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Absorb 15 points of stamina.
|Class: One-Handed, Sword|
|Upgrade Material: Ebony Ingot, Daedra Heart|
|Perk: Dwarven Smithing|
Miraak's Sword has the second lightest weight and the highest base physical damage of any one-handed sword available, more damaging than both level 46+ Chillrend and the dragonbone sword by one point.
When the weapon is swung, the blade takes the shape of a tentacle and appears to grow in length; however, this effect is purely cosmetic, and does not increase striking range. Regardless of whether it is charged or not, the tentacles on the sword will constantly writhe around the blade, while it glitters in a dampened green shine. At the base, the tentacles part to reveal a green eye.
Miraak's Sword bears the following enchantment:
- Absorb Stamina: 15 points
When this weapon runs out of charges, the tentacle effect will stop working. The charge of Miraak's Sword is incredibly small as even a petty soul gem is enough to charge it completely. Soul Siphon on the Enchanting skill tree fully recharges the enchantment, even from a fully depleted state, with souls Common and higher.
|1-44||12||3||427||Absorb 15 points of stamina.||0397f6|
This section contains bugs related to Miraak's Sword. Before adding a bug to this list, consider the following:
- Animunculi, blood may still appear. When hitting an enemy which would not normally bleed, i.e.
- Sometimes, the tentacle animation effect will stop working after an attack. Sheathing and unsheathing fixes this, until it happens again.