Glass Armor (Oblivion)
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| Glass Armor (Oblivion) | |
|---|---|
| | |
| Armor Type | Set |
| 5300 | |
| 40.5 | |
| 50 | |
| Armor Health | 5375 |
| Armor Class | Light Armor |
- Main article: Armor Sets (Oblivion)
- For other uses, see Glass Armor.
Glass armor is the strongest form of light armor in The Elder Scrolls IV: Oblivion. The Dunmer are the masters of light armor design, and glass armor is the pinnacle of that design. Inspired by traditional High Elven ornate armors, this very expensive armor is studded with native volcanic obsidian glass. Remarkably light and flexible, glass armor absorbs and distributes shock better than steel while providing enough flexibility to grant the wearer a superior range of movement.
Location
Edit
Glass armor begins to appear as loot at level twenty. This only goes for armor however, as glass weapons appear much earlier, from about level twelve.
Glow
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The unique volcanic properties of glass armor creates a greenish glow at night. Daedric armor also glows at night, but red.
| Name | Base Value | Base Armor | Health | Weight | ID |
|---|---|---|---|---|---|
| Glass Helmet | 500 | 5.0 | 675 | 3.0 | 0003633F |
| Glass Cuirass | 1800 | 12.5 | 1350 | 15.0 | 00036343 |
| Glass Gauntlets | 500 | 5.0 | 675 | 3.0 | 00036340 |
| Glass Greaves | 1000 | 7.5 | 1000 | 9.0 | 00036342 |
| Glass Boots | 500 | 5.0 | 675 | 4.5 | 00036341 |
| Glass Shield | 1000 | 15.0 | 1000 | 6.0 | 00036344 |
- Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
- Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.