|Title: Oghma Infinium|
|Full Title: Oghma Infinium|
- Main article: Books (Skyrim)
The Oghma Infinium (Plural: Oghmas Infinium)[OOG 1] is a powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as "The Ageless One." The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion.
The cover of the book is made from the skin of the different Elf races: green for Orsimer, tan for Bosmer, light for Falmer, yellow for Altmer and darkest gray for Dunmer. Upon closer inspection, there are in fact six pieces (the tiny dark scrap on the upper left, above the yellow Altmer hide, presumably the skin of a Dwemer).
The Oghma Infinium is obtained through the quest Discerning the Transmundane given by Septimus Signus, who is found north of the College of Winterhold, at Septimus Signus's Outpost. The quest will only be offered to a Dragonborn of level 15 or higher. The quest can not be started until the Runed Lexicon is returned to Septimus; if the Dragonborn is under level 15, Septimus will then say that he needs time to decipher the meaning of the Lexicon. The Dragonborn will then have to wait until level 15 before receiving a letter from a courier, stating that Septimus has deciphered the Lexicon and wants the Dragonborn to return to him.
A locked Dwemer box must be opened by collecting the blood from each of the races of Mer. This includes: Orsimer, Bosmer, Dunmer, Altmer, and Falmer. This blood mixture will approximate the blood of the Dwemer, and provides access to the Dwemer puzzle box.
When the book is read, only one of three paths may be chosen. After reading the book, the option to choose a path will not be given again.
|Path of Might (+5 To Each)||Heavy Armor||One-Handed||Smithing||Two-Handed||Archery||Block|
|Path of Shadow (+5 To Each)||Light Armor||Speech||Pickpocket||Alchemy||Sneak||Lockpicking|
|Path of Magic (+5 To Each)||Destruction||Restoration||Conjuration||Illusion||Alteration|
- Skill levels attained from using this book contribute towards level gain as if the skills had been attained by any of the other regular means, easily leveling most characters at least once.
- Using the book before acquiring all Daedric Artifacts will not break the Oblivion Walker achievement. It will still count toward the 15 required.
- This book does not count as a "skill book," therefore, it does not contribute to the Reader achievement/trophy.
- The Oghma Infinium may be a reference to the Forgotten Realms deity Oghma who is worshipped as a god of lore and knowledge.
- The Oghma Infinium may be a reference to a subject of lore in Gaelic mythology: Oghma (along with his sister Brighid) is one of the twin gods of wisdom and enlightenment. He specifically rules over literature and poetry.
- The Oghma Infinium may be a reference to the literary "Book of Sands" by Jorge Luis Borges, a fictional tome with seemingly infinite pages, without a beginning or ending. In the short story the book had characters that were completely incomprehensible and page numbers that constantly changed.
- The hide cover of the tome maybe a reference to the Necronomicon. The Necronomicon is a tome of tremendous dark magical powers that appeared in the works of H.P. Lovecraft. Reading the Necronomicon presumably grants the reader with extreme knowledge, similar to the Oghma Infinium.
- The cover appears to be bound in skin the colors of the various races of Mer. Possibly relating to the blood the Dragonborn had collected earlier.
- The book has six different colors on the front and back of the book that match. However, the binding of the book only has five colors, from five different skins.
- Dropping the book after using it instead of closing your inventory means it can be picked up and doesn't disappear.
- It is possible to go to Septimus Signus before returning the Runed Lexicon and use no-clip to go through the Dwemer door. The book will be present, but cannot be picked up or read.
This section contains bugs related to Oghma Infinium (Skyrim). Before adding a bug to this list, consider the following:
The Oghma Infinium can be exploited to gain levels as desired.
- Fixed with Patch 1.9.
- If at least one skill tree in a desired path is not able to get five skill points, the book may not have any effect in its intended use. Attempting again with a different choice in path seems to work without this issue, but it is still unclear if the first path choice can still be used. (Proved not to happen with the latest patch and all three DLCs included, instead skill just leveled up to 100 and all others leveled up as normal.)
- Lakeview Manor. There is a small chance that dropping Oghma Infinium will cause it to disappear forever. This has been observed once inside
If you activate a bookshelf, then go to the Oghma Infinium and read it you can then go and place it on the bookshelf and it will not disappear. You can then take it back and press DO NOT READ, then you will get it back and you can repeat the process as many times as you like. This seems to be the most efficient way of gaining levels.
- Fixed with Patch 1.9.
- If the Dragonborn reads the Oghma Infinium and drops it after they have read it, it will remain in the inventory.
- If you have obtained the Oghma Infinium, and you wish to level up your skills faster, or just simply level up faster, press RT, LT, A at the same time then after that quickly press B until you return to your inventory then do the same as quick as you can then you will be able to use the Oghma Infinium up to six times.
- The Elder Scrolls: Arena
- The Elder Scrolls II: Daggerfall
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim