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Not to be confused with Warchief Kurog.
"I am Kurog, king of the Orsimer. We will rebuild Orsinium, make it stronger. Whoever dares oppose the uniting clans will feel my wrath. Welcome to my war."
―King Kurog[1]

King Kurog gro-Orsinium,[2] also known as Chief Kurog gro-Bagrakh,[3] is the Orcish King of Orsinium. Parts of Wrothgar are under the control of King Kurog, who emphasizes that the Orcs of Orsinium worship Trinimac instead of Malacath, out of the belief that the ways of Malacath are outdated, and that reinstating Trinimac as the Orcish deity is the path to unity and progression. Kurog is a member of the Daggerfall Covenant and represents the Orcs. However, his duties to uniting the Orcish clans and rebuilding Orsinium keep him occupied from the politics of the Three Banners War.[4]

Interactions[]

For King and Glory[]

Forge-Mother Alga will send you to assist King Kurog in attacking Frostbreak Fortress and defeating the Winterborn. Kurog will be found inside a tent with his shield-wives, saying "I want all the soldiers from all the clans to circle the fort. Ice-Heart won't escape me this time." After speaking to him, he will become your follower. When entering Ice-Heart's Lair, he and the Winterborn warlord will have the following conversation:

Urfon Ice-Heart: '"So the king of the pig children has come to die. Your soldiers failed, Kurog. And so will you.
King Kurog: "Hahahaha! I love it when my enemies mock me, helps me work up a good rage." Urfon Ice-Heart: "You treat everything like a joke! That's why the Orcs refuse to follow you. You mock the fallen and dishonor their sacrifices!" King Kurog: "Dishonor? Ha! I'll honor them, by separating your head, from your body!"

Once Urfon Ice-Heart is killed, Kurog will comment "How do you like that, you cold bastard?". He will then take his sword and say "Ice-Heart's blade is mine! Now maybe the clans will accept my rule." After speaking to him, he will request you go to Scarp Keep.

A King-Sized Problem[]

Kurog will be at The King's Cornerclub, and will want to speak with you. After talking to him for some time, his mother and shield-wives will show up, notifying you both about an emergency:

King Kurog: "Damn it, you two always show up and ruin my fun!" Shield-Wife Razbela: "Oh, I have not even begun to ruin your fun, my king. But let's leave the pleasantries for later. We have an urgent situation to report." King Kurog: "I can never tell when you're joking. Fine. What's so important?" Shield-Wife Oshgana: "The Trinimac temple has been attacked, my beloved. Malacath devotees have barricaded the doors and taken the priests as hostages." King Kurog: "These fanatics dare to attack my city? My people‽ I'll deal with them personally!" Forge-Mother Alga: "You will do no such thing, my son. After what happened in the throne room, this is undoubtedly a trap." King Kurog: "I won't sit by while they attack my city!" Forge-Mother Alga: "This problem requires a personal solution, and I have a perfect idea. Outsider, let us talk."

You are then tasked with investigating the attack on the Temple of Ire, rescuing the hostages, killing the Malacath extremists.

In the Name of the King[]

Get the clan chiefs to attend Kurog's moot.

The Anger of a King[]

Kurog can be found at the bottom floor of Scarp Keep, looking at a statue of Baloth Bloodtusk. He believes that Eveli Sharp-Arrow has betrayed him, and wants you to find her.

The King's Gambit[]

Before the Moot, you must speak to Kurog regarding the Vosh Rakh infiltration of Orsinium's forces. Kurog will deny the allegations, claiming it is propaganda spread to you by Chief Bazrag, and asks you to meet him in the Dining Hall. There, you find Forge-Mother Alga, and after speaking to her, the following conversation will occur:

Forge-Mother Alga: "Let it be known, the outsider who stands before us has betrayed our great city!
For your actions, I condemn you and your allies to death.
A sentence you shall execute by your own hand.
May Trinimac guide your blade." King Kurog: "I'm sorry it had to come to this. But what I do I do for the good of the Orsimer people."

Kurog will enter the room shortly before you black out.

