Houses are buildings with sleeping accommodations and containers that are safe for storing items. A house is available for purchase within many of the larger cities in Skyrim; however, permission must be obtained from the city's Jarl before their purchase. There are also a number of other properties throughout Skyrim that can be used as a home.
There is no limit to how many houses the Dragonborn may own. The Dragonborn can ask spouses to move into a house or choose to move into the spouse's house.
Benefits of owning a houseEdit
- Sleeping in the player's own house grants the Well Rested bonus. If the player sleeps in a house where their spouse also lives, the player will receive the bonus Lover's Comfort. However, under the effects of the Lycanthropy affliction or the having the Lover Stone active, the player cannot gain either of these bonuses, respectively.
- Containers in an owned house do not reset, so the player may safely store items inside any of its barrels, wardrobes and chests.
- Decorations can be bought for an owned house from the city's steward. Every house's kitchen includes a cooking pot or spit. The player may also purchase an alchemy lab for every house. Arcane enchanters are available for every house except Breezehome in Whiterun.
- Hjerim, Proudspire Manor, and Vlindrel Hall have enough combined bookshelf space between them to hold every available book in Skyrim. This does not include diaries, journals, notes, letters, documents, recipes, or spell tomes.
List of purchasable propertiesEdit
|Breezehome||Whiterun||5000||1600||After Bleak Falls Barrow from Proventus Avenicci or Brill|
|Hjerim||Windhelm||8000-12000†||9000||Completing Blood on the Ice and Stormcloak or Imperial Army quest lines.|
|Honeyside||Riften||5000-8000†||4300||Purchased from Anuriel.|
|Proudspire Manor||Solitude||25000||11000||Completing The Man Who Cried Wolf and a miscellaneous quest named Elisif's Tribute for the Jarl.|
|Severin ManorDB||Raven Rock||Free||Completion of the quest Served Cold.|
|Vlindrel Hall||Markarth||8000||4100||Purchased from Raerek after completing a number of quests for the Jarl including the quest to Recover Hrolfdir's Shield.|
|† House may still be purchased as long as the player has a smaller amount of gold on hand. The cost will be all your gold up to the larger amount of gold.|
|Windstad Manor||Hjaalmarch||Valdimar||Purchased from Aslfur, or Pactur if the Stormcloaks have taken Hjaalmarch.|
|Lakeview Manor||Falkreath||Rayya||Purchased from Nenya, or Tekla if the Stormcloaks have taken Falkreath.|
|Heljarchen Hall||The Pale||Gregor||Purchased from Skald the Elder, or Brina Merilis if the Imperials have taken the Pale.|
Advantages and disadvantagesEdit
Breezehome, in Whiterun, is inexpensive and easily acquired early in the game, but it is the only home that lacks an enchanting table. It and Vlindrel Hall are the only homes that provide adequate storage in the alchemy room. In order to access an Arcane Enchanter in Whiterun, the player must exit Breezehome, then head to Dragonsreach, forcing the player to wait through two loading screens, as well as journey to the opposite side of the city. For members of the Thieves Guild, the fence in Whiterun is located outside of the city entirely, at Honningbrew Meadery, requiring fast-travel and extra transitions anytime the player wishes to move stolen goods.
Breezehome is close to the town's smelter, blacksmith, alchemist, general goods store, and both taverns respectively.
If one wants to spend no gold the following may be done: First, you must acquire the money for the selected house/upgrade. Then, talk to the steward of any hold in which you can buy property. Click on the house or house upgrade option you want to purchase. Then find a container and store all of your gold in it. Then gain the key to your house.
HoneysideEditHoneyside, in Riften, is similarly inexpensive and can be acquired early in the game. Unlike Breezehome, it can be equipped with an enchanting table but has no smelter within the city. The player must travel to the village of Shor's Stone to find one. Additionally, the Thieves Guild fence, Tonilia, is located in the Ragged Flagon, which requires a significant trip with three transitions to reach from the home.
Vlindrel Hall, in Markarth, has both an alchemy table and enchanting table. Smithing amenities are available, including a Smelter, but are located across town. The fence in Markarth is located nearby, but moves around and sometimes requires a transition to reach. Vlindrel Hall has the disadvantage of having fewer armor storage mannequins than the other "higher-end" homes, having only one. Vlindrel Hall is a good choice for book collectors as it provides the most book storage, (162 books), thanks to three large bookshelves conveniently located next to each other instead of scattered smaller shelves such as in Hjerim.
Hjerim, in Windhelm, contains both an Arcane Enchanter and an Alchemy Lab (once upgraded), and is in close proximity to Smithing amenities, a Smelter, and the Windhelm fence, all of which are closely grouped with zero transitions. Niranye, the Windhelm fence, is located outside in a market stall, whereas every other fence, (except for Endon in Markarth, sometimes), requires at least one additional transition to reach. Lack of storage space is a concern, as is the very poor lighting in the hidden room containing the Alchemy and Enchanting areas. Hjerim also takes some of the most work to acquire, as the quest "Blood on the Ice" and part of the Civil War questline must be finished before purchasing the house.
Proudspire ManorEditProudspire Manor, in Solitude, is by far the most expensive home in the game. Solitude itself offers an average selection of shops, however they are located some distance away from the manor and there is no Smelter in this city. The Solitude fence is located nearby, but will require a transition to reach. One must buy this property to complete the quest No Stone Unturned legitimately as one of the Stones of Barenziah is in the bedroom area unless they are using the double Stones of Bareniziah glitch. Served Cold. It is fully furnished at the time of gaining it, however your spouse cannot move here. It is also the only house that is located on Solstheim. It contains crafting stations such as Arcane Enchanter, Alchemy Lab and Forge, as well as a large storage space, allowing you to unload some unwanted gear without having to leave the island.
