Open Lock, as part of the Alteration skill, is a spell that opens a locked container or door. The magnitude is the highest lock level that can be opened. Casting an Open Lock spell on a door with a too high a lock level for the spell increases your Alteration indefinitely. Also, by a very small random chance, Open Lock might open a lock of a higher skill than you have (Ex: Opening an average lock with skill for only easy locks - every 1 in 200 or so cases).
Effects
- Open
Spell List
Spell merchants who sell "Open" spells
Open Very Easy Lock and Open Easy Lock
- Alberic Litte – Chorrol Mages Guild
- Alves Uvenim – Leyawiin Mages Guild
- Delphine Jend – Bravil Mages Guild
- Druja – Skingrad Mages Guild
- M'raaj-Dar – Cheydinhal Dark Brotherhood Sanctuary
- Selena Orania – Bruma Mages Guild
- Sulinus Vassinus – Skingrad Mages Guild
- Tahm Blackwell – Dunbarrow Cove (part of The Thieves Den plugin)
- Thaurron – Anvil Mages Guild
- Trayvond the Redguard – Cheydinhal Mages Guild
Open Average Lock
- Orintur – Cheydinhal Mages Guild
- Tahm Blackwell – Dunbarrow Cove (part of The Thieves Den plugin)
- Volanaro – Bruma Mages Guild
Open Hard Lock
- Gaspar Stegine – Praxographical Center, Arcane University, Imperial City
- Orintur – Cheydinhal Mages Guild
- Raminus Polus – Arch-Mage's Lobby, Arcane University, Imperial City
Open Very Hard Lock
- None. You must make it through spellmaking.