Blood on a King's Hands[]

Kurog and Alga will be at the moot, giving a speech to the clan chiefs:

King Kurog: "Silence, chiefs! Your constant bickering has plagued our people for long enough!
You isolate yourselves in your own strongholds, perpetuating our selfish nature. We must change who and what we are!
I tried to appeal to you as equals, but you refused to listen. I grow tired of arguing with you." Forge-Mother Alga: "The king cares for our people and all you do is break his heart." King Kurog: "The choice is simple. Kneel before me as your king and ruler of the united Orsimer nation―or die!" Chief Bazrag: "We need to move faster. Kurog's about to start slaughtering the chiefs!
Once we get inside, find Kurog and take him down. We need to save as many chiefs as we can.
There's still time if we move fast. We need to open this gate." Eveli Sharp-Arrow: "There's no lever. They must have shut it from the other side." Chief Bazrag: "Stand aside and let me work! Get ready to pull those people out of there!" King Kurog: "You leave me no choice. I'll unite the clans over your dead bodies!" Forge-Mother Alga: "But don't worry. Trinimac is waiting for you on the other side." King Kurog: 'Archers, eliminate the clan chiefs!" Chief Ramash: "We've been betrayed! Defend yourselves!" King Kurog: "And now the last guest has arrived. I'm going to make you pay for your disloyalty." Chief Bazrag: "Clan chiefs, over here! Arrgh! Hurry, this gate is... heavier than it looks." Eveli-Sharp Arrow: "I'll go back and help Chief Bazrag. Don't get yourself killed without me!" King Kurog: "As impressive as always, but it doesn't matter. My soldiers are already moving to block the tunnels.
But even impressive criminals must pay for their crimes. I'm going to deal with you―personally!
Bow before the king of the Orsimer!"

They betray the chiefs and have their archers fire at them. Bazrag and Eveli will help open the gate and lead the clan chiefs to safety, while you don the task of defeating Kurog and his mother.

Long Live the King[]

King Kurog Corpse

King Kurog's corpse.

Attend King Kurog's funeral.

History[]

Early Life[]

Kurog was born to Forge-Mother Alga (then Forge-Wife) of Clan Bagrakh sometime around 2E 541.[UL 1] As a child, Kurog grew up in an Orcish clan in Wrothgar, and was unsatisfied with his life. He had ambitions to explore the world and prove himself in battle.[2]

He rallied his companions Bumnog, Bizra, and then friend Bazrag "the Butcher" gro-Fharun and joined the Gaspard's Stalkers mercenary company, led by the infamous Gaspard Esmery. After winning skirmishes in Hammerfell and Cyrodiil, the company made its way to Elsweyr. Kurog went to a tavern in the city of Orcrest and met with a Breton woman named Zephrine Frey. He had spoken to her about his past, and said that he would return to his clan and replace his chief by killing him, then taking command of his clan.[2]

Rise to Power[]

Kurog and his companions later resigned from Gaspard's Stalkers, and were journeying to Wrothgar. He agreed to meet with Zephrine Frey and had visited Wayrest on his way to Wrothgar. She gave him a tour of Wayrest and its' Breton cuisine, and then had him meet with King Emeric in Wayrest Castle. Frey described them to have gotten along smashingly, as they found to have shared similar opinions on politics and warfare, and took great pleasure in making each other laugh. At the end of the evening, Kurog admitted he was returning to Wrothgar to take control of his clan, but decided he would try and rebuild Yashnag gro-Yazgu's kingdom in Falkreath before turning to High Rock. Kurog and Emeric then shook hands, and the latter suggested that Kurog take Zephrine Frey with him to Wrothgar. Kurog, admitting to Emeric that he knew Frey was a spy, agreed anyways as he found her amusing.[2]

