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Mzulft

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Not to be confused with Mzuleft.
For this location in Online, see Mzulft (Online).
Mzulft
MzulftOculory
Map
Mzulft location
Hold Eastmarch
Location North of Riften
Sublocations Mzulft Aedrome

Mzulft Boilery

Quests Revealing the Unseen
Lost to the Ages
Characters Paratus Decimius
Nerien
Enemies Dwarven Automatons
Falmer
Chaurus
Chaurus Hunter

Mzulft is an ancient Dwemer ruin located in The Elder Scrolls V: Skyrim. Mzulft is found along the western side of the mountains of Eastmarch; it is quite a distance southeast of Windhelm, and a short distance directly north of Cragslane Cavern.

This ruin cannot be explored unless the Dragonborn has been sent here by Mirabelle Ervine as part of the quest Revealing the Unseen, because the key required to unlock the inner door after entering Mzulft is found on the body of Gavros Plinius: he only spawns when the aforemented quest has been started. The Dragonborn is sent here to search for the Staff of Magnus.

HistoryEdit

At some point in time, Herbane came to Mzulft in search of adventure and to find a worthy foe that could defeat him. However, every time Herbane encountered an Automaton he would defeat it, including a Dwarven Centurion. He decided to not collect the Dwemer artifacts and Dwemer-based metal, because he would not hex his journey with possessions of dead men.[1]

Notable itemsEdit

Many gems can be looted from Dwarven spider workers.

Scrap metalEdit

This location is a great resource for Dwemer parts to make Dwarven metal ingots. 400-450 Dwarven metal ingots can be smelted from the various scraps found throughout the dungeon. There are also a few Dwarven Metal Ingots scattered around the rooms.

OreEdit

The place also contains 7 moonstone ore veins.

Alchemical ingredientsEdit

OtherEdit

  • Very close to Mzulft, in the South, is the Dwarven Storeroom.
  • The key to the oculory resides in a chest in a locked room in the easternmost room, go directly east from the locked door leading to the oculory and follow that path until you see the chest. There will be a leveled Animunculus in the same room.
  • Inside the room with a Master-locked door a chest filled with random loot and a Moonstone Ore Vein is found. The chest may contain 20-50 gold pieces, various armor types, a Skill Book, Jewelry, and/or various Gems.
  • Outside the run, a hidden chest exists on the roof, near the arches. A perilous jump must be made to uncover it. Using the Whirlwind Sprint may make obtaining the chest easier. It can also be gotten to by inching down the rocks of the mountain above, and then dropping a safe distance down to the level with the chest.
  • There are many trip wires and traps. Some doors have dangerous spike traps which are activated when the door is opened.

Points of interestEdit

  • Mzulft houses the Oculory, a large, stationary device created by the Dwemer. In the Fourth Era, The Synod came to Mzulft to study the lost Dwemer and their technology, and the Oculory is experimented on by their members. The Oculory was designed to collect starlight and split it. When calibrated correctly with a focusing crystal, it can project the starlight onto a surface to reveal a map of Tamriel, then harness the latent energies to overlay the locations of great sources of magical power. The Orrery in the Imperial City was the inspiration for this system.
  • In the quest "Revealing the Unseen," the player is required to calibrate the Oculory using a combination of magic and Dwemer technology.

QuestsEdit

GalleryEdit

TriviaEdit

  • The top of Mzulft, presumably under the Oculory, houses an odd form of orb.
  • Unlike most of the Dwarven ruins, Mzulft does not respawn enemies and loot after being entered the first time. This means that one cannot enter after a certain amount of in-game time has passed and harvest the loot again.

BugsEdit

This section contains bugs related to Mzulft. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  ,  PS3  ,  PC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3  Gavros Plinius may not spawn.

AppearancesEdit

References

Start a Discussion Discussions about Mzulft

  • Quest glitch?

    5 messages
    • Ah the Dwarven Storeroom or the "why can't i hold all this Dwemer metal" room.
    • Thank you guys, I found that last shard in the storehouse just now, and now I can finish Lost to the Ages.  As for Revealing the Unseen, I th...
  • why it wont let me focus the crystal

    2 messages
    • tried the spells and nothing moves, even in day time ony the buttons move the ring thing on ceiling its for ps3
    • Activate the thing and only use Flames and/or Frostbite a youtube walkthough is here. If you placed the crystal and then left before focusing ...

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