|It has been suggested that this article or section be merged with Raldbthar, because: don't need pages for sublocations (Discuss)|
|Raldbthar Deep Market|
|Quests||Mourning Never Comes|
|Enemies||Dwarven Centurion, Falmer|
To lower the bars to enter the deep market there are four buttons on the right. The left one will trigger a trap, the button third from the left will lower the spikes.
There is a dwarven ballista trap at the top of stairs early on in this subregion.
If the player can reach the ballista to the right, there appears to be an inaccessible chest. It is yet unknown if it is reachable by using one trap. Past the bar trap, there are a series of four large tubes slanting up and to the left. Using jump, the Dragonborn can climb up one of these slanted tubes. At the top, turn around and use whirlwind sprint to access a small ledge. Follow this ledge back toward the ballista trap location and you can access the chest.
Towards the exit to Blackreach on the right/left there is an expert door and master locked chest.
To lower the bridge, you must clear the large gears around the room of bones that are stuck in there. Clear the right hand gear at the entrance to the bridge pointing on it (you will then see what is stuck in there) and remove it. Clear a second gear on the left hand side of the room past the Falmer hut. Clear a third gear on the right hand side of the room. The final gear is underwater between the two stairs - hard to see. After all three blockages have been removed, head up the stairs to where the bridge will drop and press the button located on a small plinth to the left hand side of the platform.
With the Dawnguard expansion, an Aetherium Shard can be found at the exit.
- Sometimes, when removing the blockages from the cogs, a visual glitch will make it seem as though the items are still stuck even though the cogs are spinning fine. This doesn't cause any problems to gameplay, however, as the bridge will still come down.
- Sometimes, the cogs will not have the blockages, and they will instead be on the ground near them. They cannot be removed, so the cogs can't be fixed and progressing is impossible.