He is also a Journeyman Restoration trainer, who trains from 10am to 12pm and 4pm to 8pm, but does not offer a reference to the "Restoration Master Training" quest, unlike Ohtesse. He does, however, offer overall the same services as Ohtesse, and even sells spells like Ohtesse.
Spells for SaleEdit
|Spell||Skill Level Required||Effects||Base Magicka Cost|
|Repulse Undead||Apprentice (25)||Turn Undead up to level 7 for 30 secs on Target||29|
|Serenity||Novice (0)||Calm up to level 2 for 10 secs on Target||13|
|Major Life Detection||Apprentice (25)||Detect Life 60 pts for 20 secs on Self||30|
|Convalescence||Apprentice (25)||Restore Health 15 pts on Target||48|
|Cure Disease||Journeyman (50)||Cure Disease on Self||140|
|Cure Paralysis||Apprentice (25)||Cure Paralysis on Touch||50|
|Cure Poison||Apprentice (25)||Cure Poison of Self||60|
|Fortify Intelligence*||Apprentice (25)||Fortify Intelligence 5 pts for 90 secs on Self||42|
|Greater Convalescence||Journeyman (50)||Restore Health 20 pts for 2 secs on Target||138|
|Greater Fortify Intelligence||Journeyman (50)||Fortify Intelligence 10 pts for 90 secs on Self||102|
|Heal Superior Wounds||Expert (75)||Restore Health 25 pts for 4 secs on Self||246|
|Major Respite||Restoration (25)||Restore Fatigue 80 pts on Self||54|
|Minor Respite||Novice (0)||Restore Fatigue 15 pts on Self||6|
|Restore Intelligence*||Apprentice (25)||Restore Intelligence 5 pts on Self||29|
|Superior Convalescence||Expert (75)||Restore Health 20 pts for 4 secs on Target||277|
Note: "Base Magicka Cost" refers to how much magicka it costs to cast the spell without factoring in player's skill level, attribute level, and individual spell effects. Generally, magicka costs are higher.
*Marks spells with effects that can't be obtained elsewhere.