During the trip to Wrothgar, Kurog spoke about his dream to have the Orcish people change their oppressive and restrictive traditions, build large cosmopolitan cities of learning, and introduce new cuisine. Soon after crossing the border into Wrothgar, Kurog entered his childhood stronghold, where Chief Bolazgar was waiting for him with four honor guards. Bolazgar asked Kurog if he'd come to grovel and beg for his forgiveness. Kurog instead said he'd come to challenge the chief for his leadership of Clan Bagrakh. Bolazgar, shaking with rage, questioned Kurog if he truly believed he could beat him in fair combat. Kurog taunted the chief saying that he'd grown fat in weak in his time away, and that he'd instead been fighting wars in distant lands. Enraged by Kurog's remarks, Bolazgar charged at him with a scream of pure rage. Kurog stood his ground and calmly unsheathed his sword, and countered Bolazgar's clumsy attack with a block, and than decapitated Bolazgar, killing him, and therefore making Kurog the new chief of the clan. Each member dropped to their knees and yelled "Long live Chief Kurog!," to which Kurog proclaimed "Today begins a new day for the Orsimer! I will lead you to glory! On this, you have my word!"[2]

Kurog spent a few years consolidating his power, growing his clan, marrying wives, and forming alliances with clan chiefs that supported his ideas. To secure her son's success and future, his mother Alga became Grand Forge-Mother, and became an advisor and negotiator for her son. For his hunt-wife, Kurog and Alga turned to Shatul Clan, known for their prized skills in hunting, and Kurog married Hunt-Wife Noroga. For his Forge-Wife, the obvious choice was Ashaka from the prized smiths of Morkul Clan, but Alga was more interested in Tugha. Tugha had studied abroad with the smiths of western Skyrim for two years, with her experience, modern attitudes, and intelligence winning her the place of Kurog's Forge-Wife. Kurog married had many other wives who worked behind the scenes handling a number of different matters, such as his Immigration-Wife Uulitag.[2][5]

Alliance with the Daggerfall Covenant[]

He soon turned his resources to Falkreath Hold of Western Skyrim, hoping to rebuild a great city that could rival Wayrest on the site of Yashnag gro-Yazgu's stronghold. In 2E 566, despite the Nords' civil war and Schism years prior, they still proved to be resistant fighters, forcing Kurog to be stationed outside Dragonstar of Craglorn with his troops. King Emeric was fighting in King Ranser's War, and sent Zephrine Frey as an emissary to meet with Kurog. She asked of Kurog's assistance in the war, and while Kurog was willing to participate, he required a number of demands before he could declare war on King Ranser. Emeric agreed to the terms, granting Kurog de jure control of Wrothgar, supporting construction of Orsinium, agreeing to prohibit Breton or Redguard armies enter the region due to the prior Sieges, and be recognized as an equal in the Covenant. Kurog and his troops were responsible for setting Shornhelm ablaze when King Ranser returned, proving to be a key and final part in defeating him. Ranser then retreated to Traitor's Tor, and met his last stand under Kurog's troops.[3][6]

In 2E 581, Kurog visited Evermore Palace and met with Flaccus Terentius.[7]

Dialogue[]

Show: For King and Glory

"Do you always barge into the king's tent without so much as a "by your leave"? Who in the name of the First Forge do you think you are, troll breath?"

I'm [character name] (The Vestige's name is inserted here). Your mother sent me to help you. "So you're one of the outsiders my mother's been harping about. I'm Kurog, king of the Orsimer. Welcome to my war! Your timing's perfect. I'm just finishing this damn fine leg of chub loon. You hungry? I do enjoy a good meal before a fight."
No thanks. I have news. The stolen supplies are inside the fortress. "It's a good thing that's where we're going then! This siege was taking too long anyway. Urfon Ice-Heart is the last of the Winterborn warlords and, frankly, I'm ready to be done with him. He knows we're coming, so I'm expecting a good fight."
You told him we were coming? "You bet your arse I told him we were coming! Fair's fair, and it probably scared the ice water out of his veins. I want to see you in action. You lead. I'll follow. Now let's go kill old Ice-Heart! Then we can return to Orsinium and feast."
That works for me. Let's go. "We need to find a way into that fort to get to Ice-Heart. Talk to the siege commanders and see if they can get us inside."

"We need to find a way inside the fort. Talk to Chief Urgdosh. They're working on a plan to get into Frostbreak Fortress."

