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Miraak's Sword

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Miraak's Sword
Miraaksword
Base Damage:
16 DamageIcon
Weight:
3 WeightIcon
Base Value:
427 GoldIcon
Additional Effects:
Absorb 15 points of stamina.
Class: One-Handed, Sword
Upgrade Material: Ebony Ingot, Daedra Heart
Perk: Dwarven Smithing
FormID: xx039fb4

Miraak's Sword is a unique, leveled one-handed sword found in The Elder Scrolls V: Dragonborn. It has the second lightest weight and the highest base physical damage of any one-handed sword available, more damaging than both level 46+ Chillrend and the dragonbone sword by one point.

When the weapon is swung, the blade takes the shape of a tentacle and appears to grow in length; however, this effect is purely cosmetic, and does not increase striking range. Regardless of whether it is charged or not, the tentacles on the sword will constantly writhe around the blade, while it glitters in a dampened green shine. At the base, the tentacles part to reveal a green eye.

AcquisitionEdit

Miraak's Sword can be looted from the skeletal remains of Miraak, along with his staff and outfit, upon his death at the end of the quest "At the Summit of Apocrypha".

EnchantmentEdit

The weapon bears the following enchantment:

When this weapon runs out of charges, the tentacle effect will stop working. The charge of Miraak's Sword is incredibly small as even a petty soul gem is enough to charge it completely. Soul Siphon on the Enchanting skill tree fully recharges the enchantment, even from a fully depleted state, with souls Common and higher.

SmithingEdit

Miraak's Sword can be upgraded at a grindstone with an ebony ingot, a Daedra heart and the Arcane Blacksmith perk. It also benefits from the Dwarven Smithing perk, which doubles the improvement.

LevelsEdit

Level DamageIcon WeightIcon GoldIcon Enchantment ID
1-44 12 3 427 Absorb 15 points of stamina. xx0397F6
45-59 14 3 737 xx039FB1
60+ 16 3 1267 xx039FB4

BugsEdit

This section contains bugs related to Miraak's Sword. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  ,  PS3  ,  PC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  •  360   PS3   When hitting an enemy which would not normally bleed, i.e. Animunculi, blood may still appear.
  •  PC   Sometimes, the tentacle animation effect will stop working after an attack. Sheathing and unsheathing fixes this, until it happens again.

AppearancesEdit

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