Invisibility (Skyrim)
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| Invisibility | |
|---|---|
| | |
| School | Illusion |
| Skill Level | Expert (75) |
| Magicka Cost | 334 |
| Effect | Caster is invisible for 30 seconds. Activating an object or attacking will break the spell. |
| Spell Tome | Purchase |
| Tome ID | 000A2715 |
| Spell ID | 000B8341 |
- For other uses, see Invisibility.
Invisibility is an Expert-level Illusion spell in The Elder Scrolls V: Skyrim. Casting it renders oneself completely invisible for 30 seconds or 75 seconds when dual-cast.
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Breaking the enchantment
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Actions such as preparing spells, forging Business Ledgers, drawing weapons, consuming items, jumping, feeding as a Vampire, or swimming do not break the enchantment. The following actions, however, will break the Invisibility spell:
- Striking an NPC with a melee weapon
- Firing an arrow (Does not break if only notched.)
- Opening a door, chest, or container
- Pickpocketing
- Stealing
- Activating conversation
- Casting a spell
- Taking objects
- Entering animations
It should be noted that casting an invisibility spell while currently invisible will not break the spell and cause the caster to be seen — the effect is simply re-applied. However, without Quiet Casting, characters will still be able to detect the caster by the sound of the spell-casting.
Sneaking
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- While invisible, the Dragonborn can still be detected by the sound of his/her footfall. Investing perks in Sneaking or using the Illusion spell, Muffle, can remedy this. There are also several boots with Muffled Movement enchantment, such as Nightingale Boots and Shrouded Boots (other Dark Brotherhood armor leg pieces also have this enchantment) etc.
- Due to Chameleon being removed, Invisibility is one of several ways to cloak movement. Another channel exists through the Daedric artifact Ebony Mail, which grants a shrouding effect similar to the previously known Chameleon effect, in that the wearer is partially shrouded from sight when crouched.
- It is possible to go through a door and remain invisible on the other side by charging the spell outside, opening the door, then releasing the spell before the area transition. The Dragonborn will be invisible on the other side of the door. This can be very handy when breaking into smaller houses.
- Regardless of whether the Dragonborn is in a Detected state or not, Sneak Attacks may still be performed when sneaking invisibly and enemies will be unable to engage the Dragonborn unless physical contact is made. In the case of the blind Falmer, the Dragonborn may still be heard.
Spell tome
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Added by ZimakaruAttributes
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- Weight: 3
- Value: 625
- See Spell Tome for a complete table of spell tomes, their descriptions, and their values.
Acquisition
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- Drevis Neloren sells this spell at random once the Dragonborn reaches level 70 in Illusion.
- May rarely be found in random chests.
- May be sold by random vendors.
Alchemy
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Invisibility is an effect wrought by alchemical ingredients. Consuming potions created with these ingredients renders one invisible. Pre-made potions with the Invisibility effect may be found as random loot. Any two or three of the following ingredients may be combined at an Alchemy Lab to create an invisibility potion:
- Ash Creep Cluster DB
- Chaurus Eggs
- Crimson Nirnroot
- Ice Wraith Teeth
- Luna Moth Wing
- Nirnroot
- Vampire Dust
Bugs
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- PC 360 PS3 When equipped, the invisibility spell is simply a static orb and has no form of casting animation. This is purely an aesthetic bug, though some players may find it a minor annoyance.
- PC When activated, the eye textures on the player somehow break. This is also an aesthetic bug and causes minor annoyance.
- PC Solution: This bug may be fixed by using console commands, exiting the game or to the main menu then reloading, or by becoming a werewolf and then returning to human form. This bug may also be avoided by wearing an item that replaces the textures, such as Dragon Priest Mask or Nightingale Hood.
- 360 PS3 Sometimes Adept and Expert spells will not be purchasable or visible in Drevis's shop, preventing you from buying the spell; however, the Master spells are still available after the Illusion Ritual Spell.
- When dual-casting while visible there is only one orb, but when dual-casting while invisible there are two separate orbs.
Appearances
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- The Elder Scrolls: Arena (First appearance)
- The Elder Scrolls II: Daggerfall
- The Elder Scrolls III: Morrowind
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim
| Illusion Spells | |
|---|---|
| Call to Arms • Calm • Clairvoyance • Courage • Fear • Frenzy • Fury • Harmony • Hysteria • Invisibility Mayhem • Muffle • Pacify • Rally • Rout • Vision of the Tenth Eye | |
| Schools of Magic | |
| Alteration • Conjuration • Destruction • Illusion • Restoration | |
| Related topics | |
| Illusion Ritual Spell • Magicka • Perks • Magic • The College of Winterhold • Illusion trainers | |