For other uses, see Marriage.
For Marriage in The Elder Scrolls Online, see Ritual of Mara.

Marriage is a gameplay element in The Elder Scrolls V: Skyrim. After obtaining the Amulet of Mara, the Dragonborn has the option to engage in marriage with an eligible NPC regardless of either party's gender.[1] Although there is no discrimination based on race, there are no eligible Khajiit, Bosmer, male Redguard, or male Altmer candidates. Those that can be married generally require that a specific task be completed beforehand. Whether the partner is a merchant or not, after marriage, they are able to purchase and sell general goods, also allowing the Dragonborn to collect a daily portion of their profits from their "work." Every 24 hours, the Dragonborn can ask their spouse how business is faring to receive a share of 100 gold. If the share is not collected, the gold accumulates.


Obtaining the Amulet of Mara


Maramal must be asked about marriage in Skyrim before any dialogue related to the Amulet of Mara shows up.

The new dialogue is unlocked with certain characters if the Dragonborn is both wearing the amulet and has met the requirement relating to the individual, usually a quest. The Dragonborn can then express their wish to marry the person. Once that is done, they can speak to Maramal at the Temple of Mara about arranging the wedding.

Wedding Ceremony


A wedding ceremony taking place.

The ceremony will start no sooner than approximately 24 hours. Maramal alludes to the ceremony time being constrained between dawn and dusk; however, the ceremony can happen at any given hour of the day. During the ceremony, the Dragonborn has one last chance to affirm the marriage before the ceremony proceeds.

NPCs for whom quests have previously been completed may appear at the wedding ceremony as guests. If the Dragonborn already owns any houses, then the corresponding housecarl(s) will also be present. In the case of a few potential spouses, NPCs who are important to that character may appear as well.

If the Dragonborn misses their wedding ceremony, they can approach the intended partner and ask for another chance. Maramal will then agree to host another ceremony, the next day.

Married life

Once the marriage ceremony is complete and the Dragonborn addresses their new spouse, the spouse will inquire where the Dragonborn wants to live. If the spouse owns property, that will be presented as an option; the Dragonborn may also select any of the house(s) they currently own. The selection need not be permanent; relocation to any of the available homes is available at any time by initiating the appropriate dialogue with the spouse.

If the spouse is the Dragonborn's housecarl, "their house" is the applicable house of the Dragonborn that they are responsible for.

Once married, the behavior of the spouse changes. Most notably, the tone of voice and behavior changes, and they will often refer to the Dragonborn as "love" or "dear" from that point on. However, if the Dragonborn marries one of their housecarls, the Dragonborn will still be referred to as "my Thane" using subordinate dialogue.

If the Dragonborn's spouse relocates to a different city from where they originated to live in one of the Dragonborn's houses, the spouse may indicate that she/he wishes to become a shop owner to keep occupied while the Dragonborn is out adventuring.

Once a day, the Dragonborn can ask their spouse to cook something. The spouse will make a homemade meal, which increases the regeneration of Magicka, Health, and Stamina.

If the Dragonborn sleeps in the house with the spouse, the Dragonborn will receive a temporary bonus called "Lover's Comfort," that boosts the rate of skill-learning by 15% for 8 hours. However, this bonus cannot be obtained if the Lover Stone is activated (a workaround can be used with the Aetherial Crown), or if the Blood Ritual has been taken to become a Werewolf.

If the Official Plug-in Hearthfire is installed, marriage can also include children. The Dragonborn's adopted child will also be adopted by the spouse, as well as instantly move into the house where the Dragonborn's new son or daughter is living. This adds another dialogue option with the spouse allowing the Dragonborn to ask how the children are; it also adds generic dialogue to the child, where an activity will be mentioned that they both did together.

Note: Because spouses act as vendors, the Dragonborn can buy and sell items from them. However, if the spouse is a follower and asked to follow the Dragonborn, the spouse will only sell items from their inventory until they part ways. Spouses only act as merchants in the marital home, meaning items cannot be sold to them while they are following (to reduce the carry weight, for instance).

Potential spouses


Wife Race Occupation Location Requirements
Aela the Huntress NordCompanionJorrvaskr, WhiterunCompletion of The Companions' story arc with "Glory of the Dead."
Aeri NordLumberjackAnga's Mill, The PaleChopping firewood for her.
Anwen RedguardPriestess Temple of Dibella, MarkarthCompletion of "The Heart of Dibella."
Avrusa Sarethi DunmerFarmerSarethi Farm, The RiftCollect 20 Jazbay Grapes for her.
Borgakh the Steel Heart OrcWarriorMor Khazgur, HaafingarPaying her dowry or convincing her to leave her home.
Brelyna Maryon DunmerStudentCollege of Winterhold, WinterholdCompletion of "Brelyna's Practice."
Camilla Valerius ImperialMerchantRiverwood Trader, RiverwoodCompletion of "The Golden Claw."
Dravynea the Stoneweaver DunmerMageKynesgrove, EastmarchProviding her with one Frost Salt.
Ghorza gra-Bagol OrcBlacksmithBlacksmith Shed, MarkarthProviding her with The Last Scabbard of Akrash.
Gilfre ImperialMillerMixwater Mill, EastmarchWorking for her by chopping firewood.


