Mods:Hunting in Skyrim
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| Type | Gameplay Mod |
|---|---|
| Description | Adding a Hunting Guild, quests, new skinning system, etc. |
| Version | 1.3.2 |
| Author | B1gBadDaddy |
| Download | |
| TES Alliance | |
| Helpful Links | |
| How To Mod Skyrim | |
Hunting in Skyrim is a mod for The Elder Scrolls V: Skyrim. It adds a brand new Hunting Guild to the game. It features quests, an all new animal skinning system, kill & stat tracking, new (optional) perks, new skills, new NPCs and locations, challenges and much much more!
Contents |
Mod Premise
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Hunting in Skyrim is about creating a Hunting Guild to take on contracts, quests, hunts, and other quests and work from the people of Skyrim. Collecting pelts for a local Blacksmith, ridding a tormented village of a nearby Wolf den, and increasing Guild fame and status are just a few things of what this mod is all about. The new faction is called the Hunters of Skyrim.
New Prices
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The below items have had their base value (in gold) increased.
| Pelts | Old Value | New Value |
|---|---|---|
| Werewolf Pelt | 20 | 200 |
| Snow Bear Pelt | 75 | 150 |
| Cave Bear Pelt | 60 | 120 |
| Bear Pelt | 50 | 100 |
| Snow Sabre Cat Pelt | 40 | 80 |
| Sabre Cat Pelt | 25 | 50 |
| Ice Wolf Pelt | 15 | 30 |
| Wolf Pelt | 10 | 20 |
| Deer Pelt | 10 | 20 |
| Snow Fox Pelt | 7 | 14 |
| Fox Pelt | 5 | 10 |
| Hides | Old Value | New Value |
|---|---|---|
| Horse Hide | 15 |
30 |
| Cow Hide | 10 | 20 |
| Deer Hide | 10 | 20 |
| Goat Hide | 5 | 10 |
| Misc Item | Old Value | New Value |
|---|---|---|
| Leather | 10 |
25 |
| Leather Strips | 3 | 6 |
New Perks
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These perks are present in the normal version of the mod. There is a No Perk Tree version available, so as not to conflict with other perk tree/skill changing mods.
| Archery Skill Tree |
Skill Level Required | Perk Effect |
|---|---|---|
| Hunter's Strike 1 | 30 | Bows do 10% more damage to animals |
| Hunter's Strike 2 | 40 | Bows do 20% more damage to animals and creatures |
| Hunter's Strike 3 | 60 | Bows do 30% more damage to animals and creatures |
| Hunter's Strike 4 | 70 | Bows do 40% more damage to the undead |
| Hunter's Strike 5 | 90 | Bows do 50% more damage to the Dragons |
| Vampire Hunter | 80 | Bows do 40% more damage to Vampires |
| Hunter's Discipline 2 | 70 | Increased chance to recover every arrow from dead bodies |
| Light Armour Skill Tree | Skill Level Required | Perk Effect |
|---|---|---|
| Hunter's Agility 1 | 40 |
Damage taken from animals reduced by 20% |
| Hunter's Agility 2 | 50 | Damage taken from animals reduced by 30% |
| Hunter's Agility 3 | 70 | Damage taken from animals and creatures reduced by 40% |
Guild Locations
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The following Guild Locations are featured as of mod version 1.3.2.
- Hunting Guild Main Hall (located near Rorikstead in Whiterun Hold). Currently under construction. Not completed in version 1.3.2.
- Whiterun Hunting Guild Outpost (in the basement of the Drunken Huntsman).
Guild Main Quests
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The following main quests are featured as of mod version 1.3.2 seperated by stages.
Guild Beginnings
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- It All Starts With A Wolf
- Zenithar Has Mudcrabs
- Kill the Giant Mudcrabs inhabiting Zenithar's Shrine (Ring of Boulders).
- Pelts For The People
- Collect 10 Wolf Pelts and 10 Bear Pelts for the Guild.
- The Great White (Also a Legendary Creature)
- Hunt and kill the legendary creature, Great White (pictured).

Added by B1gBadDaddy
Gain Jarl Approval
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- Hunting Guild Main Hall
- Visit the site of the new Main Guild Hall.
- There's More Than One Way To Skin A...
- Learn how to properly skin an animal.
- Gain Jarl Approval
- A Skeever Problem
- Exterminate the Skeevers inside Hall of the Dead, in Whiterun.
- A Deer Old Feast
- The First of Many... (Radiant Quest)
- Complete the first official Guild Contract. Collect a number of pelts for a Blacksmith in Whiterun. Amount of pelt, pelt to collect, and Blacksmith are chosen at random.
Side Quest Types
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The following types of side quests are available in this mod.
Contracts
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Contracts are quests for collecting pelts for Blacksmiths/Traders and killing nuisance or dangerous animals. These are mostly radiant and repeatable. The more in-depth, difficult, or high profile a contract is, will determine its category. Contracts come in the following categories:
- Common. Small and simple quests.
- Standard. More advanced quests, usually requiring more pelts, the killing of harder creatures etc.
- Advanced. As above, but involving harder/more objectives.
- Export. Collecting skins to ship to places outside the province of Skyrim .
- Prestigous. Usually quests to complete for Jarls or highborn citizens.
