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Ghost Weapons are unique weapons wielded by a spectral version of Draugr found only in Labyrinthian, except for the Ghostblade, which is found at the end of Ansilvund. They appear as ghostly, translucent versions of Ancient Nord weaponry. Although lighter and more powerful than their mundane counterparts, each ghost weapon has a unique enchantment with only a single use to it, making them less useful for enchanters. The exception is Ghostblade, which can be used without draining charge. Also unique to Ghostblade is the ability to be improved, with three Ectoplasms. These faults make the Labyrinthian weapons effectively useless, though a novelty.