Imp (Oblivion)
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| Imp | |
|---|---|
| | |
| Basic Info | |
| 45 | |
| 60 | |
| Stamina | 210 |
| 5 | |
| Soul Size | lesser |
| Base ID | 0001E649 |
| Sound | |
Imps are small winged humanoids that cast low-level shock, fire or frost spells. Though bothersome by themselves, to lower-level players they are especially dangerous in groups. They inhabit all the regions of Cyrodiil, but are most commonly found around ruins and dungeons, and are highly aggressive.
Contents |
Locations
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- An Imp can also be found quite early in the game, with one flying outside Sideways Cave. This cave is only a few metres from the exit of the Imperial Prison Sewer, where the Main Storyline begins.
General stats
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Drops
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Strengths
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- Can fly above water
- Fire damage 6 on target spell
- Frost damage 10 on target spell
- Shock damage 10 on target spell
Weaknesses
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- Normal
Damage types
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Quest
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- More Unfinished Business - collect 10 Imp Galls for a wizard in Bravil as part of the Fighters Guild.
- No Stone Unturned - collect the research notes of an Altmeri mage. Several imps are encountered in the same cave as the notes.
Soul Level
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- Lesser (300)
Subtypes
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- Vault Guardian - part of the Wizard's Tower plug-in.
Unique
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Trivia
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- While idle, they rarely take a rest from flying and land on the ground for some time. This is rare and difficult to observe.
- They can fly above water.
| Creatures (The Elder Scrolls IV: Oblivion) | |
|---|---|
| Animals | Bear • Boar • Deer • Dog • Horse • Mountain Lion • Mud Crab • Rat • Sheep • Slaughterfish • Unicorn • Wolf |
| Creatures | Goblin • Imp • Land Dreugh • Minotaur • Ogre • Spriggan • Troll • Will-o-the-Wisp |
| Daedra | Clannfear • Daedroth • Flame Atronach • Frost Atronach • Scamp • Spider Daedra • Storm Atronach • Xivilai |
| Undead | Ghost • Lich • Skeleton • Wraith • Zombie |
| Shivering Isles | Baliwog • Elytra • Flesh Atronach • Gatekeeper • Gnarl • Grummite • Hunger • Scalon • Shambles • Skinned Hound |