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For other uses, see Races.

During Battlespire's character creation, one may select one of six races available. Each race has a unique skill advantage, such as bonuses in blade skills or magic-related skills.

RacesEdit

AltmerEdit

Main article: Altmer (Battlespire)
Altmer (Battlespire)

The tall, golden-skinned High Elves are easily equal to the Bretons in sorcerous ability due to their high intelligence, force of will, and agility. On the one hand, they are more suspectible to spells than the people of High Rock. On the other hand, by their unique nature, they are completely immune to paralyzation.

Altmer, or High Elves, are a tall race of Mer hailing from the Summerset Isles. Their skill bonuses grant them an increase in blade and magic-related skills.

Long Blade +10
Short Blade +10
Alteration +5
Thaumaturgy +5
Restoration +5
Mysticism +5
Illusion +5

BosmerEdit

Main article: Bosmer (Battlespire)
Bosmer (Battlespire)

Hailing from the forests of Valenwood, the Wood Elves are the finest archers in all of Tamriel. These cousins of the High Elves and Dark Elves are nimble and quick as the wind. Because of their curious natures and natural agility, Wood Elves often become thieves.

Bosmer, or Wood Elves are a race of Mer hailing from the province of Valenwood, in southern Tamriel. Their skill bonuses grant them an increase in throwing and acrobatics-related skills.

Missile +15
Jumping +15
Dodge +15

BretonsEdit

Main article: Breton (Battlespire)
Breton (Battlespire)

Highly intelligent and willful, the Bretons have a natural bond with the forces of magicka. Many great sorcerers have come out of their home province of High Rock, and even the humblest of Breton can boast a high resistance to the destructive powers of magicka.

Bretons are a race of half Man and half Mer hailing from the province of High Rock, in western Tamriel. Their skill bonuses grant them an increase in magic-related skills.

Destruction +10
Mysticism +10
Illusion +10
Alteration +5
Thaumaturgy +5
Restoration +5

DunmerEdit

Main article: Dunmer (Battlespire)
Dunmer (Battlespire)

The dusky, fire-eyed Dark Elves of Morrowind are a strong, intelligent, and quick-footed people. They are legendary sorcerers and warriors, with a prowess with sword and bow rivaling that of the Redguards and Wood Elves.

Dunmer, or Dark Elves, are a race of Mer hailing from the province of Morrowind in eastern Tamriel. Their skill bonuses grant them an increase in magic-related skills.

Alteration +10
Thaumaturgy +10
Restoration +10
Destruction +5
Mysticism +5
Illusion +5

NordsEdit

Main article: Nord (Battlespire)
Nord (Battlespire)

The citizens of Skyrim are a tall and fair-haired people. Strong, stubborn, and hardy, Nords are famous for their resistance to cold, even magical frost, and are know [sic] for their prowess as warriors.

Nords are a race of Man hailing from the province of Skyrim in northern Tamriel. Their skill bonuses grant them an increase in combat-related skills.

Axe +10
Blunt Weapon +10
Critical Strike +10
Long Blade +5
Short Blade +5
Missile +5

RedguardsEdit

Main article: Redguard (Battlespire)
Redguard (Battlespire)

The most naturally talented warriors in Tamriel, the dark Redguards of Hammerfell seem to have been born for battle. In addition to their affinity for weaponry, Redguards are blessed with hardy constitutions and quickness of foot.

Redguards are a race of Man hailing from the province of Hammerfell, in western Tamriel. Their skill bonuses grant them in an increase in combat-related skills.

Long Blade +10
Short Blade +10
Missile +10
Axe +5
Blunt Weapon +5
Critical Strike +5

See alsoEdit