NordWarriorBujold's Retreat/Thirsk Mead HallComplete Retaking Thirsk and collect 50 Riekling Spears for her.
Iona NordHousecarlHoneyside, RiftenBecoming Thane of The Rift.
Jenassa DunmerHirelingThe Drunken Huntsman, WhiterunHiring her.
Jordis the Sword-Maiden NordHousecarlProudspire Manor, SolitudeBecoming Thane of Solitude.
Lydia NordHousecarlWhiterunBecome Thane in Whiterun after killing Mirmulnir during "Dragon Rising." Breezehome must be purchased for marriage option. (Not available for marriage before 1.5 update).
Mjoll the Lioness NordAdventurerRiftenRetrieving her sword Grimsever from the Dwemer ruins of Mzinchaleft.


NordSkaalSkaal VillageFreeing the Skaal, after delivering her mother's amulet to Runil in Falkreath.
Muiri BretonAlchemistThe Hag's Cure, MarkarthCompletion of "Mourning Never Comes." NOTE: Both targets must be killed to gain Muiri's affection.
Njada Stonearm NordCompanionJorrvaskr, WhiterunCompletion of the Companions' story arc with "Glory of the Dead."
OrlaNordPriestTemple of Dibella, MarkarthCompletion of "The Heart of Dibella."
Rayya RedguardHousecarlFalkreath, Lakeview ManorBecome Thane of Falkreath and buy Lakeview Manor Deed.
Ria ImperialCompanionJorrvaskr, WhiterunCompletion of The Companions' story arc with "Glory of the Dead."
Senna BretonPriestTemple of Dibella, MarkarthCompletion of The Heart of Dibella.
Shahvee ArgonianDockworkerArgonian Assemblage, WindhelmRecovering her lost Amulet of Zenithar and returning it to her. She may be killed in the quest "Blood on the Ice," so it is recommended that she be married before starting this quest.
Sylgja NordMinerShor's Stone, The RiftHer satchel must be delivered to her father in Darkwater Crossing, then returned to her.
Taarie AltmerMerchantSolitudeCompletion of the miscellaneous quest "Fit for a Jarl"; the Dragonborn must also have the Investor perk on the Speech tree and must invest in Radiant Raiment.
Temba Wide-Arm NordMillerIvarstead, The Rift10 bear pelts must be given to her.
Uthgerd the Unbroken NordHireling The Bannered Mare, WhiterunShe must be bested in a brawl battle.
Viola Giordano ImperialBusybodyCandlehearth Hall, WindhelmRevyn Sadri's favor must be started, but he must be ratted out to Viola.
Ysolda NordMerchantOpen market, WhiterunShe must be given a Mammoth Tusk.


