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For the faction in Online, see Daggerfall Covenant.
For the game, see The Elder Scrolls II: Daggerfall.
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"One of the oldest and largest cities of High Rock, Daggerfall has long considered itself the capital of High Rock, by virtue of its antiquity, prominence, and prosperity. All three of these qualifications may seem fanciful to the outsider, in comparison to Cyrodiil, Windhelm, or even Sentinel across the Iliac Bay."
Imperial Geographic Society[src]

Daggerfall is one of the eight major kingdoms in the province of High Rock and is the capital of Daenia and the Glenumbra region of High Rock. Daggerfall, throughout the years, has influenced the history of Western Tamriel having involvement in the Siege of Orsinium and the Warp in the West.

DescriptionEdit

GeographyEdit

The city of Daggerfall is the capital of the Kingdom of Daggerfall, which is one of the larger nations of the Iliac Bay. The region is located on the western shores of the Bay, and is on the northern end of the Iliac Estuary, from the Eltheric Ocean. The Kingdom is bordered by several smaller regions including the Barony of the Ilessan Hills and the March of Glenpoint, among other areas. Smaller settlements thrive in the Kingdom of Daggerfall, each depending on the capital city. These settlements include the townships of Singmoth and Newwood Wood. As time went on, the Kingdom of Daggerfall began to absorb other regions, from as far as the Barony of Phrygias to the Barony of Glenumbra Moors. The local deity of Daggerfall is the divine, Kynareth, who has the Temple of Kynareth worshipping them around the city. The local knightly order is the Knights of the Dragon, who have protected the Kingdom of Daggerfall for generations. The Vraseth Vampire Clan are prominent in the region and other nations in the Iliac Bay.

Because Daggerfall is a somewhat significant city, it is one of the largest cities in the Iliac Bay, at one point, having a monopoly on the sea trade and being a part of the Masconian Trade Way between Wayrest and Sentinel. Daggerfall is situated on a mountain, in an area considered the Daenia Mountains and Daggerfall Bay. There are several coves located throughout the mountain range; one such notable one is the Bad Man's Hallows, where an obscure cult worshipping the Bad Man of the Bretony Pantheon is known to be located in the area. The Privateer's Hold is another settlement situated near the city of Daggerfall and is home to many Bandit Clans. Daggerfall is a heavily-walled city that goes along the mountain. The Daenia River runs through the center of town, separating the Daggerfall Marketplace and the Daggerfall Guild Square. Southern Daggerfall is where the Marketplace is, as well as, the Smithy Hall and the Daggerfall Cathedral. The Southern Daggerfall Docks lead into the Daggerfall Bay and where the Sea of Ghosts meets the Eltheric Ocean. Northern Daggerfall is home to the local Guilds of Daggerfall and the Rosy Lion; the most successful Inn is located near the City Gate. Northwestern Daggerfall is where many of the traders visit since the ports are larger than the Southern Ports, and is the home of several local Guild Shops. Castle Daggerfall is located in between both Northern and Southern Daggerfall and is the seat of power in the Kingdom.

