Elder Scrolls
Advertisement
Elder Scrolls

Strife is a Nightblade active skill in the Siphoning skill line in The Elder Scrolls Online.

Effects[]

Morphs[]

Funnel Health[]

  • Deals 53 magic damage
  • Heals 2 additional allies
  • Cost: 70 Magicka
  • Update 7: Several abilities which have damage, damage shield, or healing components that scale off each other will no longer be hit multiple times by Battle Spirit's reductions.[1]
  • Update 9: Reduced the application of the heal over time to you and one additional friendly target, previously two friendly targets.[2]
  • Update 9: Fixed an issue where you were able to dodge the friendly heal from this ability and its morphs.[2]

Swallow Soul[]

  • Cost: 90 Magicka
  • Deals 77 Magicka Damage
  • 7% Healing increase from all sources while slotted
  • Update 5: Fixed an issue where this ability's healing effect was playing on enemies.[3]
  • Update 6: This ability now grants the Minor Vitality buff and heals the caster. This heal will scale with the amount of damage dealt.[4]
  • Update 7: Several abilities which have damage, damage shield, or healing components that scale off each other will no longer be hit multiple times by Battle Spirit's reductions.[1]
  • Update 7: Fixed an issue where Battle Spirit was applying additively rather than multiplicatively to several abilities, including this ability.[1]
  • Update 9: Fixed an issue where you were able to dodge the friendly heal from this ability and its morphs.[2]

Updates[]

  • Update 2: From Update 2, Fixed an issue where the red glow from this ability would last longer than intended.[5]
  • Update 3: This ability is now properly considered a Siphoning ability.[6]
  • Update 4: This ability now always heals based on the initial damage caused instead of other attacks.[7]
  • Update 7: Several abilities which have damage, damage shield, or healing components that scale off each other will no longer be hit multiple times by Battle Spirit's reductions.[1]
  • Update 9: Abilities that heal based on their damage done (Strife, Puncturing Sweep, Surge, etc.) will now properly calculate their heal values when the damage is fully or partially absorbed.[2]
  • Update 9: Fixed an issue where you were able to dodge the friendly heal from this ability and its morphs.[2]

Trivia[]

Strife is also the name of an Imperial board game.[8]

Appearances[]

References[]

Advertisement