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Knight Orders

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Knight Orders are knightly groups in the service of a regional ruler in The Elder Scrolls II: Daggerfall. The player could join only one of the orders. You do not get any monetary reward for performing quests for the Knight Orders — instead, you get increased reputation with the region's commoners and nobility. With each promotion you get, the Knights will give you a new, random piece of armor which you can pick up at any Smith. Knight Orders do not offer training.

Knight OrdersEdit

The joinable Knight Orders in The Elder Scrolls II: Daggerfall:

QuestsEdit

Non-member questsEdit

Members questsEdit

Political viewsEdit

All Knight Orders of the Iliac Bay are connected to an imaginary Faction called Generic Knightly Order (probably for game-internal issues). This Order is structured as seen below.

Power
Political Factions
(by influence)
Generic Knightly Order
5
Smiths
3
Questers
3
Healers
3
Seneschal
3

RanksEdit

Rank Rank Title Reputation High skill Low skill
0 Aspirant 0 22 4
1 Squire 10 23 5
2 Gallant 20 31 9
3 Chevalier 30 39 13
4 Keeper 40 47 17
5 Knight Brother 50 55 21
6 Commander 60 63 25
7 Marshall 70 71 29
8 Seneschal 80 79 33
9 Paladin 90 87 37

Required skillsEdit

BenefitsEdit

Rank 0 No charge for staying at inns in the order's region
Rank 4 No charge for staying at any inn in the Iliac Bay region
Rank 6 No charge for traveling by ship or boat
Rank 9 Receive a free house in one of that order's regions

MembersEdit

  • Questers - They give the player quests.
  • Seneschals - After the player reaches the Rank 9, these people give the player a house.
  • Smiths - They give the random armor pieces to the player after every promotion.

TriviaEdit

  • Until Daggerfall patch 1.04.191, the player could join all the Knight Orders.
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