Husband Race Occupation Location Requirements
Ainethach BretonMine OwnerKarthwasten, The ReachConvince Silver-Blood Thugs to leave his mine.
Angrenor Once-HonoredNordBeggarCandlehearth Hall, WindhelmHe must be given a gold piece.
Argis the Bulwark NordHousecarlVlindrel Hall, MarkarthBecoming Thane of Markarth.
Athis DunmerCompanionJorrvaskr Living Quarters, WhiterunCompletion of The Companions' story arc with "Glory of the Dead."
Balimund NordBlacksmithThe Scorched Hammer, RiftenMust be given 10 Fire Salts.
Belrand NordHirelingThe Winking Skeever, SolitudeMust be hired.
Benor NordWarriorMorthalWinning a brawl against him.
Calder NordHousecarlHjerim, WindhelmBecoming Thane of Eastmarch.
Cosnach BretonDrunk/PorterSilver-Blood Inn, MarkarthMust be challenged to a brawl and bested.
Derkeethus ArgonianFishermanDarkwater Crossing, EastmarchMust be rescued.
Farkas NordCompanionJorrvaskr, WhiterunCompletion of The Companions' story arc with "Glory of the Dead."
Filnjar NordBlacksmithShor's Stone, The RiftCompletion of the Quest "Mine or Yours."
Gat gro-Shargakh OrcMinerLeft Hand Mine/Kolskeggr Mine, The ReachCompletion of the favor to Pavo Attius to liberate Kolskeggr Mine.
Ghorbash the Iron Hand OrcWarriorBurguk's Longhouse, Dushnikh Yal, The ReachPay his dowry or convince him to leave.
Marcurio ImperialHirelingBee and Barb, RiftenHiring him.
Halbarn Iron-Fur DR NordBlacksmithBujold's Retreat/Thirsk Mead HallComplete "Retaking Thirsk" and "Halbarn's Supplies."
Moth gro-Bagol OrcBlacksmithUnderstone Keep, MarkarthBring him a Daedra Heart.
Octieve San BretonCitizenSolitude, frequently found in and around the Winking SkeeverHelping the gamblers pay off his debts.
Omluag BretonMinerMarkarth Smelter, MarkarthTalk to Mulush gro-Shugurz in Markarth about the smelter workers.
Odfel NordMinerShor's Stone
Onmund NordStudentThe Hall of Attainment, College of WinterholdRecover his Amulet from Enthir.
Pavo Attius ImperialMinerLeft Hand Mine/Kolskeggr Mine, The ReachCompletion of his favor to liberate Kolskeggr Mine.
Perth BretonMinerSoljund's Sinkhole, The ReachClearing Soljund's Sinkhole of Draugr.
Quintus Navale ImperialAlchemistThe White Phial, WindhelmCompletion of the Quest "Repairing the Phial."
Revyn Sadri DunmerMerchantSadri's Used Wares, WindhelmBringing back stolen ring to Viola Giordano.
Roggi Knot-Beard NordMinerSteamscorch Mine, Kynesgrove, EastmarchRecover his Family Shield.
Romlyn Dreth DunmerMeadery WorkerBlack-Briar Meadery, RiftenDeliver Black-Briar Mead Keg to Wilhelm in Ivarstead.
Scouts-Many-MarshesArgonianDockworkerArgonian Assemblage in WindhelmTalking to Torbjorn Shatter-Shield about the Argonian dock workers.
Sondas Drenim DunmerMinerGoldenrock Mine, Darkwater Crossing, EastmarchDelivering his note to Quintus Navale.
Sorex Vinius ImperialAssistant InnkeeperWinking Skeever, SolitudeDelivering kegs of Stros M'Kai Rum to Falk Firebeard at the Blue Palace.
Stenvar NordHirelingCandlehearth Hall, WindhelmHiring him.
Torvar NordCompanionJorrvaskr, WhiterunCompletion of The Companions' story arc with "Glory of the Dead."
Vilkas NordCompanionJorrvaskr, WhiterunCompletion of The Companions' story arc with "Glory of the Dead."
Vorstag NordHirelingSilver-Blood Inn MarkarthHiring him.
Wilhelm NordInnkeeperVilemyr Inn, Ivarstead, The RiftCompletion of the investigation of Shroud Hearth Barrow.

Forcing marriage  PC  

The marriage dialog option can be forced to appear on NPCs by opening the console, targeting the desired NPC, and typing the command "addfac 19809 1." This could possibly cause issues with NPCs who were not originally intended to have this option.

A friendship must have been started with the NPC in the form of a quest, as their disposition (which is a hidden stat) needs to be of a certain level in order for them to recognize the Amulet of Mara. Alternatively the command "setrelationshiprank player 4" can be used after adding the person to the marriage faction. It is not possible to marry several of the people in the game, such as Ulfric Stormcloak.

Divorce  PC  

Trying to breakup with partners is impossible without the console commands. Searching for help "breakup" 4 will bring up dialogue and quests that show reference to what most likely was the original intention of breaking up with a spouse.

Option one

The relationshipbreakup quest can be used.  PC   Use the console to enter these commands:

  • completequest 0007431B
  • resetquest 0007431B
  • resetquest 00021382

(This is just formality to reset the "marriage" quest.) The above will prevent the Dragonborn from having to kill their spouse, although they will comment on how much even the thought of them makes their blood boil. Untested, but possibly setrelationshiprank player 4 can fix this.

Option two

  • The spouse must be killed
  • The console command Setstage RelationshipMarriage 10 must then be used
  • The console commands resurrect should next be used on the ex-spouse (and eventually the command setrelationshiprank player 4 on him/her to keep the relationship status obtained with the NPC related quests)
  • The old Amulet of Mara doesn't need to be dropped or sold.

Option three

  • The Amulet of Mara necklace must be retained, or another one must be found.
  • Any wanted items should be taken from the current spouse before starting this process.
  • The following commands must be used, after targeting the spouse:
    • removefac 51596
    • player.removefac C6472
    • resetquest 74793
    • resetquest 21382
    • setstage 74793 10
  • The old spouse will immediately exit the house and return to their regular location.
  • 24 hours must be waited.