Guild Upgrades
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- These involve the player either purchasing or crafting upgrades for the Guild Halls and Outposts. Upgrades include crafting standing animal trophies or mounted animal heads, and purchasing upgrades like dining areas for example.
Guild Side Quests
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The following side quests are featured as of mod version 1.3.2 seperated by the location the quest can be obtained.
Whiterun Hunting Guild Outpost
- Common Contract 1 (Miscellaneous/Radiant Quest)
- Collect a random number of pelts for a Blacksmith in Whiterun.
- Common Contract 2 (Miscellaneous/Radiant Quest)
- Collect a random number of pelts for a Blacksmith in Falkreath.
- Common Contract 4 (Miscellaneous/Radiant Quest)
- Collect a random number of pelts for a Blacksmith in Dawnstar. Requires the Carcass System to be enabled.
- Common Contract 5 (Miscellaneous/Radiant Quest)
- Collect a random number of pelts for a Blacksmith in either Shor's Stone or Whiterun.
- Hides Amongst Thieves (Miscellaneous Quest)
- Collect 10 Elk Hides for the Thieves Guild. Requires the player to have completed atleast two jobs for the Thieves Guild. Quest not repeatable.
Skinning & Carcass System
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Skinning An Animal
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Hunting in Skyrim adds a new way to obtain animal skins and parts once the player has completed the skinning tutorial quest. The new Carcass System adds an animal Carcass to each animal killed. This Carcass can then be skinned at either a Skinning Table or Portable Skinning Kit , and when skinned the player is then given the skin, meat, and anything else the animal would usually have in it's inventory when killed. The skinning system can be turned on and off by casting the Enable/Disable Hunter's Skinning power, so is completely optional.
Skinning Tables can be found at the following locations:
- Whiterun Hunting Guild Outpost
- Hunting Guild Main Hall (outside in the Skinning Shed)
- Hunter's Rest
Improving Pelts/Hides
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When the player's Skinning Skill is high enough, they will be able to improve the skins they receive from skinning an animal at a Skinning Rack . Improved skins come in three grades; Good, Fine, Flawless. Each grade makes the skin more valuable. Improved skins cannot be used for crafting normal weapons and armour, but can be sold for a higher than normal price, and used to craft special Hunting Guild equipment. Skinning Racks can be found at the following locations:
- Whiterun Hunting Guild Outpost
- Hunting Guild Main Hall (outside in the Skinning Shed)
Stat Tracking/Log Book
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Once the player has completed the Guild quest The Great White, Elberond will give them their own Hunting Guild Log Book . In this book the player will be able to track certain statistics. The following stats are tracked as of mod version 1.3:
- Hunting kills (total and individual animal breakdown)
- Hunting Skill Level
- Huntsman Feats (special actions such as sneak kills)
- Skinning stats (total and individual animals skinned, skins improved, trophies crafted)
- Skinning Skill
- Hunting abilities
- Guild Contracts completed
- Guild locations available
- Guild members recruited by the player
Hunting kills are only tracked from when the player receives their Log Book.
New Skills
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Two new skills have been introduced in this mod, tracked in your Log Book.
Hunting Skill
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The player's Hunting skill increases as they hunt and kill animals. A skill modifier called Huntsman Feats, which are points earned for killing higher level animals with daggers, and killing animals undetected, is tracked in the Log Book and goes towards the player's overall Hunting skill. The player's Skinning skill detailed below also has a small influence on their Hunting skill.
As players increase their Hunting skill they will unlock unique abilities. The following abilities are featured as of version 1.3.2:
Hunter's Kill Vision. Animal/creature hunting kills will glow, making them easy to find in dark or tall grass areas. Hunter's Kill Vision can be turned on/off by casting the Enable/Disable Hunter's Kill Vision power. The ability has 3 levels.
- Level 1 makes kills glow for 60 seconds, requires Hunting skill level 5.
- Level 2 makes kills glow for 90 seconds, requires Hunting skill level 10.
- Level 3 makes kills glow for 120 seconds, requires Hunting skill level 15.
Skinning Skill
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The player's Skinning skill can be improved by skinning animal carcasses. Skinning skill also has a small influence on a player's Hunting skill. As they increase their Skinning skill, players will be able to improve the animal skins they obtain from carcasses at a Skinning Rack. Pelts and hides now come in 4 grades; improving the grade will increase the skins value.
Pelt Grades
- Standard. Game default quality.
- Good. An improvement over standard grade, requires Skinning skill level 10.
- Fine. A big improvement over standard grade, requires Skinning skill level 25.
- Flawless. The highest possible grade, requires Skinning skill level 35.
Not only can players unlock the ability to improve pelt and hide grades, the following unique abilities can be unlocked as of mod version 1.3.2.
Clean Skinning. Enables the player to obtain two skins when they skin an animal carcass, and comes in 2 levels.
- Level 1 enables two skins to be obtained from Cow, Deer, Elk, Goat, Fox, Snow Fox, Hawk, Horse, Wolf and Ice Wolf. Requires Skinning skill level 30.
- Level 2 enables two skins to be obtained from all skinnable animals. Requires Skinning skill level 40.
New NPCs
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New NPCs currently featured in mod version 1.3.2.
| Elberond | |
|---|---|
| Basic Info | |
| Race | Bosmer |
| Gender | Male |
| Faction | Hunters of Skyrim |
| Rank | Porter |
| Services | Quest Giver |
| Essential | Yes |