While in Falkreath, the Dragonborn may hear rumors of the savage murder of a little girl. No one seems quite sure how someone could commit such a horrible crime, but the culprit is currently locked away in the Falkreath jail if the Dragonborn wants to find out.
Sinding (found in Falkreath Jail , under the Barracks) will tell the Dragonborn of a rare animal, the White Stag, that needs to be killed to appease Hircine, the Daedric Prince of the Hunt. Sinding gives the Dragonborn the Cursed Ring of Hircine, which auto-equips and can't be removed. While worn, it causes the wearer to transform into a werewolf at random, but only if they already have Lycanthropy. Note that transforming will remove all equipped items, including the ring, so transforming once will solve the problem of unpredictable transformations.
After that, Sinding escapes. To remove the cursed ring, the Dragonborn must track down the White Stag and slay it. After doing so, the Stag's spirit appears and approaches the Dragonborn, and Hircine will speak through it. He commands the Dragonborn to go to the place where Sinding has fled, and to kill him to gain the Daedric Lord's favor.
Sinding can be found at Bloated Man's Grotto. After arriving, the Dragonborn will meet some hunters, who are outmatched by the werewolf, Sinding. The Dragonborn can choose to kill Sinding, or to ally with him and kill all the hunters. Note that while in werewolf form, dialog with the necessary characters is not possible, so wait for it to wear off.
The reward received varies depending on the Dragonborn's choices:
If Sinding is killed and his skin taken, Hircine appears and rewards the Dragonborn with the Savior's Hide, a leather-based light armor which gives magic and poison resist.
If the Dragonborn spares Sinding and kills the hunters, Hircine will appear upon leaving the grotto and commend the Dragonborn for turning the hunt "inside out," giving his blessing and transforming the ring into the Ring of Hircine. This ring gives the Dragonborn unlimited werewolf transformations per day.
It is also possible to obtain both of these rewards using one of a number of similar exploits:
PS3 360 Kill all the hunters, go outside the grotto and claim the Ring of Hircine, then go back in and kill Sinding to get his skin. The spirit will reappear from Sinding's corpse and offer the Savior's Hide. (Confirmed with latest patch on January 21, 2013 with Dawnguard, Hearthfire, and Dragonborn installed 360 ) (Confirmed with latest Patch February 25th, 2013 with Dragonborn and Heartfire installed PS3 )
PC 360 PS3 If the above doesn't work, kill and skin Sinding immediately after killing the hunters and talking to him. As soon as the Hircine spirit appears, back out of the conversation and run out of the grotto where the White Stag spirit will appear and bless the ring to break the curse. Return to the grotto and resume conversation with the Hircine spirit to receive the Savior's Hide. (Confirmed on 360 as of May 18, 2013)(Confirmed on PC as of May 7th, 2013)
PC PS3 Leave the grotto along with Sinding after killing the hunters. When the Stag spirit appears, back out of the conversation and kill Sinding, then skin him and speak with the spirit emerging from his corpse for the Savior's Hide. Speak to the Stag spirit again for the ring.
"I met Sinding, a werewolf that the Daedric Lord Hircine had punished by preventing his transformations. I helped kill him as a service to Hircine, and have been rewarded with Savior's Hide."
"I met Sinding, a werewolf who the Daedric Lord Hircine had punished by preventing his transformations. I defended him against the hunters that Hircine sent to end his life, and earned his friendship."
If Sinding is spared, he may appear in a random encounter later on. He will be in werewolf form and hostile, fighting a hold guard.
"Ill met by moonlight, proud Titania," is the Fairy King Oberon's first line in A Midsummer Night's Dream, a comedy play written by William Shakespeare.
There is also a WW2 book with this name, later made in to a film starring Dirk Bogarde.
The White Stag is a reference to King Arthur and the Knights of the Round Table. In the legend, the Stag has a perennial ability to evade capture, and the pursuit of the animal represents mankind's spiritual quest.
Both quest rewards count toward the Oblivion Walker achievement. Obtaining both makes the achievement obtainable even if another Daedric quest is failed.
If Sinding is killed either before or after helping him kill the hunters, he cannot be resurrected via console after he has been skinned. This is because at that point he has been scripted to die.
360 After using an exploit to obtain both rewards, the White Stag and the Aspect of Hircine can still be found in the location where it would normally be slain. After killing it, approaching the Aspect of Hircine will offer the prompt to speak to him, but no dialogue box will appear on-screen. This doesn't seem to hinder anything during gameplay.
It is possible that one may have to wait for an in-game month to pass before it is possible to re-enter the cave.
Sometimes the ring never work，if this happens it will not be counted to the trophy or the achievement.
PC Sometimes going directly to the jail in trying to start the quest by talking to Sinding, may result in finding him in werewolf form and unable to talk leaving the quest unstartable and uncompletable.
