Released for the Xbox 360 on September 4th, 2012. Hearthfire focuses around purchasing land and designing, building and maintaining a homestead. The option to hire stewards, carriage drivers and a personal bard are also available. With five pre-built purchasable houses already present in Skyrim, it's now possible to own property in every hold, except Winterhold.
In addition, an adoption mechanic has been introduced that allows the Dragonborn to adopt children and raise them in the newly built home, provided there is room for them. In addition, previously bought homes can be altered to have a children's bedroom fitted into them.
Create a living home
With this official add-on to The Elder Scrolls V: Skyrim, you can purchase land and build your own home from the ground up - from a simple one-room cottage to a sprawling compound complete with an armory, alchemy laboratory, stable, garden, and more. Use all-new tools like the drafting table and carpenter's workbench to transform quarried stone, clay, and sawn logs into structures and furnishings. Even transform your house into a home by adopting children.
Building a homestead
- Main article: Homestead
The first step to building a homestead is to purchase one of three plots of land available and obtain a title deed from the local Jarl. Multiple plots can be purchased, and a house can be built on each.
Locations for building a homestead include:
- Windstad Manor, located near the salt marshes of Hjaalmarch.
- Lakeview Manor, located in the dense forests of Falkreath.
- Heljarchen Hall, located in the snowy tundras of The Pale.
- Main article: Furnishings
Once the main building or a wing has been constructed, an interior workbench can be used to furnish each room.
Furnishings can be either bought directly from a steward or crafted using a wide variety of items. Furnishings vary for each type of building addition and include:
- Armor Mannequins
- Divine Shrines
- Alchemy Lab
- Arcane Enchanter
- Weapon Racks
- Display Cases
- Smithing stations
- Taxidermied or mounted creatures.
- Most regular furnishings found in homes.
Several types of servant can be hired to perform different tasks around the house:
- A Steward can be hired to buy raw materials for building the home and equip it with furnishings. Followers can be turned into a steward. Any housecarl from the various holds can be hired as the Steward. Stewards can be used to purchase Bards, carriage drivers, cows, chickens, and horses.
- A carriage driver to provide transportation.
- A personal Bard.
Once the house is complete, the option to move in with a spouse or adopt a child is available. Additional options will be present for any adopted children, such as giving gifts, playing games or instructing them to do their chores. The option to allow them to keep pets is also included. Children will ask to keep a dog if you show him or her the dog, setting the dog's home to yours.
- Lucia - Child found begging near the Gildergreen in Whiterun.
- Blaise - Child found working as a stable boy at Katla's Farm.
- Sofie - Child found selling flowers in Windhelm.
- Alesan - Child found working for the miners in Dawnstar.
- Rayya - Housecarl upon becoming Thane of Falkreath.
- Gregor - Housecarl upon becoming Thane of The Pale.
- Valdimar - Housecarl upon becoming Thane of Hjaalmarch.
- Llewellyn the Nightingale - The Bard who can be hired for Lakeview Manor.
- Oriella - The Bard who can be hired for Heljarchen Hall.
- Sonir - The Bard who can be hired at Windstad Manor.
- Markus - Carriage driver hired for Heljarchen Hall.
- Engar - Carriage driver hired for Windstad Manor.
- Gunjar - Carriage driver hired for Lakeview Manor.
- Main article: Items (Hearthfire)
10 new crafting materials have been added, which are used in the construction of a homestead. Several new food items and consumables are also added, including updated models for all soups and stews, giving each a distinctive look.
- Main article: Achievements (Hearthfire)
There are 5 possible achievements, totaling 50 gamerpoints.
- Upon downloading Hearthfire, there is a chance that none of the children in game will be wearing clothes. This includes children eligible for adoption. There is currently no known fix.
- Hjerim, there will be two changes to the furniture. The items in the wardobe next to the entrance to the alchemy/enchanting lab will be replaced by a cupboard in the child's room. The cupboard next to the chest in the player's room will disappear with all the items in it. it is advisable to clear these containers or saving before buying the decoration. If you buy the child bedroom in
- Sometimes when using the Carpenter's workbench in your home it may revert to a menu of items you've already built in the room, essentially wasting your supplies. To correct this exit the menu and re-enter it, it should correct the problem.
- Main Hall wing extensions with balconies will give you the option to build exterior objects i.e, Chairs, Tables and Benches. When building "Exterior" ornate style benches please note that the in-game image is incorrect. What the game will actually build is a standard flat bench. There is currently no fix to this bug.
- Caution when creating an enchanting table and you have the Black Star in your inventory, because the grand soul it requires could use the soul in the item and also remove the item from your inventory.
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