Elder Scrolls

Hall of the Vigilant

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Shacksicon  Hall of the Vigilant
Skyrim Hall of the Vigilant
Hall of the vigilant map
Hold The Pale
Location South of Dawnstar
Type Shack
Sublocations None
Characters Keeper Carcette
Vigilants of Stendarr
Location ID HallOfTheVigilant01
"The hall was a place of respite, learning and comradship, were a road-weary brother or sister could rest for a time in peace and comfort."
―Vigilant Tolan[src]

The Hall of the Vigilant is a small dwelling that is the headquarters for the Vigilants of Stendarr in Skyrim.


This isolated building is located south of Red Road Pass which is south of Dawnstar. It serves as a home for the Vigilants of Stendarr and their leader, Keeper Carcette. It is also not far from Dimhollow Crypt, which is up a small pathway to the east. Inside, the Hall looks like a cross between an inn and a small place of worship. 


The occupants of the hall are wiped out by vampires before the initiation of the Dawnguard quest, Dawnguard. The Hall itself is partially destroyed and is littered with the corpses of Vigilants of Stendarr. However, it appears that the Vigilants showed some resistance, as three Death Hounds, and Volkihar vampires lie scattered both inside and outside the ruined Hall. Keeper Carcette is reported killed in the assault, but there is no sign of her body anywhere in the ruins.


Notable itemsEdit

  • Leveled weapon - on the table in the main hall.
  • Daedra heart - also on the table near the weapon.
  • The Knights of the Nine (Heavy Armor) - in the basement on a table in the corner. Not accessible after the vampire attack as there is no longer an interior to the building.
  • The Aetherium Wars - lying near a dead vigilant after the vampire attack.


  • There are many corpses after the hall's destruction that may be used for werewolf skill tree progression.
  • If Unrelenting Force is used inside the building, the Dragonborn may later receive a, "Letter from a Friend", stating that they caused quite the impression in the hall. It will give a map location for another word wall.
  • There is a path to the east leading up to Dimhollow Crypt.
  • The basement of the Hall disappears with the installation of the Dawnguard DLC. 
  • Curiously, it is possible for Meridia's Beacon to appear in the chest found in the lower room of the hall.
  • If Dawnguard has been installed, the slain vampires will retain their voice clips if they are re-animated.
  • If done early enough in the game, even when Dawnguard is installed, it's possible to still visit the Hall of the Vigilant before it is destroyed and interact with any Vigilants there, including visiting the basement. Curiously, the basement shares an identical appearance with Delphine's hidden area in the Riverwood inn- all the spell components, crafting tables and such are in the same places, but it counts as stealing if anything is taken.
  • There is no change to the destroyed Hall of the Vigilants if the Dragonborn killed all the Vigilants of Stendarr prior to the vampire attack.



This section contains bugs related to Hall of the Vigilant. Before adding a bug to this list, consider the following:

  1. Confirm all bugs with other editors on the talk page before adding them below.
  2. Always try reloading an old save first, before asking for assistance.
  3. Do not discuss possible bug fixes or origins. Leave those and all other first-person-anecdotes on the talk page, not the article.
  4. Always add  360  ,  PS3  , or  PC   to clarify which system the bug appears on.
  • Loading a save made in the cellar of the hall after installing Dawnguard will corrupt that save and/or cause severe errors due to the area being broken by the DLC. It will be locked with no way out or in after the DLC is installed.


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