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Marksman (Morrowind)

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Marksman Icon MW
Main article: Skills (Morrowind)
For other uses, see Marksman.
Quotebg
"With the marksman skill, one is more effective with ranged weapons like the short bow, long bow, crossbow, throwing star, and throwing knife"
―Unknown

Marksman is one of the skills in The Elder Scrolls III: Morrowind. The skill falls under the Stealth category during character creation. The governing attribute is Agility.

Marksman determines how well a character uses ranged projectile weapons and thrown weapons. Projectile weapons include bows and crossbows, while thrown weapons include; throwing knives, darts and throwing stars. A higher skill level will increase the damage and accuracy of your projectile weapons.

AdvancementEdit

Advancing the Marksman skill is accomplished by using the appropriate weapons and making a successful attack against an opponent.

TrainersEdit

Trainers are characters with in the world of Morrowind who are able to train a player in the appropriate skill for a fee. The fee is based upon several factors: disposition, Personality and current skill level.

Name Location Max Trainable Level Notes
Bolnor Andrani Hlaalu Council Manor, Balmora 54
Ridena Othren Fara's Hole in the Wall 43
Dunsalipal Dun-Ahhe Sadrith Mora, Morag Tong Guild 64
Alveleg Ashanammu 45

BugsEdit

This section contains bugs related to Marksman (Morrowind). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  • Occasionally if the Nerevarine fires an arrow it will cause some lag. This lag will delay the shot by anywhere from 3–10 seconds, but will shoot afterwards.

AppearancesEdit

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