|Information at a Price|
|Quest Giver||Hannibal Traven|
|Prerequisite||Liberation or Apprehension?|
|Next Quest||A Plot Revealed|
|Type||Arcane University quest|
Head to Castle Skingrad and speak to Hal-Liurz who will fetch the Count. The Count has information on the Necromancer activity in Cyrodiil. Before he gives that information, he wants a favor performed. It appears that a nest of vampires and a group of vampire hunters need to be removed from the area. The vampires are found in Bloodcrust Cavern while the vampire hunters are at the Two Sisters Lodge in Skingrad. They can also be found wandering the streets of Skingrad.
Ways to complete this quest:
Head to Bloodcrust Cavern and fight the vampires. Once the last one is dead and some vampire dust has been collected, the vampire hunters need to be dealt with. Head to the Two Sisters Lodge and speak to Eridor, who is their leader. Inform him of the vampires demise and show him the dust as evidence. With this, they will leave town.
Instead of speaking to Eridor and his group of vampire hunters, wait until they fall asleep (after midnight) and kill them in their rooms. Once all four are dead an updated journal entry shows that the group has been dealt with. This method is more dangerous, as the Count refuses to have the city guard look the other way if crimes are committed during this mission. The Gray Cowl of Nocturnal helps with eliminating the hunters. Once they are dead, head to Bloodcrust Cavern and slay the vampires.
Go to the vampire hunters and tell them where the vampires are. They will head to the cavern themselves and take out the vampires. Let the two groups fight it out. If the vampire hunters win, they'll leave town in a few days. Otherwise, head to the cavern and clear the mess up (should be a few stray vampires remain). If the vampire hunters were successful, head to the caverns anyway.
Note that at higher levels the vampires will greatly outclass the vampire hunters, and often the hunters will all be killed while only killing one or two vampires, and in some cases none at all.
Back to Count HassildorEdit
Once the vampires are dead and the vampire Hunters gone, head back to the castle and speak to Hal-Liurz. Once the Count arrives, inform him of the victory. Then, he gives the information as promised: Mannimarco has returned to Cyrodiil. Head back to the University and speak to Hannibal Traven about Mannimarco and the quest is done. Three days must pass before another quest can be performed for Traven.
Count Hassildor wishes to see me. I should travel to Skingrad immediately and speak with Hal-Liurz.
Count Hassildor has information that he will provide only if I remove the Vampire Hunters lurking around Skingrad, as well as a nest of vampires in Bloodcrust Cavern outside of town.
The Vampires in Bloodcrust Cavern have been disposed of. Now I must deal with the Vampire Hunters.
The Vampire Hunters have left Skingrad. I should return to Castle Skingrad and speak with Hal-Liurz.
The Vampire Hunters in Skingrad have been killed.
Count Hassildor's news about Mannimarco must be delivered to Hannibal Traven right away.
I have told Arch-Mage Traven about Mannimarco's presence in Cyrodiil.
This section contains bugs related to Information at a Price. Before adding a bug to this list, consider the following:
- There seems to be a bug in which the vampire hunters do not go to the cave when told the location. It is currently unknown what triggers this bug, or what resolves it (short of murdering them in their sleep). Killing the vampires does not resolve the issue, as no new conversation topics appear when talking to Eridor, even while in possession of dust from each of the vampires. The hunters simply behave as they did immediately after being given the location of the lair but before they actually go to it. Waiting 24 hours should resolve this.
- In the unpatched game, killing all the vampires may not be recognized by the game as having been done.
- Order of the Virtuous Blood" has been completed, Roland Jenseric may not buy the Vampire Dust found at Bloodcrust Cavern. If the "
- Hal-Liurz may linger in the Hall and not go to request the Count for an audience. This bug can trigger because of the Vampire Cure quest, but it can occur for at least one other reason. If the latter, reloading a save game may be sufficient to make the Count appear.