TraditionsEdit

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  • The Bretons of Daggerfall celebrate the New Life Festival on the 1st of Morning Star. It is a day of celebration where the drinks are free and people party in the streets all day. It truly is, a day of merriment.[OOG 1]
  • The Bretons of Daggerfall celebrate the South Wind's Prayer on the 15th of Morning Star. It is a day to pray to the Gods for a bountiful harvest and it is for citizens who cannot afford to heal from the local temple to get healed from an ailment.[OOG 1]
  • The Bretons of Daggerfall celebrate Heart's Day on the 16th of Sun's Dawn. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.[OOG 1]
  • The Bretons of Daggerfall celebrate the First Planting on the 7th of First Seed. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.[OOG 1]
  • The Bretons of Daggerfall celebrate the Second Planting on the 7th of Second Seed. The holiday is ideally the same holiday as First Planting, to improve one’s soul, and to improve relationships with others.[OOG 1]
  • The Bretons of Daggerfall celebrate the Mid Year Celebration on the 16th of Mid Year. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.[OOG 1]
  • The Bretons of Daggerfall celebrate Sun's Rest on the 20th of Sun's Height. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.[OOG 1]
  • The Bretons of Daggerfall celebrate Harvest's End on the 27th of Last Seed. It is the final day of the harvest and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.[OOG 1]
  • The Bretons of Daggerfall celebrate Tales and Tallows on the 3rd of Hearthfire. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.[OOG 1]
  • The Bretons of Daggerfall celebrate the Witches' Festival on the 13th of Frostfall. A day where the creepy ghouls and creatures of the night gather to terrorize the denizens of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.[OOG 1]
  • The Bretons of Daggerfall celebrate the Warriors Festival on the 20th of Sun's Dusk. It is a day where many warriors gather to practice their fighting prowess. Travelers by weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.[OOG 1]
  • The Bretons of Daggerfall celebrate the North Wind's Prayer on the 15th of Evening Star. It serves as a thanksgiving to the Gods for the year's harvest. It is a day when the local temples heal and bless anyone for a lower price.[OOG 1]
  • The Bretons of Daggerfall celebrate the Old Life Festival on the 31st of Evening Star. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.[OOG 1]
  • The Bretons of Daggerfall celebrate the Day of the Dead on the 13th of Rain's Hand. It is a superstitious day in the Kingdom of Daggerfall, it is when the dead rise from their graves and roam around the region.[1]
  • The Bretons of Daggerfall celebrate the Dancing Day on the 23rd of Mid Year. It is a time-honored tradition that dates back to the reign of Red Prince Atryck in the second era. It is a day of celebration from peasants to nobles.[1]

HistoryEdit

First EraEdit

During the early years of the first era, the Nords of Skyrim had conquered the provinces surrounding Skyrim, from High Rock to the Nibenay, and to areas of Morrowind. Because of the Nordic Conquest over High Rock, many settlements were founded by the Nords ranging from Camlorn to Reich Gradkeep. The first recorded instance of the name Daggerfall was in 1E 246, referring to the area around modern-day Daggerfall. As time went on, the War of Succession divided the Nordic Kings of Skyrim, bring their conquered territory down to the mountains that surround Skyrim. The settlements already established were taken in by the Bretons that inhabited the land, governing as petty-kings and merchant-barons. Daggerfall was inhabited by the Bretons of Glenumbra, and it quickly flourished as a fishing village and as a prominent farming town.[2]

The Bretons of Daggerfall soon began to evolve into a bustling metropolis under the Kings of Daggerfall and formed a relationship with the High Elves of the Direnni Hegemony of Balfiera. The Direnni under Raven Direnni used Daggerfall as the base of operation during the conflicts with the Alessian Reforms. The earliest forms of Castle Daggerfall was used by Raven Direnni as her home, being one of the earliest occupants of the Castle. The Direnni and leaders of Tamriel had rebelled against the Alessians for quite some time, beginning with the Battle of Skingrad with Rislav Larich. The Direnni was a major opposition to the Alessians. With Daggerfall's involvement in the Direnni Clan's endeavors, the Bretons of Daggerfall partook in the Battle of Glenumbra Moors in 1E 482, against the Alessian Army under Faolchu the Changeling. Aiden Direnni led the charge against Faolchu's forces and defeated the Alessians with powerful fire magic.[2][3]

In 1E 609, the Direnni would slowly lose power and lose the territory they had owned for quite some time. This change caused Daggerfall to grow into a superpower among the nations of the Iliac Bay. Under the leadership of King Thagore, the Kingdom of Daggerfall grew into an economic, political, and militaristic power in the Iliac, slowly conquer the other regions in their side of the Bay. Thagore led a conquest over the March of Glenpoint, located northeast of the Kingdom; it was after that, Daggerfall became the power it is today, with a monopoly over the trading scene in the area. As time went on, Daggerfall became hasty, resulting in their monopoly ending in a matter of weeks.[2]

