The Hist are a race of sentient trees that are said to have once been spread over a wide area of Nirn, but are now almost solely confined to Black Marsh. Some claim that they are the most ancient race on Nirn. They are associated with the Argonians, who venerate them, but they are not worshipped in the traditional sense of the term.
The Hist are a kind of tree in appearance. Some say the Hist are mobile, although this has not been verified beyond rumor. They draw water not only as a source of nourishment, but also a repertoire of memories, although this may be figurative.
The Hist are interconnected with each other, and can communicate with one another through that link. They also communicate with those who ingest Hist Sap in the right manner, and are considered by Argonians to be a part of them, on a level that is potentially biological.
- Main article: Hist Sap
The Hist produce a sap that is used by Argonians in a variety of cultural practices, as well as which stimulating particular growth patterns in the Argonian, which determine its gender. The sap also induces visions for Argonians, who treat these as sacred experiences. It is also prized by other races as an ingredient, and in some cases as a hallucinogen. in sufficient quantities, the sap is poisonous to all races.
Argonians consider the Hist to be the source of all life. According to the Anuad, they are mentioned as being one of the two forms of life to emerge from the ruin of the Twelve Worlds, the other being the Ehlnofey. It is also claimed that the Hist originated from Oblivion, although it is possible that they merely fled there to escape the decimation of their realm on Nirn.
At some point in history, much of the Hist's realm on Mundus and disappeared. Some claim this happened as a result of the Ehlnofey wars, although other sources claim that the Hist were decimated later, when the Dwemer chopped them down for wood. There is an account of the Hist of Haj Uxjith taking its Argonians and fleeing to Oblivion to avoid this fate in the "ancient past", which may refer to the event mentioned in the Anuad.
The Hist brought Argonians back to Black Marsh to defend against the Oblivion Crisis at the end of the Third Era, directing them in attacks that defeated Mehrunes Dagon's forces, and then on to the subsequent invasion of Morrowind following the Red Year.[OOG 1]
The Hist do not have a distinct culture of their own that has been disclosed in any great depth. In theory the link they share allows them to operate in unison, suggesting a monolithic mindset. On occasions divergent opinions emerge among the Hist. This results in them being "purged" from the other Hist, as was done by the Hist of Lilmoth in the Third Era.[OOG 1]
Relationship to the ArgoniansEdit
The Hist form part of many Argonian cultural rituals, as well as forming a central part of Argonian tribal village life. It is possible that the Hist form the root of their social structure, with each village forming around a single Hist tree.[OOG 2] Argonians claim the ability to communicate with the Hist, although precise practices for doing so vary from tribe to tribe of Argonians. This communication takes on the significance of religious guidance for Argonians.[OOG 3]
The Hist play a central part in an Argonian's coming-of-age ceremony, whereby they ingest Hist sap, and are formally named. It is also possible that the ingestion of sap also affects the social awareness of Argonians, although this may be a function of Argonian society in general. Some Argonians also believe that the Hist guide their choice of mate. This has been recorded as an annual event by some scholars, although accounts of individual couplings exist.
In extreme circumstances, the Hist have communicated with the entire Argonian race, as well as altering large numbers of them when they ingest Hist sap.[OOG 4] This was done during the Oblivion Crisis, where the Hist recalled many Argonians to Black Marsh and invaded the Oblivion Gates, closing them, and co-ordinated the later invasion of Morrowind.[OOG 1]
It is possible that the Hist feel the need for Argonians around them and consider them their "children", but this may be a literary device.
- The Elder Scrolls III: Morrowind (Mentioned only)
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim (Mentioned only)
- The Elder Scrolls Online
- An Elder Scrolls Novel: The Infernal City
- ↑ 1.0 1.1 1.2 1.3 The Annotated Anuad
- ↑ 2.0 2.1 Pocket Guide to the Empire, Third Edition: Black Marsh
- ↑ Varieties of Faith: The Argonians
- ↑ Sacred Places
- ↑ 5.0 5.1 The Argonian Mating Ritual
- ↑ 6.0 6.1 A Shallow Pool
- ↑ 7.0 7.1 7.2 How We Came to Coldharbour
- ↑ 8.0 8.1 The Lost Communion
- ↑ Path of the Pilgrim
- ↑ 10.0 10.1 Myths and Legends of the Hist
- ↑ 11.0 11.1 11.2 Tribes of Murkmire: Miredancers
- ↑ 12.0 12.1 Dominion Troops General Order 719a
- ↑ List of Instructions
- ↑ Events of The Elder Scrolls IV: Oblivion
- ↑ 15.0 15.1 Ancient Tales of the Dwemer, Part II: The Seed
- ↑ Remember Me
- ↑ The Fruit and the Stone
- ↑ Keshu the Black Fin
- ↑ The Strange Case of Ja-Reet
- ↑ 20.0 20.1 The Hist's Fire
- ↑ 1.0 1.1 1.2 1.3 An Elder Scrolls Novel: The Infernal City
- ↑ Interview with Three Argonians in Shadowfen
- ↑ Loremaster's Archive: From Argonian to Saxhleel
- ↑ An Elder Scrolls Novel: Lord of Souls
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