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Knight Orders are a group of ten knightly groups, spread across ten separate Regions during the events of The Elder Scrolls II: Daggerfall. The Orders were aligned to a specific region, most often led by the region's ruler, or a highly influential noble.

Given their position as defenders of a region, Knight Orders rarely gave gold to their members as a reward. Instead, a member could expect a huge boost to their reputation by working for an Order.

Knight OrdersEdit

The Agent could only join one of the Orders during their time in the Iliac Bay, as an aside to their quest for Uriel Septim VII. When they did so they faced a choice of ten, representing ten influential regions across the Bay. Acceptance into any of the Orders would be based on their regional reputation, as well as their reputation within each Order itself.

The joinable Knight Orders in The Elder Scrolls II: Daggerfall are as follows:

Knights of the DragonEdit

The Knights of the Dragon were a famed Order, located within the Bay's capital and main region: Daggerfall.

Knights of the OwlEdit

The region of Glenpoint relied on the Knights of the Owl for their protection, led by the region's Baron.

Knights of the FlameEdit

Anticlere relied upon the Knights of the Flame to uphold their honour, although the Order is led directly by Lord Flyte and his Lady.

Knights of the RoseEdit

The Knights of the Rose led the defence of the King of Wayrest, Eadwyre, during the events of Daggerfall.

Order of the RavenEdit

Dwynnen owed its very existence to the Order of the Raven, which famously led a subjugated Tamriel against the Camoran Usurper.

Order of the CandleEdit

The Order of the Candle, despite being among the youngest Orders during the events of Daggerfall, serve the Lords of Sentinel Vhosek and K'avar.

Host of the HornEdit

Baron Shrike and the region of Lainlyn called upon the Host of the Horn for their protection, despite their mutually murky pasts.

Knights of the HawkEdit

The Knights of the Hawk, despite being headquartered in the region of Santaki, were responsible for the defence of Santaki and the nearby region of Antyphyllos. They also appeared to have a secret relationship with the Dark Brotherhood.

Knights of the WheelEdit

Considered the best knights in all Hammerfell during the events of Daggerfall, the Knights of the Wheel defended the region of Abibon-Gora and its rulers.

Order of the ScarabEdit

Totambu's ruling family could call upon the Order of Scarab for their protection during the events of Daggerfall, a protection extended to the entire region.

QuestsEdit

Non-member questsEdit

Members questsEdit

Political viewsEdit

All Knight Orders of the Iliac Bay are connected to an imaginary Faction called Generic Knightly Order (probably for game-internal issues). This Order is structured as seen below.

Power
Political Factions
(by influence)
Generic Knightly Order
5
Smiths
3
Questers
3
Healers
3
Seneschal
3

RanksEdit

Rank Rank Title Reputation High skill Low skill
0 Aspirant 0 22 4
1 Squire 10 23 5
2 Gallant 20 31 9
3 Chevalier 30 39 13
4 Keeper 40 47 17
5 Knight Brother 50 55 21
6 Commander 60 63 25
7 Marshall 70 71 29
8 Seneschal 80 79 33
9 Paladin 90 87 37

Required skillsEdit

BenefitsEdit

Rank 0 No charge for staying at inns in the order's region
Rank 4 No charge for staying at any inn in the Iliac Bay region
Rank 6 No charge for traveling by ship or boat
Rank 9 Receive a free house in one of that order's regions

MembersEdit

  • Questers - Offers the Agent random quests, dependent on their Reputation within the order.
  • Seneschals - Responsible for handing the Agent a house when they achieve the rank of Paladin within the Knight Order.
  • Smiths - Rewards the Agent with a random armour piece upon each promotion in rank.
    • The material of the armour piece is based on the rank.

TriviaEdit

  • There is a universal Faction for Knight Orders, as well as subdivisions for each individual Order.
  • Despite being an overtly militaristic organisation, none of the Orders can offer the Agent training.

BugsEdit

This section contains bugs related to Knight Orders. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  •  PC   The Agent can join all of the Knight Orders, regardless of reputation.
    •  PC(Fix)   Fixed with the official 1.04.191 patch.
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