The Daedric Prince of Life and Lady of Infinite Energies, Meridia (in Daedric script, ), once known as Merid-Nunda, is one of the Princes whose obscurity prevents most mortals from understanding much about her at all. The summoning date for Meridia is 13th of Morning Star. Meridia can also be summoned at her shrine, if the summoner offers something from the corpse of an undead creature at the statue. Meridia's holdings in Oblivion are collectively known as the "Colored Rooms."
Appearance and personality
She almost always comes in the form of a beautiful woman. Like a siren, calling mortals in to do her bidding, Meridia has always had a passionate hatred for all things undead. She takes great joy in rewarding mortals who purge the realms of the wretched walking-corpses, along with any Necromancers who have tampered with Meridia's life-giving energies. Meridia is one of the few Daedric Princes considered to be benevolent by mortals. This is attributable to her originally being an Aedra, thus her interests are aligned with what would become the mortal races enough to (at least initially) agree to help create Nirn.
During the Dawn Era, Meridia was known as Merid-Nunda, an Aedra. After Lorkhan's true intentions were discovered, Merid-Nunda fled Mundus along with Magnus and became one of the Magna Ge. After consorting with Daedra, Merid-Nunda was cast down, and in turn became the Daedric Prince Meridia. [OOG 1]
In the First Era, during Alessia's rebellion, the Ayleids made a pact with Meridia and her minions the Aurorans, to help the Ayleids against the human rebellion. The Ayleids' champion, Umaril the Unfeathered, bound his life force in the realm of Meridia. This made him have Daedra-like immortality. When he is slain in the Mundus, his spirit will float in the Water of Oblivion and eventually return to Meridia's realm.
Sometime in 3E 433, Meridia was summoned by the Champion of Cyrodiil. Meridia wanted the champion to clean a certain cave of Necromancers and their undead. She rewarded the champion with her Ring of Khajiiti. The same artifact was given by Meridia to the Hero of Daggerfall.
Some two hundred years later, in the midst of the Stormcloak Rebellion, the necromancer Malkoran broke into a temple to Meridia situated near Mount Kilkreath in Skyrim, and proceeded to perform experiments on the casualties of the civil war, Stormcloak and Imperial alike. A furious Meridia tasked the Last Dragonborn with destroying Malkoran and his creations. Upon the necromancer's death, Meridia presented the Dragonborn with the legendary sword Dawnbreaker.
Ring of the Khajiit
The Ring of Khajiit is an ancient relic, hundreds of years older than Rajhin, the thief that made the Ring famous. It was Rajhin who used the Ring's powers to make himself invisible and as quick as the breath of wind. Using the Ring, he became the most successful burglar in Elsweyr's history. Rajhin's eventual fate is a mystery, but according to legend, the Ring rebelled against such constant use and disappeared, leaving Rajhin helpless before his enemies.
Dawnbreaker is a sword given to Meridia's champion. It is a powerful weapon against the undead, sometimes releasing a blast of energy that destroys all undead near it.
- Even if the Dragonborn is a Vampire, Meridia will still openly accept aid and reward them with the Dawnbreaker.
- Meridia is voiced by Jean Gilpin, who also lends her voice to Elenwen, Boethiah, and Meredith in Dragon Age II.[OOG 2]
- The Elder Scrolls II: Daggerfall
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim
- The Elder Scrolls V: Dragonborn (Mentioned only)
- The Elder Scrolls Online
|Princes||Azura • Boethiah • Clavicus Vile • Hermaeus Mora • Hircine • Jyggalag • Malacath • Mehrunes Dagon|
Mephala • Meridia • Molag Bal • Namira • Nocturnal • Peryite • Sanguine • Sheogorath • Vaermina
|Related topics||Deities • Demiprince • Daedric Artifact • Daedric Shrines • Daedric Quests|