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Spells for saleEdit
|Spell||Skill Level Required||Effects||Base Magicka Cost|
|Dismiss Undead||Expert (75)||Turn Undead up to level 18 for 60 secs on Target||187|
|Rebuke Undead||Journeyman (50)||Turn Undead up to level 15 for 30 secs on Target||70|
|Consume Health||Journeyman (50)||Absorb Health 20 pts on Touch||74|
|Convalescence||Apprentice (25)||Restore Health 15 pts on Target||48|
|Cure Disease||Journeyman (50)||Cure Disease on Self||140|
|Cure Paralysis||Apprentice (25)||Cure Paralysis on Touch||50|
|Cure Poison||Apprentice (25)||Cure Poison of Self||60|
|Fortify Agility||Apprentice(25)||Fortify Agility 5 pts for 90 secs on Self||42|
|Greater Convalescence||Journeyman (50)||Restore Health 20 pts for 2 secs on Target||138|
|Greater Fortify Agility||Journeyman(50)||Fortify Agility 10 pts for 90 secs on Self||102|
|Heal Legendary Wounds||Master (100)||Restore Health 30 pts for 6 secs on Self||466|
|Heal Major Wounds||Apprentice (25)||Restore Health 25 pts on Self||61|
|Heal Superior Wounds||Expert (75)||Restore Health 25 pts for 4 secs on Self||246|
|Minor Respite||Novice (0)||Restore Fatigue 15 pts on Self||6|
|Restore Agility||Apprentice (25)||Restore Agility 5 pts on Self||29|
|Superior Convalescence||Expert (75)||Restore Health 20 pts for 4 secs on Target||277|
"Base Magicka Cost" refers to how much magicka it costs to cast the spell without factoring in skill level, attribute level, and individual spell effects. Generally, magicka costs are higher.