|Magnitude||13 points for 184|
Fortify Pickpocket is an effect provided by enchanted apparel or consumed potions. The percentage bonus is neither a simple addition nor multiplier of pickpocket chance, but rather a bonus to skill check used in the interaction.
Random (disenchantable) items carrying the effect have the suffix “of Deft Hands” and are either footgear, gloves, necklaces, or rings. Magnitude ranges from ‘Minor’ (15% bonus) to ‘Peerless’ (40%).
Player-made items can be of the same four classes, and the magnitude of enchantment benefits from the Insightful Enchanter perk.
Known non-random/named items bearing the enchantment:Edit
Random potions that have this effect are named with the suffix “of Pickpocketing,” and magnitude ranges from simple Potion (20% bonus) to Elixir (50%).
Two of the following ingredients are needed to craft a potion with the effect:
Note that simply eating any of these ingredients will not give the effect, as none of the four have Fortify Pickpocket as its first effect.
This section contains bugs related to Fortify Pickpocket. Before adding a bug to this list, consider the following:
Any form of Fortify Pickpocket actually subtracts x% from the success rate when it should be adding that same x% to the success rate.
- E.g., Thieves Guild boots subtract 15% chance of success instead of adding 15%.
- The Elder Scrolls V: Skyrim (First appearance)