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"Excavating isn't exactly my specialty. Even if it was, the ash storms fill it faster than you can dig."
―Ralis Sedarys[src]

Ralis Sedarys is a Dunmer treasure hunter and potential follower. He can be found outside Kolbjorn Barrow searching for the relics of Ahzidal.

InteractionsEdit

UnearthedEdit

He can be found outside the barrow, and needs funding for the excavation, with the exact sum being 1000 GoldIcon. After some time, a courier will deliver a letter asking for your assistance once more. Throughout the mission, he will ask for more gold for more miners and warriors. He will ask for 11000 GoldIcon total before he is finally done with the work needed to complete the mission.

Speaking to Ralis will initiate this quest. He is essential to the quest, and can be killed or spared at the end of the aforementioned quest.

FollowerEdit

If he survives the events of Unearthed, he will move to The Retching Netch in Raven Rock, and can be recruited as a follower.

Notable itemsEdit

CombatEdit

Ralis is highly proficient in ranged and melee combat, often choosing to dual-wield Hoarfrost with another pickaxe. He appears to have both perks in Dual Flurry, and is likely to perform several consecutive power attacks when in melee. At range, he will use a standard bow and arrows, inflicting considerable damage.

If the player equips him with Ahzidal's Ring of Arcana, he will make use of 'Ignite' and 'Freeze' as ranged attacks.

DialogueEdit

Show: Unearthed
At Kolbjorn Barrow:

"Damn it, what am I going to do?"

What's the matter with you? "With me? What's the matter with you? Sorry, I've just had a lot of hork-faced cowards coming by to mock my efforts. ... bah. It probably can't hurt to tell you. You look mostly honest. The name's Ralis. Ralis Sedarys, out of Mournhold. I've got a financier waiting for me back on the mainland. Sent me here in the interests of obtaining some rare antiquities. The "Relics of Ahzidal." But this whole thing became a disaster right quick, let me tell you."
What happened? "You come out of the northern ashlands, you don't expect things to go easy, you know? But this was something outside my particular expertise. When I first got to Kolbjorn, you couldn't even see it. Buried in the ash, like most other things on this blasted island. Dug out a pile of the stuff taller than me just to find the barrow. Who knows how much to reach the door. Excavating isn't exactly my specialty. Even if it was, the ash storms fill it in faster than you can dig."
Why not hire some of the miners out of Raven Rock? "You think I've got that kind of money? No, I only get paid on delivery. Can't afford to go out of pocket for a thousand septims on this. Takes money to make money, all that rot. There's a lot of it at the other end, but I can't get there without a little kick to start it off."
So what's this treasure you were after? "You ever hear of Ahzidal? He was the first great Nord enchanter, maybe even the first human to master elven methods. His best work was buried with him, though. A set that my patron calls "the Relics" are supposed to be down in his tomb. Now, they're old, and they're powerful. A combination like that makes them pretty valuable to certain people, and I happen to know certain people."
I've got some money. Are you looking for a partner? "What? Are you... are you serious? Well, I think I could make that work.. We can sort out the details of our little arrangement later, but for now, I'll manage the dig if you can manage the coin. Do you have the gold?"
Of course. (1000 gold) "Hmm... it's all there. Well, then... looks like I have a good bit of work to start on. I'll head back to Raven Rock and round up some diggers. Once we've got something worth looking at, I'll send word for you. Pleasure doing business with you, partner. I'll see you soon."
Not yet... "... but I can get it." Sure, sure. Listen, I've heard this song before and I'm already tired of it. Come back when you're not a waste of my time."

If approached again:

"Look, this can be a slow business. Digging takes time. Come around later, and I'll have something more interesting to show."
"We've got a crew on it. They're not sharp, but they're working hard. Come back soon and see how they're doing."

After getting a message:

"Oh, it's you."

What's going on? "This isn't good. We only got a little ways in when something managed to wake up the draugr. Before I could blink, all the miners were dead and I was next in line. Don't think anyone else made it out alive. This is what I get for skimping on labor."
What now? "Well, unless you want to deal with the draugr, this whole little venture of ours is over. Might be over either way. It looked like a dead end before the place started crawling. We could have missed something, though. I don't know."

If approached again:

"Any luck?"

No, not yet. "Just finish the job. If you aren't back in a couple of hours, I'll start packing up."

After clearing the first section of the barrow:

"Any luck?"

I've dealt with the Draugr and found a way past the dead end. "Well, perhaps there's some hope for us yet. Now, I'll have to go recruit some more miners... it won't be easy, seeing as none of their friends came back from the first attempt. We'll have to sweeten the pot a bit, this time. I think I'll need... say, two thousand septims to hire replacements."
Here. (2000 gold) "I never get tired of that sound. It'll take me a few days to dig up some more laborers, but swing back when you get a chance. See how we're doing."
I can't afford it right now. "I hope your luck changes soon, friend. I'll do what I can to keep the ash from burying your investment, but we'll need more to keep going."