What can you tell me about Urfon Ice-Heart? "Urfon? He's the leader of the Winterborn Reachmen. Last of the thirteen warlords that invaded Wrothgar, in fact. Urfon's a tough son of a horker, I'll give him that. I let him know we were on our way. Hopefully, that'll spice up the battle to come."
You warned the Winterborn warlord that we were coming? "Of course. I sent an archer to shoot a message over the wall the other day, just to give him a little notice. It was the honorable thing to do. It's what Trinimac would do, of that I'm certain."
You're a follower of Trinimac? "Absolutely. We've been praying to Malacath for centuries and where has that gotten us? Not very far, from what I can see. I'm not a fanatic or anything, but Trinimac's ideals―honor, truth, and unity. The Orsimer can use some of that right now."
You're kind of obsessed with food, aren't you? "Food is life! Food is strength! And you certainly don't appear to have missed any meals lately. Trinimac's followers in ancient times ... I bet they enjoyed a good feast on a regular basis. I'll have to ask Solgra about that."

"I love the smell of the siege camp. It smells warm and sweet. Makes me anticipate the battle to come. You know what it smells like? It smells like muffins. Really soft, fresh muffins. Covered in bog-iron ale jam. Mmm. I love that smell."

Why are there so many clan chiefs here? "Usually the only way to make clan chiefs come together is to throw an imminent threat in their faces. Luckily, we have the Winterborn. But getting the chiefs to work together? That's like trying to feed salad to a Wood Elf."
You can't just order the chiefs to work together? "You don't know how things work in Wrothgar, do you? None of the chiefs feel strong enough to challenge me, but only the most loyal actually submit to my authority. And unfortunately, I had to send most of the loyal ones off to help the Covenant!"
So Wrothgar isn't really your kingdom? "Mind your tongue, horker! But no, I'm plagued by the same circumstances that have kept us from becoming a truly great people. Most of the remaining chiefs won't give up their independence, and we can't finish building Orsinium until they do."
Why can't you finish building Orsinium? "I need the full support of the clans, which I don't have. Yet. Bah! I promised myself I wouldn't worry about this. That's for tomorrow. Today, we kill Ice-Heart and retrieve the supplies. Maybe that will get more clans to commit to my vision. Maybe."

"I'm almost certain we can defeat Ice-Heart. Almost." (Before entering Ice-Heart's Lair)
"I can see why my mother was so insistent about you. You're pretty good in a fight. (After entering Ice-Heart's Lair) I was going to do this by myself, but I'm damn glad I waited for you. I'd be a fool to challenge Ice-Heart without you."

You seemed confident before. "Confident? Yes. Stupid? No. Urfon Ice-Heart is a legend among the Reachmen. For a while, we didn't even think he was a real person. But he's very real. And if the rumors are true, he's going to be extremely difficult to kill."
Tell me about these rumors. "They say Urfon has ice in his veins. That he can freeze an Orc's blood with the flick of his wrist. Probably an exaggeration, but we should be careful. Either way, between the two of us, I'm certain we can beat him."
As long as you're certain... "Of course. More or less. But in case the battle goes badly, I should thank you now. I haven't fought alongside anyone I trusted since I became king. It's been an honor. Enough with the deep conversation! You ready to smash Ice-Heart's face?"
I'm ready. Let's go.

"You don't know how good that feels! Urfon Ice-Heart is finally dead! Imagine you ate too much and, try as you might, you can't get out that really big belch. Then, finally, you let out a thunderous burp. Yeah, that's how I feel right now."

Is the siege over now? "For all practical purposes, yes. The remaining Winterborn will but up a fight, but without a warlord, my soldiers should be able to wrap this up in short order. As for me, I can't wait to show off my trophy to the clan chiefs!"
I still need to deal with the briar hearts. "Well, don't let me keep you! You've shown that you're capable enough. You have my full confidence. Just don't go and get yourself killed, all right? I have plans for you, my friend. Big plans!"
You mentioned a trophy? "Yeah, Ice-Heart's fancy sword. That should prove the clan chiefs that we killed the warlord. Might even convince the fence-sitters to finally accept me as the rightful king of the Orsimer."
What are you going to do now? "Someone needs to examine the stolen supplies and get them ready for transport. Might as well be me. Meet me back at the keep when you're done. I want you there when I tell the chiefs what we accomplished today."

