Wikia

Elder Scrolls

Oghma Infinium (Skyrim)

46,326pages on
this wiki
Talk47
Main article: Books (Skyrim)
Not to be confused with Oghma.
For other uses, see Oghma Infinium.

SummaryEdit

The Oghma Infinium (Plural: Oghmas Infinium)[OOG 1] is a powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as "The Ageless One." The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion.

CharacteristicsEdit

The cover of the book is made from the skin of the different Elf races: green for Orsimer, tan for Bosmer, light for Falmer, yellow for Altmer and darkest gray for Dunmer. Upon closer inspection, there are in fact six pieces (the tiny dark scrap on the upper left, above the yellow Altmer hide, presumably the skin of a Dwemer). 

AcquisitionEdit

The Oghma Infinium is obtained through the quest "Discerning the Transmundane" given by Septimus Signus, who is found north of the College of Winterhold, at Septimus Signus's Outpost. The quest will only be offered if the Dragonborn is level 15 or higher. The quest can not be started until the Runed Lexicon is returned to Septimus; if the Dragonborn is under level 15, Septimus will then say that he needs time to decipher the meaning of the Lexicon. The Dragonborn will then have to wait until level 15 before receiving a letter from a courier, stating that Septimus has deciphered the Lexicon and wants the Dragonborn to return to him.

A locked Dwemer box must be opened by collecting the blood from each of the races of Mer. This includes: Orsimer, Bosmer, Dunmer, Altmer, and Falmer. This blood mixture will approximate the blood of the Dwemer, and provides access to the Dwemer puzzle box.

EffectsEdit

When the book is read, only one of three paths may be chosen. After reading the book, the option to choose a path will not be given again.

Path of Might (+5 To Each) Heavy Armor One-Handed Smithing Two-Handed Archery Block
Path of Shadow (+5 To Each) Light Armor Speech Pickpocket Alchemy Sneak Lockpicking
Path of Magic (+5 To Each) Destruction Restoration Conjuration Illusion Alteration

Enchanting

TriviaEdit

Oghma
  • Skill levels attained from using this book contribute towards level gain as if the skills had been attained by any of the other regular means, easily leveling most characters at least once.
  • Using the book before acquiring all Daedric Artifacts will not break the Oblivion Walker achievement. It will still count toward the 15 required.
  • This book does not count as a skill book, therefore, it does not contribute to the Reader achievement.
  • The Oghma Infinium may be a reference to:
    • The Forgotten Realms deity Oghma who is worshipped as a god of lore and knowledge.
    • A character in Gaelic mythology: Oghma (along with his sister Brighid) is one of the twin gods of wisdom and enlightenment. He specifically rules over literature and poetry.
    • The short story The Book of Sand by Jorge Luis Borges features a tome with seemingly infinite pages, without a beginning or ending. In the short story the book had characters that were completely incomprehensible and page numbers that constantly changed.
    • The hide cover of the tome maybe a reference to the Necronomicon, a tome of tremendous dark magical powers that appeared in the works of H.P. Lovecraft. Reading it presumably grants the reader with extreme knowledge.
  • The book has six different colors on the front and back of the book that match. However, the binding of the book only has five colors, from five different skins.
  • Dropping the book after using it instead of closing your inventory means it can be picked up and doesn't disappear.
  • It is possible to go to Septimus Signus before returning the Runed Lexicon and use no-clip to go through the Dwemer door. The book will be present, but cannot be picked up or read.
  • If the outpost is left without the book being picked up, the box may close, and it will be impossible to retrieve it.

BugsEdit

This section contains bugs related to Oghma Infinium (Skyrim). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person-anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   The Oghma Infinium can be exploited to gain levels as desired.
  •  PS3   If at least one skill tree in a desired path is not able to get five skill points, the book may not have any effect in its intended use. Attempting again with a different choice in path seems to work without this issue, but it is still unclear if the first path choice can still be used.
  •  PS3    360   There is a small chance that dropping Oghma Infinium will cause it to disappear forever. This has been observed once inside Lakeview Manor.
  •  PC   360   PS3   If you activate a bookshelf, then go to the Oghma Infinium and read it you can then go and place it on the bookshelf and it will not disappear. You can then take it back and press "do not read," then you will get it back and you can repeat the process as many times as you like. This seems to be the most efficient way of gaining levels.
  •  360   If the Dragonborn reads the Oghma Infinium and drops it after they have read it, it will remain in the inventory.

AppearancesEdit

ReferencesEdit

Notice: The following are out-of-game references. They are not found in any in-game books, but can still be considered part of The Elder Scrolls lore and are included for completeness.
  1. Forum Archives - Others

Start a Discussion Discussions about Oghma Infinium (Skyrim)

Around Wikia's network

Random Wiki