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Kilkreath Ruins

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Tomb Kilkreath Ruins
Kilkreath Ruins
Map
Kilkreathruinshaafingarlocation
Hold Haafingar
Location East of Statue to Meridia

North of Haafingar Stormcloak Camp
South of Ironback Hideout
West of Katla's Farm and Solitude

Type Ancient Nordic Tomb
Sublocations Kilkreath Balcony

Kilkreath Catacombs
Kilkreath Temple

Quests The Break of Dawn
Characters Malkoran
Enemies Corrupted Shades
Malkoran
Malkoran's Shade
Ref ID KilkreathRuins01
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KilkreathRuins03
KilkreathRuinsExterior01
KilkreathRuinsExterior02
KilkreathRuinsExterior03
KilkreathRuinsExterior04
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Kilkreath Ruins is an ancient Nordic tomb located in The Elder Scrolls V: Skyrim.

QuestsEdit

The Break of DawnEdit

The Dragonborn is sent here by Meridia to kill Malkoran and the Corrupted Shades that have taken up residence in her temple.

Notable itemsEdit

Alchemy ingredientsEdit

FacilitiesEdit

TriviaEdit

  • The light causes shock damage, which drains health and magicka.
  • The light is actually a destruction spell shown in the spell book displayed as kilkreathLightBeam. It can only be unlocked via console commands in the PC version. Otherwise, there is no way to get this book.
  • If a follower is told to wait inside of the room in which Malkoran is fought, and is still waiting when Dawnbreaker is taken, when room is locked for the rest of the game, the follower will be unable to be reclaimed.
  • A Letter from a Friend or the Greybeards may send the Dragonborn to the Kilkreath Ruins.

BugsEdit

This section contains bugs related to Kilkreath Ruins. Before adding a bug to this list, consider the following:

  1. Confirm all bugs with other editors on the talk page before adding them below.
  2. Always try reloading an old save first, before asking for assistance.
  3. Do not discuss possible bug fixes or origins. Leave those and all other first-person-anecdotes on the talk page, not the article.
  4. Always add  360  ,  PS3  , and  PC   to clarify which system the bug appears on.
  • Sometimes the word wall at Kilkreath Ruins won't work.
    • This can be solved either by saving, reboot console and reloading, or by fast traveling away and back again.
  • It is possible that the doors to Kilkreath Ruins will not open even if the Dragonborn has spoken to Meridia. This means that Dawnbreaker is inaccesible.

AppearancesEdit

Start a Discussion Discussions about Kilkreath Ruins

  • Kilkreath Catacombs door key

    4 messages
    • There is no key. You can never enter that room again.
    • In theory she should (or any other follower) should get bored after long enough and find their own way out.
  • Kilkreath Word Wall

    2 messages
    • Sometimes the word wall at Kilkreath Ruins won't work. *This can be solved either by saving, reboot console and reloading, or by fast travel...
    • Have you got any solutions that work?

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