"Treasonous bastards! I just saved their ungrateful arses and this is the thanks I get? I eve showed them Ice-Heart's sword! How can I create a united nation when the chiefs refuse to accept my rule?"

Was that a typical example of you usual meetings? "More often than not, yes. There's always some fool who wants to quote the Code of Malacath or insult my honor. It infuriates me! How can we build a respectable kingdom when we can't abandon our most ridiculous superstitions?"
Did you really need to kill Chief Targak? "Targak? It was all I could do to not kill all three of those troll lovers! Let Bazrag and Dular think about what happened. I only hope they can set aside old traditions and accept the future I envision. Their support would make things much easier."
Do you need anything else from me? "For now? No. Go explore Wrothgar and get to know this great city. Enjoy yourself! When you're ready for a new challenge, find me at my private tavern in the city. I'm sure I'll have sometime that requires your specific skill set by then."

"Go on. See the wonders of Wrothgar. I'll be at my private cornerclub when you're ready for a new challenge. Just don't get yourself killed. I still have plans for you!"

Show: A King-Sized Problem

"Try the ice-berry ale. It's delicious! I love this place! Back at the keep, I'm always being pulled into a dozen directions. Fighting over here, debating over there. Gives me a headache! But here? Here I can just eat and drink until I pass out."

Are you safe out here in the city like this? "What are you implying? That Kurog needs protection? Ha! Ice-Heart wasn't the first to challenge me and he won't be the last. Let my enemies come! They'll wind up dead and bloody at my feet! That's what the royal servants are for―to clean up the mess!"
Is violence your solution to every problem? "It's a good thing I like you, because the last person who asked me those sorts of questions had the curiosity beaten out of him! But I don't want to fight with you. That's not why I called you here. Are you ready to listen?"
All right, I'm listening. "We opened Orsinium to the best and brightest―crafters, farmers, and scholars. Anyone who can help bring my vision to life. I leave the details to my wives and mother. But you attracted my attention. Which brings us to the big question."
So, what can I do for you King Kurog? "You helped Chief Bazrag. You fought at my side as we defeated Ice-Heart and his Winterborn warriors. In short, you impressed me. People who impress me either turn out to be a help or a hindrance to my plans. Do you understand what I'm saying?"
Not exactly. "Let me speak plainly. You could pose a threat to me, but I prefer to consider you an ally. Share a few drinks, like we're doing now. I could use someone like you. Someone to deal with problems that require a more personal touch."
What kinds of problems are we talking about? "Clan chief problems. There are still stubborn chiefs out there who don't agree with my vision. Who don't want to see our people united. They're stuck in the old ways. Ways that have failed our people time and time again. It's time to change that."
You want me to talk to the clan chiefs? "You made an impression on Bazrag. Whether he likes it or not, he owes you for helping the clans. The other chiefs respect Bazrag. We can use this whole situation to our advantage. Get them to listen to matters they would normally refuse to hear."
So what do you want me to do? "For now, nothing. Relax, have a drink. Enjoy all the pleasantries that Roxanne and her fine establishment have to offer. But when I need you, I expect you to be ready and willing to get the job done. Of for―what are those two doing here?"

"Best not to keep my mother waiting. (Before talking to Alga) Go. Speak to her. Let's see if her plan sounds better than mine."
"It pains me to admit it, but mother is right. Again. I do have a bit of a temper, but I'm working on that. (After talking to Alga) Anyway, I'll sit this one out and let you handle it. Regardless of what happens, you will have my full support."

Show: In the Name of the King

"Ah, my friend and ally has returned! Let's talk. I heard what you did at the temple. Your efforts no doubt saved countless lives. It pains me to learn that Chief Bazrag was involved, though."