In 1E 948, the leader of Daggerfall was King Joile, was a shrewd tactician and desired to conquer the rest of High Rock, beyond his already established domain. Around the same time, Torug gro-Igron united the divided Orcish tribes throughout Wrothgar and established the First Kingdom of Orsinium, located on the western edge of Wrothgar. The Orsimer of Clan Bagrakh and Clan Igrun orchestrated a series of raids throughout the Bjoulsae River and Western Reach which came to be known as the Bjoulsae Raids. These actions have brought the attention to King Joile, prompting him to send a letter to Gaiden Shinji of the Order of Diagna, to coordinate a joint attack with the Orsimer of Orsinium. Joile's militia would consist of the Knights of the Dragon, the local knightly order of Daggerfall under the administration of Lord Trystan. In 1E 950, the Siege of Orsinium began, and it involved all of the Wrothgarian Mountains, from the far west to the frozen east. Other settlements like the stronghold of Fharun were involved and besieged by the invaders of the Iliac.[2][4][5][6]

King Joile had planned the whole invasion out and desired to conquer not only the First Kingdom of Orsinium but the province of Hammerfell as well. With the help of General Mercedene, of Reachmen origin, Joile orchestrated the demise of both Gaiden Shinji and the Orcs of Wrothgar. Mercendene, by order of Joile, had the Savage Sons, led by Baloth Bloodtusk to partake in the conflict and had both Shinji and Bloodtusk battle each other on the outskirts of Orsinium. Both Shinji and Bloodtusk fought valiantly with each other, complimenting each other's styles and wit in their duel. Both Trystan's forces and the Savage Sons knew not to interrupt the battle. However, Mercedene had purposely ordered her militia to fire on the duelists. Mercedene was stopped by a member of the Knights of the Dragon, and the Siege of Orsinium continued until 1E 980, where it had officially ended, within thirty years. The Breton Army would advance into Bangkorai, where they would intercept the Redguards under Makela Leki, and begin their conquest over Hammerfell.[2][4][6][7]

Joile's conquest over Hammerfell would end abruptly when Makela Leki defended the region of Bangkorai from the Breton Horde. This was the beginning of Daggerfall's downfall. The Destruction of Orsinium opened a river route from the Bjoulsae River that goes down from the middle of the Fiefdom of Menevia. The minor fishing village of Wayrest began to thrive with new travelers moving to and fro from Greater Bretony to the Western Reach. Wayrest became a new trading empire in a matter of forty years and eventually became the Kingdom of Wayrest in several hundred years. As time went on, the Kingdom of Sentinel began to grow as a merchant city, gaining the same popularity as both Daggerfall and Wayrest. The monopoly that Daggerfall had for years, steadily decreased to the point where they had a third of the monopoly. The three kingdoms formed a trade way known as the Masconian Trade Way, which brought together the three rival kingdoms and brought down pirate activity.[2][4][5][8]

Second EraEdit

Main article: Daggerfall (Online)

Ever since the Battle of Granden Tor, the Kingdoms of High Rock have been at peace with each other and trade was thriving throughout the Masconian Trade Way and the three great kingdoms of the Iliac Bay. It was not until 2E 541 when High Rock would witness a war that would almost tear apart the kingdoms of High Rock. Durcorach the Black Drake invaded the province of High Rock with a horde of Reachmen from the Western Reach in an event known as the Black Drake's Invasion. The Conquest over Bangkorai ended after the Reachmen besieged the city of Evermore and the city of Hallin's Stand, before moving into the Kingdom of Wayrest. The Siege of Wayrest occurred within the span of fifty-seven days until it ended in a stalemate, leaving for Glenumbra, taking Camlorn in the process. Their next objective is the city of Daggerfall, which was under the reign of Bergamot Deleyn.[9][10]

Bergamot Deleyn derives from the Great House Deleyn, who have been the past leaders of Daggerfall for years. From 2E 342, the Deleyns have ruled since the reign of King Donel Deleyn, who brought a union with Sylvie Garclay of Aldcroft, and other nations of Glenumbra. Bergamot defended the city with the Knights of the Dragon on his side, Emeric and his army from Wayrest was following suit, with the power of the Menevia Heavy Dragoons on his side. The Battle of Daggerfall begun when Emeric and Bergamot attacked the Reachmen Horde from both sides. Emeric's Navy and Bergamot's Army completely demolished the Horde, and the battle ultimately ended when Emeric slew Durcorach with his blade, severing his head. Bergamot finished the rest of the Reachmen and saved the province from further conflict. To protect themselves from future threats, the Kingdoms of High Rock (excluding Northpoint, Fharun, and Jehanna) formed an alliance called the Daggerfall Covenant, with Emeric taking the helm as their leader.[9][10]

