Elder Scrolls

Mara's Eye Pond

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For other uses, see Mara's Eye.

Mara's Eye Pond is a clearing in The Elder Scrolls V: Skyrim. It is a small pond with an islet in the middle (perhaps the pupil of the "Eye" of Mara) located a short distance east of Gallows Rock. Blood stains lead from a waterlogged boat to a hidden trapdoor that leads to Mara's Eye Den. Mudcrabs roam the outskirts of the pond as well as the small island. A few spriggans are found near the area.

There is a boat with a sack, a box, and an oar inside of it, as well as a lantern indicating that this is a possible smuggler's hideout. Weird noises can also be heard around this little island. Strangely, despite not being linked to any waterways, the waters of the pond have a fairly strong northerly current. With Hearthfire installed, a Clay deposit can be found to the west of the little island, just by the edge of the water.


Mara's Eye DenEdit

The access is through a trapdoor found on the small island in the lake.

This hidden cave is found in the clearing of Mara's Eye Pond. It is currently inhabited by two mage vampires who have sheltered here to hide from possible threats and to feast on the human corpses they hunt. A Smuggler's body and his journal can be found here, along with a dead Vigilant of Stendarr, locked in a cage. There is also an executioner's block with a woodcutter's axe on top of it.

Trap entrance

The Entrance to Mara's Eye Den

  • Two hostile leveled vampires and a smuggler will be waiting inside the den. (The Smuggler may have been killed by the Vampires.)
  • Inside the den is the Smuggler's Journal, on a table near the entrance, which explains the presence of the Vampires and the executioner's block. Below the Vampires' living area is a pool where two holding cages can be found, as well as two chests, and a sculpture of a bird (similar to those found in many dungeons and ruins) with a coin purse in its mouth.
  • Of the two cages at the bottom of the well, only one needs to be picked, with a leveled lock. The other is free to open, and contains the body of a Vigilant of Stendarr.
  • Of the two chests in the den, only one is locked.
  • A woodcutter's axe can also be found in the den.
  • The skill book Guide To Better Thieving sits on top of a pile of crates with other books and a soul gem.

Notable itemsEdit

Maras eye den

Interior of Mara's Eye Den

  • A few precious gems can be found on the table where the smuggler's journal is located.
  • An Apprentice locked chest
  • A large chest containing a random enchanted item and some other random loot. Can contain as little as a few gold and an ore, or three to five enchanted items. Resets on entering the den, so doing a quicksave outside and re-loading will give a new set of loot.
  • Vigilant of Stendarr body - inside the cage
  • Guide To Better Thieving in a box with other books and a soul gem on top of the crates near the entrance
  • Gold purse sitting inside the mouth of a bird sculpture
  • A mace (type and enchantment dependent on level) can be found on the floor between the two beds.


This section contains bugs related to Mara's Eye Pond. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   If the player jumps while facing the "Open to Skyrim" ladder, they may get another prompt "Open/Close Door" despite there being no door that will open or close.
  • It's possible to get stuck between the large pillar and crates where the books and soul gem are located. If this happens, it is recommended to load a previous save, but there is a small chance to get out by sneaking and jumping in Third-Person view.


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