You know Chief Bazrag well. What do you think he hopes to accomplish? "Bazrag's never agreed with my plans. He's a traditionalist, stubborn and old-fashioned to the end. His unwavering devotion to Malacath. His hatred of Trinimac. His refusal to recognize my authority. I'd say Chief Bazrag is getting desperate."
What are you going to do? "Bazrag wants to start a war. Damn it all to Oblivion, we have to stop him! He has the strength to overwhelm the lesser clans, and he's no suckling cub when it comes to fighting, either. If he were here to make a challenge for my throne..."
How can I help you, King Kurog? "It's time to assemble the Great Moot. I want you to visit the clan chiefs that still haven't come around to our way of thinking. Let's talk some sense into them. You need to get to them before Bazrag poisons the well and turns them against me."
Do you really think the clan chiefs will listen to me? "You made an impression already. But don't worry. I'm not expecting them to come just because you ask nicely. The chiefs are stubborn, but they each have a problem that's confounding their clan. Solve their problems and they'll attend the moot."
You want me to help the chiefs? "Now you get it! Help the chiefs and they'll be obligated to accept your invitation! I've tried to convince the cheifs of Tumnosh, Morkul, and Shatul to join my kingdom. I even married a few of their daughters! We need a better solution."
Do I need to say anything specific? "Tell them that you come to help in the name of King Kurog. That I'm hosting a gathering of clans and I want the chiefs to attend. And it needs to be the clan's chiefs that come to the moot. If they try to send a subordinate, I'll be highly insulted."
I'll deliver the message and help the clan chiefs. "Do whatever it takes. The chiefs must attend the moot. I trust you won't fail me. When this is over, Wrothgar will finally be forged into a united kingdom! Meet me at my cornerclub after you finish. All this planning has given me a powerful thirst."
Can you tell me more about the clans and their chiefs? "More? What more is there to say? They refuse to overture and laugh at my authority! We need to convince them of the veracity of my grand vision. Oh, very well. What specifically do you want to know?"
Tell me about Clan Tumnosh. "The stone workers? Tumnosh operates the Graystone Quarry, the primary source of building materials for Orsinium. I'm not sure what Chief Ramash is up to, but he's fallen behind on his shipments. Maybe you can help get the quarry back on track."
Tell me about Clan Morkul. "The Morkul Clan is famous for its smiths. Some of the finest arms and armor has come out of their forges. I've been trying to get them to send experts to help us build the city, but Chief Abzug continues to hem and hew. Family troubles, he says."
Tell me about Clan Shatul. "One of the best clans as far as food production and livestock is concerned. Expert hunters and farmers, every one of them. Chief Ogzor promised to send herds of echateres to help feed the city, but we haven't seen so much as a bushel of apples yet."

"And my champion returns, still alive and with most of your vital body parts intact! My shield-wives owe me. I told them not to bet against me! But enough of that. Were you successful? Are the clan chiefs going to attend the moot?"

The clan chiefs have agreed to attend the moot. "Perfect! You've done me a great service, my friend. The moot will be remembered as the turning point for Wrothgar. They day when all the clans united under the rule of a strong and visionary king. A new golden age for the Orsimer begins here!"
What happens now? "Now? Why, we prepare for the moot, of course! It will be packed! Clan chiefs from the farthest reaches of Wrothgar will come together to finally accept my vision for the future. This is how a kingdom is born! 'To bad Bazrag is going to miss it."
Chief Bazrag's not attending the moot? "Don't worry about Bazrag. He hasn't been seen since the attack on the temple. He's probably gone so deep into hiding or run so far away that we'll never see that traitor again."
You don't seem very concerned about Chief Bazrag. "Why should I be? You're concerned enough for the both of us! But come on, you're worse than my shield-wives! Have a drink. Have the whole damn keg, if you want! And take this. For services rendered. Now all we have to do is sit back and wait."

"Relax. Enjoy yourself. You earned a good rest. I'm sure I'll have something else for you to do before the Great Moot commences. In the meantime, go and mingle or something."

Show: The Anger of a King

"Have you ever looked at these statues? I mean really looked at them? Legends carved into bronze or stone. The work of hundreds of hours, likely crafted by people who didn't know a thing about their subject matter. And for what purpose, do you think?"