As time went on, Wayrest grew into a much more significant power, more than Daggerfall had sustained for years. Things would take a turn for the worse when the Knahaten Flu had hit Western Tamriel from 2E 560 to 2E 603. King Bergamot, along with many notable leaders, were killed by the flu. King Gardner of Wayrest would also die, leaving Emeric the throne of Wayrest. Bergamot was replaced by Folbert the Wide, who fought alongside High King Emeric during King Ranser's War, defending Wayrest and partaking in the Battle of Markwasten Moor. Folbert would eventually pass away and Casimir would take the throne of Daggerfall, and participate in the Greater Covenant with the Redguards and the Orsimer. Around the same time, Varen Aquilarios of Chorrol rebelled against Emperor Leovic and took the Ruby Throne as the Emperor of Cyrodiil. Aquilarios would vanish out of the blue and bring about the Planemeld in 2E 582, the Covenant gathered their arms to take the Imperial City. All the while, the Covenant faces the Ebonheart Pact of the East, and the First Aldmeri Dominion of the South. The Covenant had one objective, to preserve the Empire.[9][11]

During the Alliance War in 2E 582, the Bloodthorn Cult of the Western Reach waged war with the Bretons of Glenumbra to destroy and corrupt the Daggerfall Covenant. The conflict began on the Island of Betnikh, where they eventually left to Daggerfall, operating from the shadows. A string of murders began to appear throughout the city, raising suspicion throughout the denizens of Daggerfall and the Daggerfall Guard under Captain Aresin. Aresin and another assailant known as the Vestige, investigated the entire city to find the culprit of the murders. What the Vestige discovered was a large vine, with thorns jutting out and squirming on the ground. After defeating a Bloodthorn Agent, the Vestige learned about an assassination attempt on King Casimir, which both the Vestige and Aresin foiled. With news of the Bloodthorn Cult, Glenumbra was on high alert, and supposedly, the Cult was targeting the Beldama Wyrd and the Wyrd Tree in Northern Daenia.[12][13]

Third EraEdit

Daggerfall has garnered multiple rulers throughout the years. In 3E 80, Daggerfall was ruled by King Mortyn but before that, the city was ruled by King Gothlyr.[14]

In the third century of the Third Era, Daggerfall, Sentinel, and Wayrest combined forces and fought the Camoran Usurper.[2]

Main article: Daggerfall (Arena)

During the Imperial Simulacrum, the Eternal Champion had at one point visited the city in their quest for a piece of the Staff of Chaos.

Main article: Daggerfall (City)

In 3E 404, Lord Mogref of the isle of Betony asked King Lysandus of Daggerfall to protect Betony from any pirate attacks. King Camaron of Sentinel declared war with Daggerfall for Betony. According to an old rite, Betony was supposedly belonging to Sentinel. At the Battle of Cryngaine Field, King Lysandus was killed by Sentinel Troopers and his son Gothryd became ruler of Daggerfall.[15][16]

In 3E 405, then Emperor Uriel Septim VII sent an agent to Daggerfall to uncover the mystery around the ghost of Lysandus suddenly reappearing. The agent however, got lost in a storm and landed in Privateer's Hold in the Daggerfall region.[17]

After the Warp in the West, Daggerfall grew large enough to conquer neighboring city-states including Anticlere and Ykalon.[18]

GalleryEdit

TriviaEdit

  • When Arena was going to be a Tournament based game where each city had their own gladiatorial team, Daggerfall's team was known as the Guardians.[OOG 2]

By gameEdit

AppearancesEdit

References

Notice: The following are out-of-game references. They are not found in any in-game books, but can still be considered part of The Elder Scrolls lore and are included for completeness.
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Holidays in Arena
  2. Go Blades!


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