Elder Scrolls


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"Good day, friend! Keeping well?"

Onmund is an apprentice at the College of Winterhold and a potential follower


Onmund seems to dislike his family. He states that his parents wanted him to be a farmer or a hunter instead of a mage, and that it "took years of insisting" that becoming a mage is what he really wanted. If the Dragonborn asks him if it is difficult being away from his family, he replies saying that it was "more like a blessing." When he asks the Dragonborn to retrieve his amulet, he says that even though they treated him badly, he still wants a last reminder of them, as "they are still my family."

Nordic by birth, he gladly enrolls at the college despite the fact that Nords typically don't trust mages. If the Dragonborn is a Nord, he will make note of this, and say that he's glad not to be "the only Nord around." As with the other two apprentices, Brelyna Maryon and J'zargo, he is overeager about advancing his magical abilities.

After completing his personal quest, he becomes available as a follower, and if the Dragonborn possesses the Amulet of Mara and speaks to him, he or she can marry Onmund.

With Hearthfire installed, he can also become a Steward.


  • He makes use of the Shock spell, Lightning Bolt, and uses a bow occasionally. He also uses the Fast Healing spell when critically injured, and a Ward to deflect enemy spells.
  • When low on health, he may retreat from battle and make himself invisible until he has healed.
  • He does not seem to like equipping better versions of mage robes, doing so only occasionally, and will often swap back to his defaults on fast travel. Onmund's main armor skill, unlike most mages, is Heavy Armor. As his default clothing provides no armor, he will equip any armor put into his inventory.
  • Given that the only default weapon in his inventory is a Hunting Bow, Onmund will equip any one-handed or two-handed weapon given to him.
  • Unlike most followers, Onmund will not dual-wield one-handed weapons if they are put into his inventory; only one will be used.
  • He will not use health or magicka potions if they are put into his inventory.



  • "My parents were convinced that coming here was a death sentence, or worse. It took years of insisting that this is what I'm meant to do."
  • "I don't think I like where this is going." - In a "boss" area, or a place with lots of enemies
  • "Thanks. I'm not sure it was necessary, though." - When a healing spell is used on him
  • "If it will help you, then certainly." - When asked to trade
  • "I feel like I can take on all of Skyrim." - When Courage is cast upon him
  • "By the Nine!" - Spectacular view or grand architecture
  • "I'll gladly kill you myself!" - In combat
  • "You've dug your own grave!" - In combat
  • "A cave up ahead. Trouble, or maybe treasure?" - Near a cave
  • "I'll stay here. You try not to get into too much trouble." - When told to wait
  • "There's a Dwarven city. I heard that they built armor that walks like people." - Outside a Dwarven ruin


  • Onmund has a small under bite. This can easily be seen from the side.
  • If Onmund is married and his chosen home is the player's, if Onmund is a follower and told to leave, he still says "If that's what you want. I'll be back at the College if you need me," even though the College of Winterhold is no longer his home.


This section contains bugs related to Onmund. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  ,  PS3  ,  PC  .
  3. If a fix to the bug is known, please provide it, but avoid use of first-person-anecdotes: such discussions belong on the appropriate forum board and not the article.
  • If the Dragonborn chooses to marry Onmund before they have bought a house and they choose for him to live at his house, he might disappear from the college for a while. He will return after the player becomes the Arch-Mage.
  • While shooting at targets in the Hall of the Elements, he will not stop if a character crosses his spell, injuring them.
  •  PS3   After moving Onmund to a house outside of the College of Winterhold, he will lose his status as a 'Follower' and can no longer accompany the player on quests.
    • This can be fixed. After marrying Onmund, the player needs let him leave the Temple of Mara and don't talk to him about where they want to live. He may disappear after a while but will eventually be in his room at the college. Simply asking him to follow the player character will now let him move anywhere else and still keep his follower status.
  •  360   If Onmund is married, even after having a house and being Arch-Mage he still disappears.
  •  PC   If one has Onmund as a follower after marrying him, his dialogue list will not show the option for cooking a meal.
  •  360   After delivering the amulet to Onmund it is possible to acquire him as a follower while still having Serana as a companion, thereby having two followers. This is true for any follower.
  •  PC   360   PS3  When asked to follow the Dragonborn, Onmund may sometimes take on the dialogue of Talvas, Neloth's apprentice, saying that Master Neloth will likely not mind him leaving.
  •  360   When he is a active follower, or married and at the player's home, he still may have one or both of his conversation options that he would have at the College; one about "why do Nords hate magic," and/or if he hates his family.


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