To honor and remember them? "And who decides who we honor or remember? The victors, of course, for they get to write history. But there are sides to of every story. No one remembers the losers. They fought for what they believed in and failed, and so they are forgotten."
What are you getting at? "To the vanquished, this isn't the statue of a hero. It's a tribute to a tyrant. Many see me in the same way. A tyrant, forcing my ideas upon the people. They say I'm wrong,t that I'll destroy the Orsimer. They seek to turn everyone against me."
Has someone turned against you? "I get reports. Things my advisors think I need to know. One report claims that the Wood Elf is keeping company with Bazrag. When two of my scouts confronted her, she killed them both. I'm concerned that Bazrag has turned Eveli against us."
You think that Eveli Sharp-Arrow is a traitor? "Eveli aids my enemy. The Wood Elf has chosen the wrong side. I worry that you might follow her example. But I have a moot to prepare for and I've said what I had to say. When you see Eveli, I expect you to do the right thing."

"The Wood Elf has been corrupted by that traitor, Bazrag. I will see them brought to justice. If you happen to find them before I do... Well, don't disappoint me. The anger of a king can have deadly consequences, my friend."

Show: The King's Gambit

"Ah, my favorite problem-handler has returned! Have you come to see what you accomplished? Thanks to you, the clan chiefs have gathered to hear what I have to say. This is going to be a moot that all of Wrothgar won't soon forget!"

I need to talk to you about something important. "That sounds serious. But this is a time for celebration! The next age of the Orsimer people begins today!"
Why did you send soldiers to the inn? "You dare to question my actions? To imply that I don't have the best interests of my people in mind? If you must know, we received word of the location of the traitors. I sent my soldiers to capture them for interrogation."
Did you know that your soldiers were infiltrated by the Vosh Rakh? "What? How dare you spread such false accusations! Has Bazrag filled your head with more of his Malacath lies? I won't hear such things, not on the verge of my greatest victory!"
Where are Chief Bazrag and Eveli? "More questions? You're beginning to try my patience. But let's not talk about such matters in front of the clan chiefs. Meet me down in the dining hall and we can continue this discussion in private."

"Let's continue this fascinating discussion in the dining hall downstairs. I'll meet you there after I make apologies to my guests. And you better have proof to substantiate these wild claims or I might just have you flayed for ruining my good mood."

Trivia[]

  • In 2E 582, Kurog is in his 40s, and was in his mid-20's during King Ranser's War. This places him as being born around 2E 541.[UL 1]
  • During the Circus of Cheerful Slaughter, the Vestige will have to defeat a doppelganger actor of Kurog created by Sheogorath. In the quest "Shadow of Sancre Tor," a projection of Kurog created by Mannimarco is seen bowing to the Worm King.
    • The projections previously had Kurog with grey eyes, no crown, and regular Orcish armor, though after Update 8 they were changed to his current appearance of void black eyes, a crown dotted with bones, and Ancient Orc armor.
  • Long prior to the release of the Orsinium DLC, Zenimax did give some info on Kurog in-game through some books and dialogue, and some out-of-game sources as well.
    • In the book Return to Orsinium, many names of the locations mentioned were changed for the Wrothgar zone and it was said that the gates of Old Orsinium were being rebuilt. However, in Wrothgar the city is abandoned, and no construction occurs in the ruins of the city.[5]
    • The out-of-game book The (Improved) Emperor's Guide to Tamriel: Northern Bangkorai and the Mountains described Kurog as "a mountain of an Orc with a face like a giant's slapped arse" and having a number of missing teeth.[7] Though these aspects of Kurog were changed before his final character version, his normal speaking voice of shouting remained.
    • In ESO website Support questions, it was originally stated Kurog supported the worship of deity Mauloch rather than Malacath, and that he controlled Southern Wrothgar.[UL 2] This was later changed, with Kurog's favored deity being Trinimac and his area of control being limited to Orsinium and other parts of Wrothgar allied with him.[8]

Gallery[]

Bugs[]

This section contains bugs related to Kurog gro-Bagrakh. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   When speaking to Kurog in his tent, his line of dialogue regarding the soldiers circling the fort may be activated, and interrupt his scripted dialogue.
    • To fix this, merely choose the next dialogue topic and his lines will be fixed.

Appearances[]

References[]

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.
Chief of Clan Bagrakh
Chief Bolazgar 2E 5?? - 2E 583 Unknown
King of Orsinium
Golkarr 2E 566 - 2E 583 Bazrag gro-Fharun
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