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Ghost (Oblivion)

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Ghosts are undead spirits that cannot be harmed by ordinary physical attacks but can be damaged by magic, silver, daedric, enchanted weapons (the weapon does not need to have a charge to be effective), or hand-to-hand (Journeyman) combat.

Though ghosts are usually enemies, not all are hostile, some may even send the Hero on quests.

TacticsEdit

Ghosts will only attack with ranged and melee magic; most of the time they use frost damaging spells.

StatsEdit

DropsEdit

WeaknessesEdit

Ghosts are particularly susceptible to shock damage.

Damage typesEdit

Soul levelEdit

  • Lesser - Common Ghost
  • Common - Ancient Ghost

SubtypesEdit

TriviaEdit

  • A way to tell friendly ghosts from hostile ghosts is by looking for legs. If they are just a floating figure and do not look anything like a human would, they are most likely dangerous.
  • Sometimes they will use silence on their foes.
  • The Honorblade of Chorrol, while not enchanted, is effective against ghosts.

See alsoEdit

AppearancesEdit

Creatures (The Elder Scrolls IV: Oblivion)
Animals BearBoarDeerDogHorseMountain LionMudcrab RatSheepSlaughterfishUnicornWolf
Creatures GoblinImpLand DreughMinotaurOgreSprigganTrollWill-o-the-Wisp
Daedra ClannfearDaedrothFlame AtronachFrost AtronachScampSpider DaedraStorm AtronachXivilai
Undead GhostLichSkeletonWraithZombie
Shivering Isles BaliwogElytraFlesh AtronachGatekeeperGnarlGrummiteHungerScalonShamblesSkinned Hound

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