Near the end of the grotto when siding with Sinding, all the NPCs in the area may become permanently invisible or take flight.
It is possible for the White Stag to relocate to a position on the map beyond the world limits, making it impossible to finish this quest.
After wearing the Cursed ring, and turning into a werewolf manually, it may be impossible to return to normal self.
Sinding is unable to be spoken with in the jail because he is stuck or simply won't move from the back wall.
Attack Sinding with spells or ranged weaponry and yield.
PC It is possible to use the player.movetoconsole command to simply jump into the cell with Sinding(Ref ID 000EF441 or 00090CE1). The only way to leave the cell is again using the command to move the Dragonborn to a follower (if they have one) or any NPC other than Sinding.
PC It is possible to continue the quest without killing the White Stag by typing "setstage DA05 50" in the command prompt. After using the command, the quest marker may not point correctly, but traveling the Bloated Man's Grotto and continuing the quest will fix this.
Sinding will turn hostile if spells, even nonhostile ones such as healing spells, are cast at him. After three "attacks" from the player he will respond in kind.
If the character tells Sinding that the intent is to kill him, and ends up killing (accidentally or purposely) the hunters, the quest may glitch and Sinding will follow the Dragonborn as if he was hunting the hunters. The quest will not progress and Sinding will be invulnerable to damage. The only way to fix this is to reload a previous save.
It is possible, that after killing Great White Elk, Sinding will remain in the cell, even though everyone says that he escaped.
Sometimes the ring will not take effect after Hircine removes the curse. Reloading a previous save and getting the ring again fixes this.
It is possible to keep the Cursed Ring of Hircine while still getting one or both of the final quest rewards. After defeating the hunters, although the Cursed Ring cannot be removed, it can be dropped or stored. If the player stores it in one of the chests inside, Hircine will still give the uncursed ring even though it isn't in the player's inventory. It can then be retrieved. Note: Storing the Cursed Ring on a dead body will make it disappear, as the bodies disappear after speaking with Hircine.
When using fast travel, there can be a transformation from which the player can not recover. To avoid this, travel to the grotto manually.
PS3 When riding on a horse when a transformation occurs the camera will remain focused on the horse and will no longer follow the Dragonborn. This is a bit awkward when the player attempts to move away from the horse and can no longer see themselves or the terrain around them. This camera focus on the horse remains even after returning to normal form. It is recommended to not ride a horse while holding the ring or reload an earlier save.
360 Getting both items for this quest(Savior's Hide/Ring of Hircine) does not always count as 2 for the Oblivion Walker Achievement, it may only count as 1. Patch 3 may have fixed an issue with both only counting as 1.
If The Dragonborn travels to Bloated Man's Grotto to kill or aid Sinding, but leaves before killing him or the hunters, he may appear back in his Falkreath Jail cell in his Werewolf form. While he can be killed through the bars (with assistance from the jail guard), he can't be skinned to complete the quest as the cell cannot be opened).*If the Dragonborn is in his Werewolf form, he is still able to talk to Sinding telling him he was sent to kill him. Alternatively, if the hunters are killed, Sinding will still be in his cell. It is possible to return Bloated Man's Grotto with a follower and use the console command moveto to jump to his cell and either speak to Sinding or kill and skin him, then use moveto to jump back to the follower in the grotto. This will allow the quest to be finished normally.
It is possible to obtain the Savior's Hide from the very beginning of the quest and thus bypass large portions of the quest including hunting the white stag and the activities in Bloated Man's Grotto. After speaking with Sinding and agreeing to help him the player can attack him in his jail cell using arrows or spells and kill him. Although this may take several tries his body will sometimes fall right next to the bars which will allow the player to skin him and, make the aspect of Hircine appear and gift the Savior's Hide to the player right there in Falkreath jail.
360 The armor received after killing Sinding may not show in inventory, and the game may freeze.
After killing the Hunters and receiving the Ring of Hircine, then killing and skinning Siding to obtain the saviours hide. Siding may appear in the waterfall area of the grotto alive and well despite the fact the Dragonborn had just killed him.
On occasion, Sinding may remain in his cell rather than escape, or even escape then return to the cell somehow. This renders the quest uncontinuable, and cannot be fixed.
360 If going back into the cave to kill Sinding after obtaining the Ring of Hircine, do not use werewolf form to do so. This may cause a glitch that prevents skinning Sinding to get the Savior's Hide. This can be fixed by re-entering Bloated Man's Grotto.
If the Dragonborn has cured themself of Lycanthropy before starting this quest, they may be marked as a werewolf, but without the ability to turn into one, and with no way of curing it again.
Sometimes after killing Sinding and the quest is completed, Sinding is seen wandering up the road in werewolf form. Reloading the save will fix this.
Upon entering the cave in werewolf form, the Dragonborn may revert to normal, regardless of time remaining for the transformation.
Using the Storm Call shout while killing the hunters will also kill Sinding.