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SkyrimMap

Map of Skyrim.

Holds are the 9 administrative divisions of Skyrim.

Each of the nine Holds is governed by a Jarl who resides in the Hold's capital city. The Jarls are largely independent, but swear fealty to Skyrim's High King, who in turn swears fealty to the Emperor.

Each Hold also employs their own guards, who can be identified by the color of their uniform and the Hold symbol they bear on their shields.

Given the independent nature of governance, crimes are tracked independently by each Hold, and a criminal who is wanted in one Hold may have no bounty in another. 

Old HoldsEdit

Winterhold, Eastmarch, The Rift and The Pale are known collectively as the "Old Holds", and have remained more isolated - not only from a geographic standpoint, but a political one as well, given that they are all initially aligned with the Stormcloaks during the civil war.[1] The Old Holds are bound together in history, as these holds were inhabited by the ancient Nords

The Holds of SkyrimEdit

Hold Capital Jarl Allegiance[note 1] Potential Jarl
Eastmarch Windhelm Ulfric Stormcloak [note 2] Stormcloak [note 3] Brunwulf Free-Winter
Falkreath Falkreath Siddgeir [note 1] Imperial Dengeir of Stuhn
Haafingar Solitude [note 4] Elisif the Fair [note 2] Imperial [note 3]
Hjaalmarch Morthal Idgrod Ravencrone [note 1] Imperial Sorli the Builder
The Pale Dawnstar Skald the Elder [note 1] Stormcloak Brina Merilis
The Reach Markarth Igmund [note 1] Imperial Thongvor Silver-Blood
The Rift Riften Laila Law-Giver [note 1] Stormcloak Maven Black-Briar
Winterhold Winterhold Korir [note 1] Stormcloak Kraldar
Whiterun Whiterun Balgruuf the Greater [note 1] Neutral, later Imperial Vignar Gray-Mane

FootnotesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 These can change if the Dragonborn undertakes the Skyrim Civil War questline.
  2. 2.0 2.1 These Jarls claim the title of High King or Queen.
  3. 3.0 3.1 Eastmarch and Haafingar are the "centers" of their respective factions.
  4. Solitude is also the overall capital of Skyrim.
   5. When taking a carriage to a hold, holds that have no walls (Falkreath, Morthal, Dawnstar, and Winterhold) cost 50 gold, where as those with walls cost 20 gold.

See AlsoEdit

ReferencesEdit

AppearancesEdit

Start a Discussion Discussions about Holds

  • 9 masks, 9 holds?

    179 messages
    • PsijicThief wrote:I would imagine nine is a foreboding number for the series.  We should probably keep an eye on it as we play through all fut...
    • 71.61.178.23 wrote:86.163.73.99 wrote:Whenever I hear the words 'nine divines' said in that order, I clench my teeth.Oh, great. There's a Thal...
  • Will Rorikstead become its own hold?

    26 messages
    • Whiterun most probably won't fragment. It's actually a thriving hold that is almost independent of its neighbours.That is why,in the fi...
    • I can see it becoming a big town/city but not a hold, I'd love to see that tbh

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