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For other uses, see Sungard.

Fort Sungard is a fort in The Elder Scrolls V: Skyrim.

HistoryEdit

First EraEdit

According to the book Rislav The Righteous, a battle took place at Sungard in 1E 478, which resulted in the death of the High King of Skyrim at the time, Kjoric the White.[1]

Fourth EraEdit

By the time of 4E 201, Fort Sungard has fallen into severe disrepair and has been occupied by the Forsworn as one of their many encampments throughout The Reach.

LocationsEdit

Fort Sungard TowerEdit

The tower is the main section of the fort; three floors with roof access. A lower door leads to the Fort Sungard Oubliette.

Fort Sungard OublietteEdit

The oubliette is a small tower in back of the fort with two floors and roof access. A killing hole in the basement leads to a small cave with an exit. A Guide to Better Thieving Skill Book and the Fort Sungard Jail Key can be found here, as well as a Glowing Mushroom (exit tunnel).

Fort Sungard AnnexEdit

It has one section and a jail cell. A lower door exits to a balcony with a forge, grindstone and workbench.

Fort Sungard ShrineEdit

It holds a shrine, an Alchemy Lab in the basement and a leveled Strong Box. If the Forsworn control the fort, the shrine will be a Shrine of Kynareth. If the Imperials control the fort, it will be a Shrine of Akatosh. If the Stormcloaks control the fort, it is a Shrine of Talos.

Fort Sungard MusterEdit

There's two floors comprising sleeping quarters and mess hall with a kitchen below. A Last Scabbard of Akrash Skill Book can be found in the sleeping quarters and a cooking pot is usable in the kitchen. A ladder leads to the roof, and access to Skyrim can be gained through a sewer.

QuestsEdit

Notable itemsEdit

FacilitiesEdit

TriviaEdit

  • Unlike the other major forts in Imperial provinces, it is not possible to kill the Forsworn and have the Imperials take over without first negotiating the trade of The Reach to the Stormcloaks during "Season Unending," and then capturing it instead of the fort in the province it was traded for in the negotiations. Due to the conditions of the "War Hero" achievement, The Reach should ideally be traded for The Rift.

BugsEdit

This section contains bugs related to Fort Sungard. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   The grindstone on the balcony outside the annex may not have an option to interact with it, and thus, may be unusable. 
  •  PC   360   PS3   An enemy voice may be heard making threats near the Fort Sungard Shrine and balcony area, even though no enemy appears to exist. This enemy can be found on  PC   using the no-clip console command tcl, and is located almost directly below the door to the Shrine. It is possible to kill them without console commands by casting rune spells on the ground immediately in front of the door, although this may not always work.

AchievementsEdit

War Hero (Achievement)
War Hero
Capture Fort Sungard or Fort Greenwall
Points 10 Gamer points
Trophy
Bronze trophy

AppearancesEdit

References


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