Knight Orders
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Knight Orders are knightly groups in the service of a regional ruler in The Elder Scrolls II: Daggerfall. The player could join only one of the orders. You do not get any monetary reward for performing quests for the Knight Orders - instead, you get increased reputation with the region's commoners and nobility. With each promotion you get, the Knights will give you a new, random piece of armor which you can pick up at any Smith. Knight Orders do not offer training.
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Knight Orders
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The joinable Knight Orders in The Elder Scrolls II: Daggerfall:
- Host of the Horn - Lainlyn
- Knights of the Dragon - Daggerfall
- Knights of the Flame - Anticlere
- Knights of the Hawk - Santaki
- Knights of the Owl - Glenpoint
- Knights of the Rose - Wayrest
- Knights of the Wheel - Abibon-Gora
- Order of the Candle - Sentinel
- Order of the Raven - Dwynnen
- Order of the Scarab - Totambu
Quests
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Non-Member Quests
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- Traitor to the Order - Kill the traitor.
- The Hunter - Hunt for a critter.
- Band of Orcs - Kill the leader of an orc gang.
- Pest Control - Clear a house from pests.
Members Quests
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- The Princess has been Captured - Find the kidnapped princess.
- Another Traitor in the Order - Kill the traitor.
- Crazed Orc Mercenary - Kill a crazed orc mercenary.
- Band of Orcs Again - Kill the leader of a band of orcs.
- Raiding Caravans - Kill the warlord of an orc band.
- Raiding Farms - Kill a giant raiding farms.
- Banish the Ghost - Banish the ghost.
- Dragon has been Spotted - Slay a dragonling.
- Artifact of Power - Find a legendary artifact.
- Lich is Raising an Army of Undead - Kill an Ancient Lich.
- Lich is Raising an Army of Undead Again - Kill an Ancient Lich.
Political Views
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All Knight Orders of the Iliac Bay are connected to an imaginary Faction called Generic Knightly Order (probably for game-internal issues). This Order is structured as seen below.
| Power | ||
|---|---|---|
| Political Factions (by influence) |
| 5 |
| 3 | |
| 3 | |
| 3 | |
| 3 | |
Ranks
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| Rank | Rank Title | Reputation | High skill | Low skill |
|---|---|---|---|---|
| 0 | Aspirant | 0 | 22 | 4 |
| 1 | Squire | 10 | 23 | 5 |
| 2 | Gallant | 20 | 31 | 9 |
| 3 | Chevalier | 30 | 39 | 13 |
| 4 | Keeper | 40 | 47 | 17 |
| 5 | Knight Brother | 50 | 55 | 21 |
| 6 | Commander | 60 | 63 | 25 |
| 7 | Marshall | 70 | 71 | 29 |
| 8 | Seneschal | 80 | 79 | 33 |
| 9 | Paladin | 90 | 87 | 37 |
Required Skills
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Benefits
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| Rank 0 | No charge for staying at inns in the order's region |
|---|---|
| Rank 4 | No charge for staying at any inn in the Iliac Bay region |
| Rank 6 | No charge for traveling by ship or boat |
| Rank 9 | Receive a free house in one of that order's regions |
Members
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- Questers - They give the player quests.
- Seneschals - After the player reaches the Rank 9, these people give the player a house.
- Smiths - They give the random armor pieces to the player after every promotion.
Notes
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- Until Daggerfall patch 1.04.191 the player could join all the Knight Orders.