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Elder Scrolls

Liberation or Apprehension? is a quest in The Elder Scrolls IV: Oblivion. The Arch-Mage, Hannibal Traven, reveals that he has an informant among the Necromancers and he is concerned because he has not heard from him for some time. He asks the Hero to find out what has happened and bring the informant back safely.

Background[]

Raminus Polus reveals that Arch-Mage Traven personally provides the next task. Legally, the Council Chambers may be traveled to. Traven asks that an informant, Mucianus Allias, in the Ayleid ruin of Nenyond Twyll be found and rescued. He wants the Hero to arrive as soon as possible before the Imperial Battlemages reach the scene and botch the job.

Walkthrough[]

Upon entering Nenyond Twyll, the last surviving member of the battlemages, Fithragaer, is encountered. He mentions that the rest of the battlemages have been killed and the necromancers have retreated farther into the ruin.

After shouting for the Hero to follow, he is almost immediately killed by a ceiling of spikes. Pulling his corpse off the center square of the floor will keep it from rising over and over. Fight through the following halls to locate Mucianus Allais. Several Necromancers, their constructs, and wraiths appear in the following rooms. Each of these necromancers has a valuable, high-level weapon, potions, and gold. High Strength or the Pack Mule Feather spell helps in looting these things.

Mucianus' fate[]

When entering the room "Nenyond Twyll Riellesel," Mariette Rielle appears. After speaking to her, she turns hostile and attacks. After killing her, Mucianus Alias can be found behind a stonewall. However, he has been turned into a zombie. Wait for the journal-update, after which he can be killed. This is optional. The Hero may simply wish to report back to Traven.

Journal[]

Journal Entry
  • Update: Upon receiving quest:

I need to speak to Hannibal Traven, who has a special assignment for me.

  • Update: After discussing this quest with Traven:

I need to travel to Nenyond Twyll, south of the Imperial City, and make sure Mucianus Alias is safely rescued from the Necromancers there. I am to escort him back to the Arcane University.

  • Update: After Fithragaer dies:

Fithragaer, the only surviving Battlemage, is dead. I'll need to continue on my own into the ruins to find Mucianus Alias.

  • Update: Once Mucianus Alias is found:

I've found Mucianus Alias. He's been transformed into some kind of walking dead; there's nothing I can do for him. I should report his fate to Hannibal Traven at the Arcane University.

  • Update: After reporting back to Traven:

Arch-Mage Traven has been informed of Mucianus Alias's fate.

  • Quest complete

Trivia[]

  • In the room that leads to the informant, there are two varla stones. Their cages can be opened by swimming to the two submerged buttons. One button is just northeast of each stair going down into the water on each side of the walkway.
  • While it is possible to save the battlemage, no award is received from it. He can only give Rumors.
  • If the Hero tries to sneak past the necromancers to avoid fighting them, Mariette Rielle must still be fought. She does not immediately attack, but her dialogue is triggered when one is close to her, invisible or otherwise.
  • If the Hero's personality is high enough, or if they charm Mariette, it is possible to successfully force her to yield when she first confronts them. However, attempting to speak to her after that will cause her to return to a hostile state. If she survives the quest, she becomes a non-hostile character and the Hero can persuade her and ask for rumors.
  • Killing or attacking Filthragaer will count as assaulting or murdering a member of the Mage's Guild, and the Hero will be cast out of the Mages Guild until they finish the quest to return.
  • If the Hero does not kill Mucianus, he will eventually make his way out into Cyrodiil to attack people until he is killed.

Bugs[]

This section contains bugs related to Liberation or Apprehension?. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • If one activates the trap that is supposed to kill the battlemage too early, it will not be activated by the battlemage. The quest can still be completed.

Appearances[]


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