Elder Scrolls


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Basic Info
Spells/Abilities Fire Breath
Frost Breath
Loot Dragon Bones
Dragon Scales
Soul Size Dragon Soul
Ref ID 000FDBB0
Base ID 000FE431

Nahagliiv (NAhAGLIiV) was a dragon who served Alduin, the World-Eater. His name translates to "Fury Burn Wither." He can appear as any variation of dragon, as he is level-based.

After he was slain, he was buried in a mound on a hill overlooking Rorikstead.


After being resurrected by Alduin, he can be encountered circling the village; he generally does not stray very far from his mound, but can sometimes be encountered in combat with the Forsworn at Serpent's Bluff Redoubt. Although he is one of the few dragons identified by name, he does not play a pertinent part in the story, and is able to be mounted as part of the The Elder Scrolls V: Dragonborn add-on.


As with several other dragons, it is possible to witness Nahagliiv's resurrection if the Dragonborn visits his burial mound before Elder Knowledge begins. Like all resurrections, Alduin circles the mound and then speaks in Dragon Language to awaken Nahagliiv.

Interruption and unique dialogueEdit

If the Dragonborn is fast enough, it is possible to interrupt Alduin and chase him away from the mound before he has a chance to complete the ritual. By doing this, the mound temporarily remains closed, but Nahagliiv will be awake. If one uses any shout near the mound or attacks the ground under which Nahagliiv is buried, Nahagliiv speaks the following line of dialogue, "Speak, if you have ought to say worth the listening." Followers hearing this dialogue drop into a battle stance, although Nahagliiv is still buried.


This section contains bugs related to Nahagliiv. Before adding a bug to this list, consider the following:

  1. Confirm all bugs with other editors on the talk page before adding them below.
  2. Always try reloading an old save first, before asking for assistance.
  3. Do not discuss possible bug fixes or origins. Leave those and all other first-person-anecdotes on the talk page, not the article.
  4. Always add  360  ,  PS3  , or  PC   to clarify which system the bug appears on.
  • After being defeated, his skeleton may sink into the ground, leaving only his head visible. This can be fixed by using the Staff of Zombies on him.
  •  PC   360   PS3  If one finds Alduin resurrecting him, he may be outside of his mound, yet the mound will still be closed, and he will be a skeleton. If Alduin is attacked, he will leave and Nahagliiv will remain a skeleton. After he dies, his skin grows but is burned off shortly after, when his soul is released to be absorbed.
  • If attacked during resurrection, he may become stuck in the ground. He will be unable to attack or fly. He can be attacked and his health will go down, but he will not die. His head will still follow you at zero health.
    • Fix: Travel to somewhere then come back, or wait twelve hours or more.
  • On rare occasions, Nahagliiv's body will follow the Dragonborn, spawning in random locations. This can be utilized as a random loot carrier/chest.
  • Nahagliiv's skeletal remains may never disappear from where he was killed, on occasions falling from the sky when one fast travels to Rorikstead.
  • If the player has Serana as a follower, she (and your other follower, if applicable) may turn hostile and attack nearby guards instead of the dragon. This appears to be linked to the guards registering her as a hostile vampire at night. To avoid this, wait until daytime and circle around from the north, so as to avoid proximity to Rorikstead during the battle.
  • During resurrection there may be two of him and one may not die, he will continue attacking at zero health.


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