Hjerim can only be acquired upon progressing to a certain point in the Civil War questline while Vlindrel Hall cannot be acquired until at least level 20 and Proudspire Manor is prohibitively expensive for most low-level players. Breezehome and Honeyside are smaller, and each less convenient in some ways, but can be obtained much earlier in the game for the majority of players. Therefore, which house is most advantageous will likely depend upon playstyle and personal preference.
Faction housing are granted free of charge upon joining with a guild. Spouses cannot live with the Dragonborn at these locations unless the spouse is also a member, for instance Aela the Huntress and Onmund being members of the Companions and the College of Winterhold respectively.
The chest and barrel in Kodlak's Quarters in Jorrvaskr in Whiterun can reset, thus permanently deleting all items placed within them after a certain period of time. The wardrobe, cupboard and other containers do not, however.
|Hall of Attainment||
College of Winterhold
Available upon enrolling in the College of Winterhold.
The College of Winterhold
Available upon completing the The Eye of Magnus.
|Companion Quarters||Jorrvaskr, Whiterun||The Companions||Available upon joining the Companions.|
|Outside Falkreath||Dark Brotherhood||Available upon joining the Dark Brotherhood, (storing items here not recommended if one plans to continue with the quest line.)|
Available after completing the quest Hail Sithis!
The Master Bedroom upgrade costs 3000 gold, purchased from Delvin Mallory, as part of a total of 19,000 gold upgrade of the sanctuary.
|Available upon completing the Glory of the Dead.|
Lord Harkon's Quarters
|Castle Volkihar||Volkihar Clan||Available after completing Kindred Judgment.|
|Nightingale Hall||Outside Riften||Thieves Guild||Available upon completing Darkness Returns.|
|Riften||Thieves Guild||Available upon joining the Thieves Guild.|
- See also: Marriage
The following is a list of all the possible spouses who own property and the conditions required to marry them.
|Ainethach||Karthwasten Hall||Karthwasten||Complete his favor.|
|Balimund||The Scorched Hammer||Riften||Complete his favor.|
|Erik the Slayer||Frostfruit Inn||Rorikstead||Complete his favor.|
|Filnjar||Filnjar's House||Shor's Stone||Complete his favor.|
|Gat gro-Shargakh||Pavo's House||Left Hand Mine||Complete his favor.|
|Pavo Attius||Pavo's House||Left Hand Mine||Complete his favor.|
|Quintus Navale||The White Phial||Windhelm||Complete The White Phial|
|Revyn Sadri||Sadri's Used Wares||Windhelm||Complete his favor.|
|Romlyn Dreth||Romlyn Dreth's House||Riften||Complete his favor.|
|Vorstag||Silver-Blood Inn||Markarth||Hire him at least once|
|Perth||Miner's House||Reach||Complete his favor.|
|Aeri||Aeri's House||Anga's Mill||Complete her favor.|
|Avrusa Sarethi||Sarethi Farm||Sarethi Farm||Complete her favor.|
|Borgakh the Steel Heart||Larak's Longhouse||Mor Khazgur||Covince her to become a follower.|
|Camilla Valerius||Riverwood Trader||Riverwood||Complete The Golden Claw|
|Dravynea the Stoneweaver||Braidwood Inn||Kynesgrove||Complete her favor.|
|Gilfre||Gilfre's House||Mixwater Mill||Complete her favor.|
|Mjoll the Lioness||Aerin's House||Riften||Retrieve Grimsever for her.|
|Muiri||The Hag's Cure||Markarth||Complete Mourning Never Comes.|
|Sylgja||Sylgja's House||Shor's Stone||Complete her favor.|
|Uthgerd the Unbroken||Uthgerd's House||Whiterun||Defeat her in a brawl.|
|Viola Giordano||Viola Giordano's House||Windhelm||Begin Revyn Sadri’s favor, but inform Viola.|
|Ysolda||Ysolda's House||Whiterun||Bring her one Mammoth Tusk|
|Abandoned Shack||North of Morthal||
This is the shack where the player is taken to during the Dark Brotherhood quest: With Friends Like These... Only the chest is a safe container.
|Alchemist's Shack||South of Ivarstead||
A small shack with a working Alchemy Lab. The end table next to the bed is a safe container.
|Riverside Shack||South-west of Windhelm||A small shack that contains the half-eaten remains of the owner. Has one safe wardrobe, a Tanning Rack and a bed the player can sleep in.|
|Anise's Cabin||West of Whiterun||Once Anise is dead, the bed can be slept in and the storage areas may be used without danger of them being reset. Features an alchemy and enchanting table. When in the basement, Followers may refuse to interact, saying "We shouldn't be here."|
|Traitor's Post||East of Windhelm||Two wardrobes and a cupboard that you can store items in. The chest there resets along with the bandits.|
Available after completion of The House of Horrors. All containers are safe and do not respawn.
|Alvor and Sigrid's House||Riverwood||Free||Available if Hadvar is followed during Unbound.|
|Faendal's House||Riverwood||Free||While Faendal is a follower. After dismissing him he will sometimes be found dead in the street this may be the reason the house has remained available. No containers have respawned in the couple of hundred hours of this playthrough (PC).|
|Goldenglow Estate||West of Riften||Free|
|Hod and Gerdur's House||Riverwood||Free|
Sleeping Giant Inn, Riverwood
The secret room becomes available during A Blade in the Dark. The chests in the room are safe containers.
Achievements and trophiesEdit
Buy a house
This section contains bugs related to Houses (Skyrim). Before adding a bug to this list, consider the following:
|Click to see the list of bugs encountered|