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|Armor Class||Heavy Armor|
Madness Gauntlets can be forged from madness ore by the smith Cutter, who operates Cutter's Weapons in Crucible. She can forge one pair of gauntlets from two pieces of madness ore. Providing a Madness Gauntlets Matrix will cause the gauntlets to be enchanted, as well.
The quality of the gauntlets and, if applicable, their enchantment is scaled to the Hero's level at the time when asking Cutter to make them.
|Level||Name||Base Value||Weight||Base Armor||Health||Enchantments*||Armor ID||Enchanted ID|
|1-3||Impure Madness Gauntlets||35||6.5||4.25||200|| Fortify Skill: Blade 1 pts|
Fortify Skill: Blunt 1 pts
|4-7||Lesser Madness Gauntlets||80||7.5||4.75||325|| Fortify Skill: Blade 2 pts|
Fortify Skill: Blunt 2 pts
|8-11||Madness Gauntlets||190||8.5||5.25||500|| Fortify Skill: Blade 4 pts|
Fortify Skill: Blunt 4 pts
|12-17||Fine Madness Gauntlets||400||9.8||5.75||775|| Fortify Skill: Blade 6 pts|
Fortify Skill: Blunt 6 pts
|18-22||Grand Madness Gauntlets||940||11.3||6.75||1150|| Fortify Skill: Blade 8 pts|
Fortify Skill: Blunt 8 pts
|23+||Perfect Madness Gauntlets||1555||12.4||8.00||1450|| Fortify Skill: Blade 10 pts|
Fortify Skill: Blunt 10 pts
- *The Enchantment column only applies when forging gauntlets with a matrix.
- Base Value refers to the value without factoring the effects of the Mercantile skill or NPC disposition. Note that enchanted gauntlets will be worth more.
- Base Armor refers to the armor rating without factoring the effects of the Heavy Armor skill or the condition of the piece.