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Quests (Skyrim)

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This page lists all Quests in The Elder Scrolls V: Skyrim.

Contents

Main questEdit

Main.svg
Main article: Main Quest (Skyrim)

Act I Edit

Act IIEdit

Act IIIEdit

NotesEdit

  • Paarthurnax is completely optional and can be completed after the main quest; but then albeit harder since he isn't stationary and on his designated post.
  • Season Unending will not be given if the Civil War is already complete.

Faction questsEdit

Dark BrotherhoodEdit

Darkbrotherhood.svg

ContractsEdit

Side QuestsEdit

The College of WinterholdEdit

College.svg

Side QuestsEdit

Master-level training questsEdit

The CompanionsEdit

Companion.svg

Side QuestsEdit

Thieves GuildEdit

Thieves.svg

Side QuestsEdit

The BladesEdit

Bards CollegeEdit

Civil War questsEdit

Civilwar.svg

The brewing Civil War in Skyrim is between two main factions, the Imperials and the Stormcloaks. Both sides are essentially the same, with plenty of actors throughout the region relaying the evils of both sides. Minor factions, especially in Whiterun between the Battle-Born and Grey-Mane families, exist throughout the empire. Should you decide to officially take sides, killing one or the other may affect your gameplay.

Imperial LegionEdit

StormcloaksEdit

Daedric questsEdit

Daedric Quest's
Main article: Daedric Quests (Skyrim)
Prince Quest
Azura The Black Star
Boethiah Boethiah's Calling
Clavicus Vile A Daedra's Best Friend
Hermaeus Mora Discerning the Transmundane
Hircine Ill Met by Moonlight
Malacath The Cursed Tribe
Mehrunes Dagon Pieces of the Past
Mephala The Whispering Door
Meridia The Break of Dawn
Molag Bal The House of Horrors
Namira The Taste of Death
Peryite The Only Cure
Sanguine A Night to Remember
Sheogorath The Mind of Madness
Vaermina Waking Nightmare
Nocturnal Thieves Guild*

To earn Oblivion Walker 15 Daedric artifacts must be collected. These can be collected during the above quests, although some outcomes of the quest do not yield artifacts. This is based solely on choices made during quests.

* - Does not count towards Oblivion Walker achievement.

Dungeon questsEdit

The following 24 quests relate to specific dungeons and maps. Quests listed with "*" appear as Miscellaneous Quests in the Quest Journal, and are named according to the Official Skyrim Game Guide [1]

Dungeon Location
Medresi Dran and the Wandering Dead Angarvunde
A Love Beyond Death Ansilvund
Composure, Speed, and Precision Angi's Camp
Leap Before You Look Bard's Leap Summit
Melka and Petra Blind Cliff Cave
Repentance Darklight Tower
Siege on the Dragon Cult Forelhost
What Lies Beneath Frostflow Lighthouse
The Pale Lady Frostmere Crypt
A Scroll for Anska High Gate Ruins
Ancestral Worship Hillgrund's Tomb
Forgetting about Fjola Mistwatch
Hunter and Hunted Moss Mother Cavern
The Lost Expedition Nchuand-Zel
The Nilheim Scam Nilheim
Otar's Mad Guardians Ragnvald
The Legend of Red Eagle (Quest) Rebel's Cairn
Wilhelm's Spectre Shroud Hearth Barrow
The Secret at the Sleeping Tree Sleeping Tree Camp
The Savior of Selveni Nethri Southfringe Sanctum
Infiltration Treva's Watch
Evil in Waiting Valthume
Silenced Tongues Volunruud
Ashore in a Sea of Ghosts Yngol Barrow

Miscellaneous questsEdit

Misc.svg

Sorted by place of acquisition: hold/town, city or place. Some are actual Side Quests and have their own quest lines which count towards the Sideways Trophy/Achievement, others are miscellaneous objectives and count towards Hero of the People trophy/achievements.

EastmarchEdit

WindhelmEdit

NarzulburEdit

KynesgroveEdit

Darkwater CrossingEdit

Falkreath HoldEdit

FalkreathEdit

OtherEdit

HaafingarEdit

SolitudeEdit

Dragon Bridge

HjaalmarchEdit

MorthalEdit

SaarthalEdit

Kjenstag RuinsEdit

The PaleEdit

DawnstarEdit

The ReachEdit

Soljund's SinkholeEdit

Left-Hand MineEdit

Markarth (City)Edit

ForswornEdit

Salvius FarmEdit

The RiftEdit

Froki's ShackEdit

Heartwood MillEdit

IvarsteadEdit

Riften

Whiterun HoldEdit

WhiterunEdit

Riverwood

WinterholdEdit

WinterholdEdit

Septimus Signus' OutpostEdit

BlackreachEdit

Bounty QuestsEdit

These can be given by innkeepers when asked about work/rumors. Any of the Jarls or their steward/stewardess can give these when asked for work. A Bounty Note will be given to the Dragonborn identifying the type and location of the bounty.

ForswornEdit

BanditsEdit

GiantEdit

DragonsEdit

GlobalEdit

See alsoEdit

ReferencesEdit

  1. The Elder Scrolls V: Official Skyrim Game Guide
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