Deals 1 Flame Damage, 1 Frost Damage, and 1 Shock Damage. Applies the Chilled Status effect, snaring enemy 40% for 5 seconds, the Burning Status effect, dealing 9 Flame Damage over 3 seconds, and the Concussion Status effect, reducing enemy damage done by 1% for 4 seconds.
Unlocked at Destruction Staff Rank 14.
- Interrupts spells, putting the caster off-balance.
- Deals increased damage, and damages nearby enemies that are burning, chilled, or concussed.
- U2: This ability's Rank III tooltip now lists the correct damage value. 
- U5: This ability's area damage can now critically hit. 
- U5: Force Pulse Rank I: Fixed an issue where this ability didn't have a chance of proc'ing elemental status effects. 
- U6: Increased the area of effect damage dealt by this ability by 30%. 
- U1: Increased the damage for this ability and its morphs. 
- U3: Fixed an issue with this ability where the beam effect wasn't playing. 
- U8: Fixed an issue where this ability's shock and frost damage was delayed slightly after the fire damage. 
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