Ironbind Barrow
Talk13this wiki
| | |
|---|---|
| | |
| Map | |
| | |
| Hold | Winterhold |
| Location | Southeast of Dawnstar, Southwest of Winterhold |
| Type | Tomb |
| Characters | Warlord Gathrik Beem-Ja Salma |
| Enemies | Draugr Frostbite Spider Skeletons |
Contents |
Overview
Edit
Ironbind Barrow is a medium-sized dungeon occupied by Draugr, contains a word wall showing a word of the Become Ethereal Shout, and has a named final boss, Warlord Gathrik. It is possible to find a war axe with the rare Fiery Soul Trap enchantment resting behind his throne.
Walkthrough
Edit
Before entering, the Dragonborn will come upon a warrior, Salma and a wizard, Beem-Ja, two adventurers arguing over exploring the ruins. Salma is eager, yet Beem-Ja believes they should wait. However, upon the Dragonborn's arrival, the two agree to delve inside, so long as the Dragonborn accompanies them.
Upon entering, the Dragonborn will be in a frozen cave with a few Frostbite Spiders and a Giant Frostbite Spider. Past it is the actual Nordic Ruin. The first gate's lever is in an alcove to the left side of the gate, opposite the treasure chest.
Proceeding through the ruins, the Dragonborn will encounter Draugr, and eventually arrive in front of a gate with high-grade loot on a pedestal. Take the loot from a small distance, as spikes shoot from the floor amid ceiling around the pedestal. This will also raise the gate in front.
The final chamber is a great throne room, in which Warlord Gathrik will arise and attack, accompanied by a few Skeletons. Due to the Warlord's frequent Ice Spike attacks, melee is not recommended unless one can back him into a corner. After slaying Gathrik, Beem-Ja will then explain that he needs a blood sacrifice to absorb Gathrik's power, and that the Dragonborn will be just the one. He will then attack with Lightning Bolt spells. Upon slaying him, Salma will be disheartened, and asks the Dragonborn to continue without her. After collecting the Word of Power and loot from a chest left of the Word Wall, the Dragonborn will find a gate with a pull chain on the lower level of the throne room to the right, leading to a stairway, at the top of which is an exit.
Geography and enemies
Edit
Because this dungeon is in a remote and mountainous area, it can be hard to reach for low-level characters. Dragons, wolves and sabre cats in the area may also cause problems for the poorly equipped. The barrow is located about an equal distance southeast of Dawnstar and southwest of Winterhold on the road from Whiterun to Windhelm, a short distance north-northwest of the Nightgate Inn near the Wayward Pass across the northern mountain chain.
Notable loot
Edit
- Steel Battleaxe of Fiery Souls, a unique battleaxe with the Fiery Soul Trap enchantment.
- 2920, vol 10 - Frostfall (Conjuration Skill Book). It can be looted or pickpocketed from Beem-Ja.
Trivia
Edit
- There is a Silver Ore vein inside the barrow, near the entrance. There is also a Moonstone Ore vein in the barrow.
Bugs
Edit
- A gate partway through the dungeon has a slit for a swinging ax trap and the swinging axe can be heard there but not seen. The trap spawns a few feet left of the door instead of directly over the slit as it should.
- After triggering the handle of the first door, the floor may be bugged. If the player drops through the floor, the player will be sent to the room with Warlord Gathrik.
- After killing Gathrick and having the dialogue with Beem-Ja, Warlord Gathrick may come back to life and just walk on the spot. Hitting him will reduce his health, (which returns again to full), but he will not die and just continues to walk on the spot. This appears to only happen when a Paralyze spell is cast on Gathrick before beating him the first time.
- 360 Solution: Reloading an earlier save will remedy this.
- PC 360 There is a bug in which the Steel Battleaxe of Fiery Souls is floating in the middle the bosses chamber. One way to resolve the issue is trying to reach it using the whirlwind sprint shout. Or shoot the axe down with an arrow or an Ice Spike or Firebolt.
- The word wall should give a word of the "Become Ethereal" shout. Sound effects are there as the wall is approached, but there is no glowing word or visual effect. The word is not learned and quest can not be completed. Tried the quest as assigned by Arngeir and by Letter from a Friend with no change.
- 360 Update 8/13/12:Word wall is fully functional and "Become Ethereal" is obtainable,tested on unpatched version,quest received via "Letter From A Friend"
- PS3 The Steel Battleaxe of Fiery Souls might not be floating and could be replaced with an Elven Shield. The Steel Battleaxe of Fiery Souls can still be found somewhere on the staircase.
- PS3 360 When entering the room with the Nord Tomb entrance one can jump onto a ledge directly to the right. Follow this ledge and there will be a small ledge below at the end which can be jumped onto. When on this second ledge, if crouched the Dragonborn will fall through the bottom of the map and land directly in front of the iron door of the word wall room.
- 360 If the helmet on the pedestal that activates the door directly before the last iron door is knocked off with an arrow, the final iron door will not be reachable. This bug can be used as a work-around.
- As of patch 1.5 there is a chain on the ceiling opposite the iron gate in the room with the pedestal that will open the gate should the helmet be knocked off with an arrow.
- PC Sometimes Salma will disappear when the entrance to Warlord Gathrik's chamber is reached, specifically after the door is opened. However, she can still be interacted with as if she's still present. Only her body becomes invisible.
- PC If one traps Salma and Beem-Ja in the hall before the room to the boss fight, the one with the enchanted helmet on the stand, using the lever and fight Warlord Gathrik alone, use his corpse as storage then return to Salma and Beem-Ja and initiate the dialogue of betrayal then dispatch Beem-Ja, there will be a chance that Warlord Gathrik will stand up again. He will not be "alive" but he may also not be lootable, using the console command "resurrect" will remedy this, but he will have to be fought again. Reloading to a previous save, after killing him, will make him lootable but his body is still "alive", meaning it is standing and wavering but he will not be hostile or react to any attacks.
Appearances
Edit
- The Elder Scrolls V: Skyrim (First appearance)