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Elder Scrolls

For other uses, see Privateer's Hold.

Privateer's Hold is the Hero's starting dungeon in The Elder Scrolls II: Daggerfall. It is located within the region of Daggerfall, High Rock.

Layout[]

For a walkthrough on how to escape Privateer's Hold, see Privateer's Hold (Quest).

Privateer's Hold is a very small dungeon in comparison to others, but there are doors leading to side rooms with enemies that cannot be bypassed if one's weapons and armor are not adequate. There are a small amount of hidden doors including the first one, some of these will be opened by enemies, which reveals the location of the secret door.

Once the room pictured above is reached, the Hero must ascend the stairs and pull a lever to the left of the throne. They will have to do this while standing on the throne as it is raised upwards when the level is activated. This serves as a shortcut to the part of the dungeon which must be reached to get to the outside.

Privateer's Hold serves as a good way to level up a couple or ranks (if the enemies are killed, not avoided, or by simply resting). The exit of Privateer's Hold is, like all dungeons exits, a stone arch and skulls within. There is also plenty of loot to be gained.

Gallery[]

Trivia[]

  • When using the MPU-401, or any General MIDI-friendly configuration for music within Daggerfall, the Privateer's Hold plays a custom music track named "DUNGEON.MID." When using any Sound Blaster 16 or OPL Synthesis configuration, generic dungeon music plays within the castle.

Appearances[]

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