Wearing this piece of armor grants the following bonuses:
- Spell Absorption: 15%
- Chance on hit to spawn a tentacle explosion.
Additionally, if the Dragonborn is damaged by any means, the robes may spawn a powerful tentacle explosion, capable of seriously wounding enemies in melee range. Unfortunately, this explosion causes high damage to the Dragonborn, making it dangerous to wear in fights against multiple enemies. This explosion, however, can also be triggered from fall damage or even just bumping into an object on the ground (kettle, small cart, etc.) which glitches and damages the Dragonborn, and nearby characters could be caught in the tentacle blast. Also, if used in unarmed duels, the explosion could harm the opponent and result in a bounty.
The robes cannot be disenchanted to learn its effects.
Miraak's gloves, boots and robes potentially grant a total of 25% Spell Absorption, however they can be used to help achieve a figure of over 100% if used alongside the The Atronach Stone (50%) and the Atronach Alteration perk (30%). This means 100% Spell Absorption will negate all damage from any incoming spells and will also restore the Magicka equal to the base cost of casting a spell. Because of this, it is very useful in fights with mages, necromancers or vampires, and also complements a Breton's racial abilities very well. However, as always with Spell Absorption, there is the chance that any summons you conjure will not work properly. This is due to summoning counting as casting a spell on yourself, and thus absorbing the magic. Naturally the higher the percentage, the more chance the summoning will fail. (100% completely eliminating the possibility of a successful summon)
Another thing worth mentioning is the tentacle explosion. Despite the fact that the blast won't kill powerful enemies outright, it still staggers them (especially with the Force Without Effort effect taught by Paarthurnax) and gives the Dragonborn the opportunity to back away from powerful melee opponents.
All in all, the robes are only worth wearing if the gloves and boots of the set are also worn, because of the added effects (the Mask is not needed to increase absorption, and can be replaced by a better, upgradeable Dragon Priest Mask, such as Ahzidal or Nahkriin). The set is not suitable for pure mages because of there being no boosts to Magicka regeneration (this can be countered by wearing enchanted amulets and rings). The robes and associated armor pieces are, rather, meant for 'Battlemages' and 'Spellswords' because, even though consisting of low Armor Rating values, they still provides some protection, and the explosion increases damage output in melee, while the Spell Absorption helps a lot when coupled with the aforementioned Atronach Stone.
The robes, as well as the Mask, Gloves and Boots cannot be improved at a workbench.
This section contains bugs related to Miraak's Robes. Before adding a bug to this list, consider the following:
- Bonemold Gauntlets, the arms between the robe and gauntlets will be invisible. Sometimes the whole arm/body becomes invisible. This is possible with ebony armor as well. When equipped with
- follower. Occasionally, the tentacle explosion effect may not work if the robes are worn by a