yes, let's go.
Show: Children of Yokuda
In the hidden basement:

"Help me walk out of here, and then we'll deal with Naruk."

What happened, Kaleen? "Naruk saw through me. I'm not … cut out for spycraft. He had questions, and figured torture would loosen my tongue. He doesn't know me very well."
What's Naruk planning? "He didn't tell me … but I saw barrels of poison and a sewer map. He's going to poison the water below Shornhelm."
Wasn't Naruk a Covenant spy? Why would he do that? "He wants to start a war, force King Fahara'jad to conquer the Bretons and Orcs. In his twisted way, he's doing what he feels is right for Alik'r. Let's kill him, shall we?"
Let me help you up.

After she drinks Nicolene's healing potion:

"Ah, that's better!"

Where can I find Naruk? "The sewers beyond the Fighters Guild. I saw it on his map. Follow me. There's no time to waste."
No. Mark his location on my map and go deal with the poison.

In the Dead Wolf Inn:

"I knew you'd be back. I also know Naruk is dead. Thank you. Yet again, you've stopped a threat to the city and the Covenant."

So it's over? "Without Naruk, the Children of Yokuda will crumble. No one can say King Fahara'jad did not deal them justice. The Daggerfall Covenant is safe, and so am I, thanks to you. Now have a drink with us and celebrate our victory."

After finishing the quest:

"Nicolene and I will be headed back to Sentinel (Kaleen says "The Sentinel", but the subtitles just show "Sentinel") soon enough. Until then, you should stay and have a drink with us."

Conversations[]

Farsight[]

Lambur: "Strange that such a small thing can cause such terror. It must be destroyed!" Captain Kaleen: "Hold on. Let's think about this." Lambur: "What's to think about? It killed hundreds of Orcs!" Captain Kaleen: "The cultists did that. In the right hands, this could defend the Covenant against invaders." Lambur: "I'm not giving that thing to the people who leveled Orsinium!"

Carzog's Demise[]

Before entering the Ayleid Sanctuary:

Captain Kaleen: "It's opening! Get ready everyone!" Master Kasan: "Best move quietly. The enemy is within." Captain Kaleen: "Let's move!" Master Kasan: "We're right behind you, captain!"

After killing Vardan:

Lambur: "Strange that such a small thing can cause such terror. It must be destroyed!" Captain Kaleen: "Hold on. Let's think about this." Lambur: "What's to think about? It killed hundreds of Orcs!" Captain Kaleen: "The cultists did that. In the right hands, this could defend the Covenant against invaders." Lambur: "I'm not giving that thing to the people who leveled Orsinium!"

Children of Yokuda[]

After finding her:

Nicolene: "Captain! What happened?" Captain Kaleen: "Easy, Nicolene. I'm fine." Nicolene: "You're not fine! Who did this to you? I'll kill them!" Captain Kaleen: "Get me a healing potion, and we'll kill them together." Nicolene: "Fine. Drink this. Now." Captain Kaleen: "Oh. Much better."

In the cistern:

Captain Kaleen: "Lock the cistern gates! We'll keep them off the winch! Watch your back, Nicolene!" Nicolene: "I am! I'm also watching yours!" Captain Kaleen: "Don't get cocky!" Nicolene: "Well, don't get dead!" Spearhead Marine: "This isn't going to be remotely fun."

Quotes[]

  • "Here you are, Tharwab—the shipping logs that show Bhosek's defiance of the king's decrees." – After giving her Bhosek's logs
  • "Come on. It's time to go." – When preparing to set sail for Betnikh
  • "On your feet! Man your stations! Prepare to sail!" – When preparing to set sail for Betnikh
  • "We've arrived. Welcome to Daggerfall." – During "On to Glenumbra," after arriving in Daggerfall
  • "Naruk can't be far! Go after him! We'll stop the poison!" – After she tells you Naruk's location
  • "After we murder these sons of dogs, drinks are on me!" – After destroying the vats of poison during "Children of Yokuda"

Appearances[]

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