For other uses, see Horker.

Horkers are large, walrus-like creatures that are found around the island of Solstheim and in the northern regions of Skyrim.[1] The horkers of Skyrim are often hunted for their meat and tusks.[2]


Horkers are slow and can easily be outrun. They don't do much damage by themselves, and often live in cooler areas. Horkers will not necessarily attack on sight, though if entering close proximity, they will attack by slashing with their three large tusks. This can be a fatal problem at lower levels if surrounded.


Usually, horkers are found near cold water. Many inhabit the ice floes of the southern Sea of Ghosts, in the northern Winterhold Region as well as The Pale, Hjaalmarch and the Haafingar regions.

Physiology and battle behaviorEdit

Horkers are walruses with three tusks. They are highly social, often found in groups of three to five. When approached, horkers will turn to face the Dragonborn and will roar at them until they return to a far enough distance not to alert them. If one is harassed or attacked, the entire group of Horkers becomes aggressive.

Although resilient and fast in deep water, they are slow and easy to avoid on land. This makes them easy targets, especially for ranged attacks. When badly injured, horkers often flee. Although they lie next to cold waters and are quite fleshy, they are not resistant to frost.



With the addition of Hearthfire, Horker trophies can be made for the Trophy Room in one's Homestead:

Mounted Horker HeadEdit

Horker (requires Large Base)Edit



See alsoEdit



Start a Discussion Discussions about Horker (Skyrim)

  • Sex on the Beach

    16 messages
    • Who needs evidence when you have an army of horkers???
    • Horkers may be vicious, but they are slooooooow, and face it they do not have the best weaponry. And when you can incinerate millions at a t...
  • I hate horkers!

    16 messages
    • I feel bad for horkers, they're so slow and can't defend themselves all that well.. so easy to kill, d'aww..
    • Horkers are a waste of valuable air!  Give me Karstaag, then we'll see who survives.  Or, now that I think of it, even a lowly mudc...