Invasion from Oblivion is a Knight Order quest available during the events of The Elder Scrolls II: Daggerfall. The Agent is sent by their Knight Order to assist the Mages Guild, as both attempt to close a breach between Mundus and Oblivion.
After completing several quests for one of the ten Knight Orders of the Iliac Bay, the Agent will be accepted into said Order. From that point on they will have to make their way up the internal rank ladder to gain more lucrative and noteworthy quests, to improve their reputation.
- Speak with a Quester from a joined Knight Order.
- Journey to and enter the designated dungeon.
- Track down and destroy the invading Daedra.
- Escape the dungeon and report back to the Quester before the time limit expires.
After obtaining enough reputation within a Knight Order to gain the equivalent notoriety of a Marshall, the Agent will be handed a quest of great consequence. One of the Order's Questers informs them that a breach between Mundus, the mortal plane, and Oblivion, "the land of the Daedra," has been found, and the Mages Guild have requested assistance in closing it. The Agent is duly sent to the scene of the breach, told to deal with the Daedra that have already snuck through.
The Agent will be told to enter one of the Iliac Bay's many dungeons to kill the theoretical lead Daedra. Inside the dungeon, the Agent will have to search for the Daedra, facing the usual variety of creatures and humanoids, although there may be several other Daedra roaming around. The death of the target Daedra is the goal, however, and the Agent will receive a communication upon its death.
With that, the Agent must return to the Quester before the time limit expires to complete the quest.
Upon returning to the Quester, the Agent will be informed that the "invasion" was little more than an elaborate hoax. A member of the Mages Guild had summoned a Daedra and failed to control it, and so had created the story of the breech to get the Order's attention. Because of her deception, done to avoid paying the Fighters Guild to eliminate the Daedra, the Quester willingly hands the Agent a random amount of for putting their life in extraordinary danger.
The Agent will also receive a boost to their reputation within the Order, while penalties for failing the quest remain true to the Order's standards:
|Invasion from Oblivion - b0b70y14|
[Quester's name] of Questers in [town] says that Daedras are pouring through a dimensional rift. I must go to [dungeon] and kill them all. They will contact me by spell when I have slain the last of them. I have [x] days before it is too late.
- There will be a one in four chance that the target Daedra will be:
- NPCs will make a variety of comments referencing the quest when asked for any news:
- Acceptance: "If the people of [region] knew what the Mages Guild knows, everyone'd riot."
- Success: "The Mages Guild owes [knightly order] for that fiasco over in [dungeon], so I hear."
- Failure: "Well, [player's first name], as you sort of saved the world, what can I do for you?"
|The Elder Scrolls II: Daggerfall – Knight Orders|
|Allies of Daggerfall||Knights of the Dragon • Knights of the Owl|
|Allies of Wayrest||Knights of the Flame • Knights of the Rose • Order of the Raven|
|Allies of Sentinel||Host of the Horn • Knights of the Hawk • Knights of the Wheel • Order of the Candle • Knights of the Scarab|
|Non-member Quests||The Traitor • The Hunter • Band of Orcs • Pest Control|
|Member Quests||Rescue a Princess • Retribution • Crazed Orc Mercenary • The Orcish Hoard • The Orc Raids • Giant Raiding • Banish the Ghost • Eternal Rest|
|Elite Member Quests||The Dragonslayer • Invasion from Oblivion • Artifact of Power • The Army of the Undead • The Lost Artifact|