QuotesEdit

  • "Who told you that? Was it Geldis? I told that idiot not to send me any more..."
  • "...bah. It probably can't hurt to tell you. You look mostly honest."
  • "I've got a financier waiting for me back on the mainland. Sent me here in the interests of obtaining some rare antiquities. The "Relics of Ahzidal.""
  • "You come out of the northern ashlands, you don't expect things to be easy. But this was something outside my particular expertise."
  • "You think I've got that kind of money? No, I only get paid on delivery."
  • "Now they're old, and they're powerful. A combination like that makes them very valuable to certain people, and I happen to know certain people."
  • "What? Are you serious? Well, I think I could make that work."
  • "I'll head back to Raven Rock and round up some diggers. Once we've got something worth looking at, I'll send word to you."
  • "I never get tired of that sound. It will take me a few days to find some more miners..."
  • "Oh... I was hoping I wouldn't see you quite so soon."
  • "Yes, well, the mercenaries did their jobs. Worth every septim. Of course, they might disagree... the dead ones, anyway. Gods, what a disaster."
  • "I feel like we've done this before. That just means we're getting good at it."
  • "You go make the draugr dead again, and I'll keep the rest of these n'wahs from running off."
  • "Oh gods... what happened? What have I done?"

​Follower dialogueEdit

​Initiating conversationEdit
  • "Azura's wisdom to you, friend."
  • "Yes, Sera?"
​Acquired as a followerEdit
  • "I owe you that much."
Initiating conversation as followerEdit
  • "Sera?"
  • "There's something you need?"

Requesting to trade items

  • "Whatever you say, boss."
Upon being asked to "Wait here."Edit
  • [Sigh.] "Right, then."
Upon being asked to "Follow me."Edit
  • "Sure thing, friend."
Upon being asked to preform an actionEdit
  • "Just let me know what needs doing."
​Exiting conversation as followerEdit
  • "Mephala cloak you."
  • "Now, if you'll excuse me..."
Upon witnessing the Dragonborn open a Black BookEdit
  • "That's not right!"
  • "That can't be good for you...."
  • "I can't believe you do that on purpose."
  • "What in the..."
Upon examining a fallen NPCEdit
  • "Death does not diminish."
Upon receiving damage from the playerEdit
  • "I'm on your side!"
  • "Be careful!"
  • "What are you doing?!"
Upon being run over by the playerEdit
  • "HUH?"
  • "Be careful!"
  • "Hey, watch it!"

Combat dialogue (incomplete)Edit

  • "Sheogorath's madness take you!"
  • "Sheogorath's beard, you're an ugly one!"
  • "Rrrraaaaarrggghhhh!"
  • "Nnarrgh!"
  • "Yyyaaargh!"
  • "Agh!"
  • "Hhhyaargh!"
  • "Give it your best!"
  • "Agh! Filthy N'wah!"
  • "N'wah!"
  • "Just...die!"
  • "I'll send your soul as a gift to Boethiah!"

TriviaEdit

  • Dan Donohue voices Ralis as well as the Dremora Merchant, Teldryn Sero, and Redoran Guards.
  • Interestingly, Ralis seems to forget his alleged business partner in Mournhold, whom he credits with directing towards Kolbjorn Barrow with the initial intent of recovering the relics of Ahzidal.
  • He may begin humming to himself when standing idle.
  • Upon review of dialogue, he seems to put his belief into several Daedric Princes, including Sheogorath and Boethiah.

BugsEdit

This section contains bugs related to Ralis Sedarys. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   Sometimes, if Hoarfrost is taken from Ralis, then placed back in his inventory, it may be on the ground in front of him, moving around as he does, unable to be picked up. It remains this way even during combat, fast travel, and entering/exiting areas. There is no known fix.
  •  PS3   Sometimes after being left alive after Unearthed, his speech may be stuck on "awakening" phrases as if he was still trying to awaken Ahzidal. His interactions are normal and he responds normally when talked to but when he is following the Dragonborn he will randomly shout "awakening" phrases.
  •  PC   PS3   There's a chance that his journals (19, 20, 21, 22, 23) will be stuck in the Dragonborn's inventory even after the completion of "Unearthed." There are two ways to drop them:
    • Drop all items from the Dragonborn's inventory in a container until the weight counts shows 5. Then drop all journals in the same or other container.
    • Place those journals in any owned bookshelves.
  •  360   Sometimes after being recruited as a follower and then parting ways when dialogue is initiated, the dialogue tree won't open, making the only way to get weapons or armor given to him off him is to pickpocket or kill him.

AppearancesEdit

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