  •  PC   To change the clothes of the partner, the console command equipitem can be used on them (e.g. equipitem 000d191f 1 for the Tavern Clothes). The console command removeitem <base_id> 1 can be used to remove items like a pickaxe (000E3C16), or clothes specifically. Be mindful that all Characters (including followers) come with a set of standard clothing that are tagged as their 'outfit'. Even when removing these clothes through the console, the NPC will try to put on the standard outfit when not following the Dragonborn, which can result in them being randomly nude while not following the Dragonborn (e.g.: waiting at their house, walking in the city).
  • The Dragonborn can also change their spouse's clothes on consoles if they are a follower by equipping them with items of better armor value and buying their normally-worn items in their shops; however, when not following they might be wandering in their underwear.
  • The Dragonborn can kill their spouse by sacrificing them to Boethiah during the quest "Boethiah's Calling."
  • If a spouse is killed, remarriage is not possible without the use of console commands.
  • There are a number of potential marriage options cut from the game that still have related (but disabled) data included in the game files. Among those characters who were cut are Vivienne Onis, Ingun Black-Briar, and Elisif the Fair.
  • The Dunmer of Raven Rock cannot be married via console commands. The Nords of Skaal Village can be married this way, but are bugged (and thus may not leave Solstheim).
  • Serana has the option of proposal but will kindly refuse.
  • If a follower is married and is currently accompanying the player, they can still provide homemade meals whilst not being near any cooking facilities. Also, they can still give the "profits" of their shops, even though they are following the player and would not had the opportunity to "sell" anything.
  • All marriageable male Dunmer, with the exception of Revyn Sadri, share the same courtship dialogue about the Amulet of Mara and after-marriage conversations.
  • If the Dawnguard add-on is installed, when talking with Florentius Baenius, the Dragonborn can occasionally learn that their spouse has been kidnapped by vampires at the beginning of the quest "Rescue."


This section contains bugs related to Marriage (Skyrim). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • Sometimes, the wedding ceremony won't actually start; the Dragonborn's spouse, guests, and Maramal are at the temple at the proper time, but the ceremony proper will not happen. Guests offer their generic congratulations, and the spouse expresses excitement, but nothing else happens and the quest will fail after a few in-game hours.
  • Sometimes, Maramal will not show up at the temple until he is talked to at the Bee and Barb.
  • If a follower (such as Lydia) dies before the wedding, their dead body will be present at the wedding.
  • A bug can occur in which a scripted NPC interrupts the wedding if the Dragonborn chooses to wait overnight in the Temple of Mara. For example: the priestess of Azura might make the Dragonborn miss their wedding if they recently completed the "The Black Star."
  • When married to Camilla Valerius, Sven will still ask the Dragonborn to break up the relationship between Camilla and Feandal (in the quest "A Lovely Letter"). The Dragonborn can still complete the quest despite being married to her.
  • If Aela the Huntress is taken to Riften to get married while on the quest to recover any Hircine totem, she will continue to normally follow the Dragonborn, but will disappear upon fast traveling.
  • If a random Companions quest is accepted and the quest requires killing a monster that has invaded a home, that home may be the Dragonborn's. Upon entering the home no one will be there but the monster and the spouse will temporarily disappear from the game.
  • With the Dragonborn DLC, the Dragonborn's spouse may never appear at the designated house, but wander around their default location instead.
    • This can be fixed by making the spouse a follower before leaving the hold and leaving them in the Dragonborn's home, then making them a follower again and ask them about living somewhere else. Upon leaving them there, they will live there as normal.
    •  PC(Fix)   Another solution is to divorce the spouse and remarry.
  •  PC   If one summoned Maramal through console command and accidentally deleted the original scripted Maramal, it may result in Maramal not present during wedding and the Dragonborn "automatically refuse" to marry the spouse.
  •  PS3   Sleeping in the same house with the partner may not result in the "Lover's Comfort" buff, only the standard "Well Rested" bonus.
  •  360   Any wife may stop cooking meals for her Dragonborn spouse after about 5–7 times.
  •  360   Some people that can be married, such as Aela the Huntress, have no voice recorded for when they are asked to show their merchandise. The subtitle will appear on screen and their lips still move but nothing will be heard.
  •  PC   360   During the marriage ceremony, after the spouse gives their vows, they will sometimes randomly leave the temple while Maramal is still talking, and will disappear, not to be found anywhere.
    • This can be avoided by quickly leaving the ceremony and initiating conversation with the spouse about where to live.
    • In rare cases, the wedding will not occur on the actual day, but the day after. The spouse will still say what they normally say (e.g. "It's our wedding day! I feel like the whole of Skyrim is focused on the two of us.").
  •  PC   The marriage quest may fail after the wedding ceremony. If this happens, the Dragonborn should talk to their new spouse and ask them for another chance at marriage. This should automatically make the Dragonborn's new spouse work properly.


Married (Achievement)
Get married
Points 10 Gamer points
Bronze trophy


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