|Essential||Yes, before completing Summerset Shadows|
Niranye left the Summerset Isles for Skyrim in hopes of becoming a Merchant. Due to the recent political crisis in Skyrim, she cannot leave, although she expresses that she would love to travel to other locations in Tamriel.
When she first arrived in Windhelm, she faced prejudice as a many of Skyrim's natives distrust her. This stems from the Great War, as many of its survivors still harbor hatred towards their former enemies. After a while, she made the right friends and was able to secure the people's trust, allowing her to succeed as a merchant.
After completing this quest, Niranye serves as a fence for members of the Thieves Guild. She has between 1,500 and 4,000 Septims every day or so, with the exact amount depending on how many of Delvin Mallory's "special jobs" have been completed for the Thieves Guild.
- She carries a "Darkwater Pit Key."
- Sometimes Niranye will be seen sitting down, her hand cupped, and moving it towards her face, but she is not holding any food or drink.
- If Niranye becomes hostile to the player, she may never become non-hostile. This can be especially troublesome if the quest Summerset Shadows has not been completed, as she is marked as essential, and therefore cannot be killed.
- The Elder Scrolls V: Skyrim (First appearance)