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Madness Armor

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Madness Armor
MadnessArmor
Armor Type Heavy Armor
 Madness Armor is one of the sets of armor added with The Elder Scrolls IV: Shivering Isles expansion. It is a set of heavy armor and is one of the better sets available. It is forged from madness ore, which can be found in deposits in ruins on the Shievering Isles or as loot from dead Grummites.

Contents

ForgingEdit

The only person who can forge madness armor is Cutter. She is the Bosmer smith at Cutter's Weapons in the Crucible. Forging each piece of the set requires an amount of madness ore:

EnchantingEdit

Finding madness matrices will allow the armor to be imbued with a default enchantment.

PurityEdit

The purity of the armor is based on level:

Level Quality
1-3 Impure
4-7 Lesser
8-11 Madness
12-16 Fine
17-22 Grand
23+ Perfect

ArmorEdit

ImpureEdit

Armor Base ValueGoldIcon Base ArmorArmorIcon HealthHealth-icon WeightWeightIcon Enchantments Armor ID Enchanted ID
Boots 35 4.25 200 9.8 Fortify Athletics 2pts xx9213C xx9254F
Cuirass 135 10.75 400 32.5 Fortify Strength 2pts xx9413F xx92555
Gauntlets 35 4.25 200 6.5 Fortify Blade 1pts
Fortify Blunt 1pts
xx92140 xx92560
Greaves 65 6.5 300 19.5 Fortify Endurance 2pts xx92173 xx92572
Helmet 35 4.25 200 6.5 Fortify Willpower 2pts xx9219D xx92577
Shield 65 12.75 300 13.0 Reflect Damage 5% xx921D0 xx92580
Set 370 42.75 1600 87.8
  • Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
  • Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.

LesserEdit

Armor Base ValueGoldIcon Base ArmorArmorIcon HealthHealth-icon WeightWeightIcon Enchantments Armor ID Enchanted ID
Boots 80 4.75 325 11.3 Fortify Athletics 4pts xx92202 xx92553
Cuirass 290 12.0 650 37.5 Fortify Strength 4pts xx92206 xx9255F
Gauntlets 80 4.75 325 7.5 Fortify Blade 2pts
Fortify Blunt 2pts
xx92209 xx92563
Greaves 145 7.25 490 22.5 Fortify Endurance 4pts xx9221A xx92573
Helmet 80 4.75 325 7.5 Fortify Willpower 4pts xx92233 xx9257E
Shield 145 14.25 490 15.0 Reflect Damage 6% xx9224F xx92581
Set 820 47.75 2605 101.3
  • Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
  • Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.

MadnessEdit

Armor Base ValueGoldIcon Base ArmorArmorIcon HealthHealth-icon WeightWeightIcon Enchantments Armor ID Enchanted ID
Boots 190 5.25 500 12.8 Fortify Athletics 6pts xx1F43E xx1F45D
Cuirass 670 13.25 1000 42.5 Fortify Strength 6pts xx1F43D xx1F47A
Gauntlets 190 5.25 500 8.5 Fortify Blade 4pts
Fortify Blunt 4pts
xx1F43C xx1F474
Greaves 335 8 750 25.5 Fortify Endurance 6pts xx1F43B xx1F46F
Helmet 190 5.25 500 8.5 Fortify Willpower 6pts xx1F43A xx1F469
Shield 335 15.75 750 17.0 Reflect Damage 7% xx1F439 xx1F463
Set 1910 52.75 4000 114.8

TestEdit

This is the set worn by the Ghost Fanatic and Devoted Ghost Fanatic, near Vitharn where Count Cirion is. It is unobtainable except through the console.

Armor Base ValueGoldIcon Base ArmorArmorIcon HealthHealth-icon WeightWeightIcon Armor ID
Boots 0 4.5 250 10.5 xx6D611
Cuirass 0 11.25 500 35.0 xx6D613
Gauntlets 0 4.5 250 7.0 xx6D614
Greaves 0 6.75 375 21.0 xx6D615
Helmet 50 4.5 250 7.0 xx6D616
Shield 0 13.5 375 14.0 xx6D617
Set 50 45 2000 94.5

FineEdit

Armor Base ValueGoldIcon Base ArmorArmorIcon HealthHealth-icon WeightWeightIcon Enchantments Armor ID Enchanted ID
Boots 400 5.75 775 14.6 Fortify Athletics 8pts xx1F43F xx1F47F
Cuirass 1420 14.5 1550 48.8 Fortify Strength 8pts xx1F444 xx1F479
Gauntlets 400 5.75 775 9.8 Fortify Blade 6pts
Fortify Blunt 6pts
xx1F449 xx1F473
Greaves 710 8.75 1165 29.3 Fortify Endurance 8pts xx1F44E xx1F46E
Helmet 400 5.75 775 9.8 Fortify Willpower 8pts xx1F453 xx1F468
Shield 710 17.25 1165 19.5 Reflect Damage 8% xx1F458 xx1F462
Set 4040 57.75 6205 131.8
  • Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
  • Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.

GrandEdit

Armor Base ValueGoldIcon Base ArmorArmorIcon HealthHealth-icon WeightWeightIcon Enchantments Armor ID Enchanted ID
Boots 940 6.75 1150 16.9 Fortify Athletics 10pts xx1F440 xx1F47E
Cuirass 3350 17.0 2300 56.3 Fortify Strength 10pts xx1F445 xx1F478
Gauntlets 940 6.75 1150 11.3 Fortify Blade 8pts
Fortify Blunt 8pts
xx1F472 xx1F44A
Greaves 1675 10.25 1725 33.8 Fortify Endurance 10pts xx1F44F xx1F46D
Helmet 940 6.75 1150 11.0 Fortify Willpower 10pts xx1F454 xx1F467
Shield 1675 20.25 1725 22.5 Reflect Damage 9% xx1F45A xx1F461
Set 9520 67.75 9200 151.8
  • Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
  • Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.

PerfectEdit

Armor Base ValueGoldIcon Base ArmorArmorIcon HealthHealth-icon WeightWeightIcon Enchantments Armor ID Enchanted ID
Boots 1545 8.0 1450 18.6 Fortify Athletics 12pts xx1F441 xx1F47D
Cuirass 5525 19.75 2900 61.9 Fortify Strength 12pts xx1F446 xx1F477
Gauntlets 1555 8.0 1450 12.4 Fortify Blade 10pts
Fortify Blunt 10pts
xx1F44B xx1F4B6
Greaves 2915 11.75 2175 37.1 Fortify Endurance 12pts xx1F450 xx1F46C
Helmet 1555 8.0 1450 12.4 Fortify Willpower 12pts xx1F455 xx1F466
Shield 2915 23.75 2175 24.8 Reflect Damage 10% xx1F459 xx1F460
Set 16010 79.25 11600 167.2
  • Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
  • Base Armor refers to the armor rating of the piece without factoring the effects of the appropriate armor skill.

GalleryEdit

See alsoEdit

AppearancesEdit

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